None of the JRPGs on SNES were hugely popular outside of Japan. Half the Final Fantasy games prior to FF7 weren't even localized.People who say FFVII popularized the genre must not have had a SNES?
None of the JRPGs on SNES were hugely popular outside of Japan. Half the Final Fantasy games prior to FF7 weren't even localized.People who say FFVII popularized the genre must not have had a SNES?
Most people in Brazil have no idea of what final fantasy is. If you say seven, people will always ask, they have seven final fantasy? If it's final, it should be just one game, no?
FF is not popular as most people think. It's not GTA people. Come on!
Final Fantasy VII was one of the main reasons why Playstation won that generation, was a massive change in how the stories of games are shown with its extensive use of cutscenes, the story had an actual political view being expressed, was the first game to be sold mainly with the use of commercial, and cause a massive boost in popularity for JRPGs. Like the spiritual successor Suikoden made more money on kickstarter than the Spiritual Successor to Megaman.
Ocraina of Time wasnt even the most revolutionary game on the N64, Super Mario 64 was.
I love FFVII but Ocarina of Time revolutionized 3D adventure games. It changed everything with its seamless 3D world and camera system. For a long time, it was the greatest game ever, with the games media.Games like Final Fantasy VII were extremely important in terms of bringing a new generation of female gamers into the scene. The importance of FFVII and future RPGs really cannot be understated in terms of that.
People are saying FF VII blew open the floodgates for JRPGs in the West. I don't remember a lot of it, but I do remember like maybe a quarter of our NES games were JRPGs, and then there's titles like Chrono Trigger and others I'd played on SNES. FF7 was hugely popular but were JRPGs particularly unpopular beforehand, or way more popular afterwards?
Secret of Mana, Secret of Evermore, Terranigma, Final Fantasy III, Chrono Trigger, Lufia 1+2, etc. They weren't Mario big, but they were all localized and in terms of second tier commanded a sizable mindshare. They were definitely big in the gaming mags I read. FFVII was obviously much bigger, but so was gaming in general because Playstation was the first console that was cool for teenagers, so the market was greatly expanded (games also became cheaper because of CDs of course).None of the JRPGs on SNES were hugely popular outside of Japan. Half the Final Fantasy games prior to FF7 weren't even localized.
That sounds a bit of a cop out to me. You could say FF VII's influences were eventualities, or any influential game from that era.I don't think of OoT as being influential as I see a lot of its stated influence to be eventualities. Mega Man Legends had lock on beforehand, for instance. Other games had you capable of looking around in first person while not being first person games, like Metal Gear Solid. So I don't see OoT as having any overt influence rather than perhaps bringing up the expectations of quality.
People really acting as if JRPGs werent a thing or successful on the SNES ?
FF7 was massive but in the end it was the continuation of what FF did on the SNES + higher budget and pre-rendered backgrounds that many other devs were already using for their PSX games.
People who say FFVII popularized the genre must not have had a SNES?
Pretty sure not one of those games sold more than 500k in the west on SNES and several of them were not localized in all regions. Terranigma never came out in NA. The first Lufia game did not come out in Europe. Final Fantasy III/VI didn't come out in Europe until 2002, and it was the PS1 remaster.Secret of Mana, Secret of Evermore, Terranigma, Final Fantasy III, Chrono Trigger, Lufia 1+2, etc. They weren't Mario big, but they were all localized and in terms of second tier commanded a sizable mindshare. They were definitely big in the gaming mags I read. FFVII was obviously much bigger, but so was gaming in general because Playstation was the first console that was cool for teenagers, so the market was greatly expanded (games also became cheaper because of CDs of course).
I can taste the salt through my phone. Some people take videos games waaaaaaay too seriously lol.
No need to take it personally that someone is pointing out the cinematic qualities of OoT. Especially when most people here wouldn't site "good cutscenes" as being the most influential thing in gaming.
I cant think of a mechanic from FF7 that caught on and recieved widespread use.
Meanwhile the remake of 7 uses a camera lock on
No but I'm pretty sure most games not called Mario or Street Fighter didn't. Comparatively they were a pretty big thing.Pretty sure not one of those games sold more than 500k in the west on SNES
Many more high profile games of today play more like Ocarina of Time (action RPGs) than Final Fantasy VII (menu-based RPG).
With this line of thinking the entire framing of the thread would be useless. I don't think either game did anything genuinely new.You do realize OoT isn't the first action RPG and neither is FFVII the first menu-based RPG, don't you?
With this line of thinking the entire framing of the thread would be useless. I don't think either game did anything genuinely new.
Mention any given feature in either game and I'm reasonably certain it could be retorted with "You realize X wasn't the first to do Y, do you?".If you think a game has to create an entire genre in order to do something new I don't know what to tell you.
I would give just as much credit for appealing to female gamers to Ocarina of Time as I would to FFVII. I met two of my post college female friends at a Zelda concert, and remember girls being in love with Link (and Shiek) during grade school.Games like Final Fantasy VII were extremely important in terms of bringing a new generation of female gamers into the scene. The importance of FFVII and future RPGs really cannot be understated in terms of that.
is that more important than being the blueprint for most 3d action adventure games to this day?I didn't expect OoT getting more than 10% of the votes, let alone winning. What the everliving fuck? FFVII singlehandedly brought JRPGs into the mainstream!
Games like Final Fantasy VII were extremely important in terms of bringing a new generation of female gamers into the scene. The importance of FFVII and future RPGs really cannot be understated in terms of that.
People who say FFVII popularized the genre must not have had a SNES?
Uh...
Pokemon Red/Blue were released year later than FFVII in US (and almost 2 years later in EU). Of course Pokemon made the genre even more popular and you could say it was step two after FFVII for JRPGs (games had completely different selling points though).
True, but Red/Green released a year earlier than FFVII in Japan, and its success there is what led to its westward expansion, so I don't see why it should be discounted for that reason.Pokemon Red/Blue were released year later than FFVII in US (and almost 2 years later in EU). Of course Pokemon made the genre even more popular and you could say it was step two after FFVII for JRPGs (games had completely different selling points though).
is that more important than being the blueprint for most 3d action adventure games to this day?
popularizing a genre that already existed and had many successful and well regarded games in the previous generation, while really important, isn't as important as what oot did imo.
Nobody's debating whether FFVII was a big thing, the question was whether it popularized the JRPG genre, and not just that it popularized FF and little else, or as I'm arguing, was an effect of the gaming market expanding because teenagers no longer grew out of games. The fact of the matter is FFVII could get so big in part because it was a decently popular genre and not just in Japan.I have a SNES (bought on launch day!); I just also happen to have a memory. The second I saw FFVII ads on TV in Spain, where games just didn't get ads, and the moment I heard two strangers in the subway talking about FFVII, was when I knew something had changed deeply and forever.
Videogames in general, let alone JRPGs, were just not a thing the general non-kid non-nerd public played until the PSX and FFVII respectively. Any attempt to say otherwise is historic revisionism.
I was about to say. Red/Green was released before FFVII and its success in Japan made the Western localization possible with the help of Nintendo. The amount of cherry picking in this thread to suit their argument is a sight to behold.True, but Red/Green released a year earlier than FFVII in Japan, and its success there is what lead to its westward expansion, so I don't see why it should be discounted for that reason.
I think I just see FF7's influence being more direct, as a lot of the supposed touchstones of OoT have been shown to exist prior, whereas FF7 put a genre on the map in the west and had games like Septerra Core made as a result. But I'm not making big sweeping insinuations with either like thinking 3D action adventure wouldn't exist without OoT or games wouldn't try going cinematic without FF7.That sounds a bit of a cop out to me. You could say FF VII's influences were eventualities, or any influential game from that era.
It wasn't, but it's incredibly telling that earlier 3rd person adventure games had sequels that played more like OoT than their own predecessors.Going by some posts here, one would think it was the first third person adventure game.
None of the JRPGs on SNES were hugely popular outside of Japan. Half the Final Fantasy games prior to FF7 weren't even localized.