In the late 90s, two games were released which changed the scope of gaming forever.
The Legend of Zelda: Ocarina of Time created an explorable 3D space for gamers like no other. "Z-Targeting" changed the way we approach obstacles in 3D games to a degree where we still see said feature in games today, and the world was immersive to the point where we could literally look around our environment in a 1st person perspective. This was done all while crafting nearly a dozen intricately woven dungeons that were challenging and fun to explore for players, not to mention the cohesive 3D world which was again a first for the medium.
Final Fantasy VII holds a different, yet similarly impactful legacy. This game was one of the first ever to combine CGI cutscenes with rich characters and world development within a video game. These feats were all accomplished while iterating on innovations from previous titles in the series, ultimately creating a game that was able to combine tried and true rich gameplay with a story unprecedented in gaming.
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So, between the two, which do you think had the greater impact on the scope of gaming?
I'm choosing Ocarina of Time, as I believe its gameplay innovations (targeting NPCs/enemies, exploring 3D space, etc.) will outlast the impact of Final Fantasy VII's innovations. Many games today tell great stories, but not every game needs to tell a story to fulfill its purpose as a game. However, I'm confident that almost every 3D game that came out after Ocarina of Time must've had SOME kind of inspiration from that game, be it looking at things in a first person perspective, targeting, etc.
Alternatively, if you played both on or near release, which game left a greater impact on you at the time?
The Legend of Zelda: Ocarina of Time created an explorable 3D space for gamers like no other. "Z-Targeting" changed the way we approach obstacles in 3D games to a degree where we still see said feature in games today, and the world was immersive to the point where we could literally look around our environment in a 1st person perspective. This was done all while crafting nearly a dozen intricately woven dungeons that were challenging and fun to explore for players, not to mention the cohesive 3D world which was again a first for the medium.
Final Fantasy VII holds a different, yet similarly impactful legacy. This game was one of the first ever to combine CGI cutscenes with rich characters and world development within a video game. These feats were all accomplished while iterating on innovations from previous titles in the series, ultimately creating a game that was able to combine tried and true rich gameplay with a story unprecedented in gaming.
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So, between the two, which do you think had the greater impact on the scope of gaming?
I'm choosing Ocarina of Time, as I believe its gameplay innovations (targeting NPCs/enemies, exploring 3D space, etc.) will outlast the impact of Final Fantasy VII's innovations. Many games today tell great stories, but not every game needs to tell a story to fulfill its purpose as a game. However, I'm confident that almost every 3D game that came out after Ocarina of Time must've had SOME kind of inspiration from that game, be it looking at things in a first person perspective, targeting, etc.
Alternatively, if you played both on or near release, which game left a greater impact on you at the time?