• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.

8bit

Member
Oct 27, 2017
5,390
I can't think of a better-written character than Parvati Holcomb last year. The plotting of TOW was adequate, but the characterization and dialog, particularly from that character, was excellent.

I'm just sad that I won't be playing this new game because it'll be Xbox/PC only. :(

Parvati's arc was pretty much why I stuck with it, the characters were all pretty great. Maybe except the one joke robot.
 

yurr

Alt-Account
Banned
Nov 20, 2019
946
It literally won game of the year at the new york game awards, two best rpg awards, and a best original game award. So no, not nobody.
I didn't mean that literally. It also benefited from releasing late in the year and with little competition from rpgs. TOW releases in spring it would then have literally won not a single GOTY
 

StudioTan

Member
Oct 27, 2017
5,836
Motion sickness, migraines, you name it. First person fucks with me pretty badly, especially more "immersive" first person cameras.

I'm also just not a fan of first person narrative. I like giving a shit about my protagonist, and it's very hard for me to care about a floating gun.

As someone who also gets motion sickness from FPSs I didn't get any from The Outer Worlds that I can remember.

Also, first person makes you the protagonist, not your gun. Having said that, you can see your characters sometimes.

I was talking about the consensus between rpg fans not just only my opinion. Am i wrong? Do you really think those four recent games are better than the other four classic ones?
Did I miss the worldwide RPG gamers meeting again where this consensus was decided and the results shown? Fuck.
 

Iron Eddie

Banned
Nov 25, 2019
9,812
Holy shit some of you really fucking defensive
Me saying hopefully next project gonna be better, does not imply that I think outer worlds is a piece of shit of a game. Outer worlds is not a flawless piece of art, there's room for improvement
Then I guess that applies to any game? I think people are just getting tired of the drive-by bullshit with some who appear to never have anything good to say in MS/Xbox threads.

I'm glad to see Obsidian have a better sense of financial security and hoping they can do the games they want.
 

Zaber

Alt account
Banned
Sep 11, 2019
906
Once my favourite studio, my faith in them has now been lost. Pillars of Eternity was good with some problems. Pillars of Eternity 2: Deadfire had decent gameplay, but many issues. I'm yet to play The Outer Worlds, but people that have similar taste as me said it's at best decent. In most of their recent works, the writing hasn't lived up to usual Obsidian standards. Deadfire was borderline bad. Grounded does not interest me in the slightest.

I hope their next game is great, but I won't hold my breath.
 
Feb 10, 2018
17,534
Holy shit some of you really fucking defensive
Me saying hopefully next project gonna be better, does not imply that I think outer worlds is a piece of shit of a game. Outer worlds is not a flawless piece of art, there's room for improvement

Haha, so now your changing it to "hopefully there next project is going to be better"

That's a bit different to "hopefully its a lot better than recent output"

It's hilarious that your now backtracking on your original post in order to try and sound not so ridiculous.
 

Sumio Mondo

Member
Oct 25, 2017
9,907
United Kingdom
Man, constant reminder that people are really vocal about how much they hate The Outer Worlds on here, which I just don't get. Game was not New Vegas, but of course it wasn't going to be, still good on its own terms.

I hope one day they decide to do a new Spy RPG like Alpha Protocol. Or something else as out there or untapped as that rather than just fantasy RPGs.
 

BrickArts295

GOTY Tracking Thread Master
Member
Oct 26, 2017
13,710
A need a New Vegas successor in my life. Outer Worlds scratched the Mass Effect itch not the Fallout one. In fact I'm so thirsty for another New Vegas, I even went a played Fallout 1 and 2 for the first time and now I dislike Fallout 3/4 XD
 

Mr.Deadshot

Member
Oct 27, 2017
20,285
More Pillars/Tyranny, less Outer Worlds. But I already know what I will get. I am not against them doing 3D RPGs though. As long as it's not Outer Worlds 2 :) First game just sucked. Both gameplay and setting wise. They already proved that they can do better with Alpha Protocol, Fallout New Vegas and - to some degree - KOTOR2.
 

Edgar

User requested ban
Banned
Oct 29, 2017
7,180
Haha, so now your changing it to "hopefully there next project is going to be better"

That's a bit different to "hopefully its a lot better than recent output"

It's hilarious that your now backtracking on your original post in order to try and sound not so ridiculous.
It's the same fucking shit. One does not cancel the other. You're so fixated on my posts it's hilarious
 
Oct 25, 2017
6,877
Parvati's arc was pretty much why I stuck with it, the characters were all pretty great. Maybe except the one joke robot.

I am with you on the characters being the strength of the writing, but Parvati and her arc specifically make me feel as though Obsidian still has some considerable writing talent on the team who can kill it on a bigger project, even if Avellone doesn't work there anymore.
 
OP
OP
Stef

Stef

Member
Oct 28, 2017
5,393
Rome, Italy, Planet Earth
hopefully its a lot better than recent output
I've yet to play PoE2 but it seems like Obsidian are past their prime.
Yes, because it's not that good, for exemple if you compare it to Fallout New Vegas
The Outer Worlds franchise... Oh no, let that stinker rest please.
I hope they do better than with Outer Worlds, that game was bland as fuck after the first 3 hours.

I really don't get the aversion to The Outer Worlds.

1: it is not, by any means, a AAA title.
2: it is a very good game with excellent characters.
3: shooting is not exceptional, yet it is in line with the combat of many other 1st person RPGs. This is not Halo or Doom.


Also, it is not that every thread about Obsidan should contain from now on:
- People who thinks Microsoft will kill them ("like Lionhead"...)
- Considerations that now, magically, Obsidian is a developer "past their" prime.
- "Fear" that they are working on too many projects because, yes, they did that even before the aquisition, but now, you know, Microsoft, etc...

That is getting stale.
 

Minsc

Member
Oct 28, 2017
4,112
It really doesn't matter what anyone releases anymore. Someone's gonna hate it, and someone's gonna love it. No game pleases all, not even Alpha Protocol.
 

Deleted member 46948

Account closed at user request
Banned
Aug 22, 2018
8,852
I really don't get the aversion to The Outer Worlds.

1: it is not, by any means, a AAA title.
2: it is a very good game with excellent characters.
3: shooting is not exceptional, yet it is in line with the combat of many other 1st person RPGs. This is not Halo or Doom.


Also, it is not that every thread about Obsidan should contain from now on:
- People who thinks Microsoft will kill them ("like Lionhead"...)
- Considerations that now, magically, Obsidian is a developer "past their" prime.
- "Fear" that they are working on too many projects because, yes, they did that even before the aquisition, but now, you know, Microsoft, etc...

That is getting stale.

It's really nothing personal for me. I loved some of Obsidian's games, most recently Tyranny. I was also very happy with TOW for the first few hours, but it ended up being one of my biggest disappointments of the year. Past the first planet and the space station (I forget what it was called), it became really really boring and bland. I ended up dropping it on the last planet (again, the name didn't stick with me) simple because I completely stopped caring about everything in the game.

The weakest link for me wasn't the budget or production values, but how incredibly safe and by-the-numbers the writing was. They had an opportunity to really go insane, but instead it was this featureless, cookie cutter, seen-a-thousand-times tropey swill.
I only hope MS's backing will give them more confidence to pursue somewhat more unique vision with the sequel that's inevitably coming.
 

Camonna Tong

Member
Mar 2, 2018
1,449
First person. Cool. I don't have to feel bad about missing it now.
Even if it's First-Person focused?
Based on some of Sawyer's recent tumblr Q and As, I doubt it. He really makes it seem like Pillars is on the shelf at the moment.

And we do know they are working on Outer Worlds DLC for this year. So it could just be referring to that.

I still hope that they have some future plans for Pillars-like games, but at least we have Owlcat in that space now too.
It's not the TOW DLC, and this AAA title would simply be a spin-off. A Skyrim-esque PoE3 would receive a lot of hate from the fans and would eliminate a lot of freedom that they'd have simply by doing a spin-off in the Pillars universe.
 
Feb 10, 2018
17,534
User banned (2 months): Trolling over a series of posts. Hostility. History of similar behavior.
It's the same fucking shit. One does not cancel the other. You're so fixated on my posts it's hilarious

tenor.gif
 

Massicot

RPG Site
Verified
Oct 25, 2017
2,232
United States
Even if it's First-Person focused?

It's not the TOW DLC, and this AAA title would simply be a spin-off. A Skyrim-esque PoE3 would receive a lot of hate from the fans and would eliminate a lot of freedom that they'd have simply by doing a spin-off in the Pillars universe.

Sorry, I was referring to the tweet in the OP, not the AAA game mentioned in the title of the thread.
 

cowbanana

Member
Feb 2, 2018
13,648
a Socialist Utopia
I really don't get the aversion to The Outer Worlds.

1: it is not, by any means, a AAA title.
2: it is a very good game with excellent characters.
3: shooting is not exceptional, yet it is in line with the combat of many other 1st person RPGs. This is not Halo or Doom.


Also, it is not that every thread about Obsidan should contain from now on:
- People who thinks Microsoft will kill them ("like Lionhead"...)
- Considerations that now, magically, Obsidian is a developer "past their" prime.
- "Fear" that they are working on too many projects because, yes, they did that even before the aquisition, but now, you know, Microsoft, etc...

That is getting stale.

I disagree that it's a very good game with excellent characters. In fact, I found it to be the complete opposite!
I also dislike the the whole gameplay aspect of the game, itemization is boring and unbalanced. Perks/skills are also boring. There's nothing here that countless RPGs don't do much better.
All of this is a disappointment to me, because I usually love Obsidian games. I found the Pillars games to be very well designed and intellectually stimulating to play, even if the first one was slightly too verbose for its own good at times. The sequel was near perfect.

I don't share the fears you post. None of them apply to how I view Obsidian. I'd just like to see them create something less hollow than TOW, which I view as a failure on all fronts.
 

Scottoest

Member
Feb 4, 2020
11,309
It's really nothing personal for me. I loved some of Obsidian's games, most recently Tyranny. I was also very happy with TOW for the first few hours, but it ended up being one of my biggest disappointments of the year. Past the first planet and the space station (I forget what it was called), it became really really boring and bland. I ended up dropping it on the last planet (again, the name didn't stick with me) simple because I completely stopped caring about everything in the game.

The weakest link for me wasn't the budget or production values, but how incredibly safe and by-the-numbers the writing was. They had an opportunity to really go insane, but instead it was this featureless, cookie cutter, seen-a-thousand-times tropey swill.
I only hope MS's backing will give them more confidence to pursue somewhat more unique vision with the sequel that's inevitably coming.

I really enjoyed The Outer Worlds, but what I will say is that the game very much felt like a project that had to be pulled way back in scope due to budget or time constraints. And you couldn't blame them, as an independent studio that needs to be really careful about their reach not exceeding their grasp financially.

I would desperately like to see a Microsoft-funded sequel to it, that lets them go the full nine yards, take their time, and really make something you can sink 100+ hours into.
 
Oct 25, 2017
6,877
It really doesn't matter what anyone releases anymore. Someone's gonna hate it, and someone's gonna love it. No game pleases all, not even Alpha Protocol.

Alpha Protocol is exactly what I expect from an Obsidian first-person RPG: janky, but acceptable combat and a GREAT RPG system. New Vegas had that, KotOR II had that, TOW has some of that (but it's lower in scope than the first two games and lower in budget than all three when accounting for inflation, IIRC, so I'd expect it to be a step below those first three games).

I feel like Alpha Protocol is a weird game in that people shit on it when it came out and then later on, people started to realize how intricate and amazing the talking was in that game, that it constituted one of the best RPGs - in the sense that you can take on whatever roles you want as a character depending on your endgame goals - that has ever been made. I definitely would see how it would be displeasing to people who wanted much better shooting or stealth mechanics, though.
 

EekumBokum

Member
Oct 25, 2017
1,562
The Outer Worlds is one of the worst games that came out last year. Hopefully they can do better with MS backing
 
Oct 25, 2017
3,341
Canada
I wonder if it will be revealed this year? I wouldn't have expected for Ninja Theory to reveal two more games after revealing Bleeding Edge, so you never know with Microsoft.
 
Oct 1, 2019
1,057
Damn, another Xbox studio working on 3 projects?! Why do I get the feeling that Sony will be caught off-guard by Xbox's exclusive output next gen?
 

Xiao Hu

Chicken Chaser
Banned
Oct 26, 2017
1,497
I am shocked to see that there is a decent number of people who didn't like Outer Worlds.

Still, I remain optimistic and hyped that this peoject will scratch my itch for immersive Sim-RPGs in a satisfying manner
 
Jan 15, 2018
840
Despite being sorely disappointed by TOW, I think it could have easily been great. The writing is there, it just needed to be more enjoyable to play and feel more reactive.

Definitely interested to see what they can do with a AAA budget.
 

DopeyFish

Member
Oct 25, 2017
10,781
Damn, another Xbox studio working on 3 projects?! Why do I get the feeling that Sony will be caught off-guard by Xbox's exclusive output next gen?

it's possible. i did warn that the studios they have been getting have really high cadence.

the studios MS has that are high cadence:(2 year) coalition, obsidian, playground, turn10, ninja theory, double fine (though that's historical indie sized games), inxile
medium cadence(3 year): 343 (they only had 2 releases 3 years apart then went into retooling)
low cadence or unknown(3-4 years+) mojang, compulsion, undead labs, rare, initiative, world's edge

Sony has been largely low cadence... also should note all of this is largely not concrete, either. There was a time when Rare's output was insane. I'm hoping the emergence of tools like quixel and the increasing prominence of Unity/Unreal will greaty increase fidelity while maintaining recent release cadence.
 

TheGhost

Banned
Oct 25, 2017
28,137
Long Island
Outerworlds was my single player game of the year last year so I'm.hapoy with anything obsidian. Fun game play, they wrote great characters and they always tend to get a laugh out of me.
 

Deleted member 9100

User requested account closure
Banned
Oct 26, 2017
3,076
Yeah... We need to aim higher than game of the year

Outer Worlds has a great first half and awful second half. The difficulty is also terrible balanced. It's not game of the year at all and a huge step down from Obsidians other games.

As a spiritual successor to Fallout New Vegas, it's a letdown.

That being said, I think a lot of that was due to budget and I'm excited to see what Obsidian can do with the backing of Microsoft. They're an extremely talented studio and both Pillars games have been fantastic.
 

Azurik

Attempted to circumvent ban with alt account
Banned
Nov 5, 2017
2,441
Damn, another Xbox studio working on 3 projects?! Why do I get the feeling that Sony will be caught off-guard by Xbox's exclusive output next gen?
Or due to the multiple output by a single Studio, only a third of the games will be decent.
Hopefully MS doesn't burn out the devs by going from hardly any output of new IPs on Xbox this gen, to too much. Quality still > quantity.
 

Theorry

Member
Oct 27, 2017
60,965
Or due to the large output by a single studios, only a third of the games will be decent.
Hopefully MS doesn't burn out the devs by going to hardly any output of new IP on Xbox this gen, to too much. Quality still > quantity.
These studios were before already working with different teams. Nothing really changed.
 

Deleted member 54073

User requested account closure
Banned
Feb 22, 2019
3,983
Shocking that after making one AAA RPG that they would go ahead and make another AAA RPG. I hope it's better than Outer Worlds because that didnt grab me AT ALL.
 

Camonna Tong

Member
Mar 2, 2018
1,449
BECAUSE it's first person, I should say. That's a great way to make sure I don't feel bad about not playing a game.
You do realize what First-Person focused means, right? The game will support Third-Person, it's just that the game is built around First-Person but there's a toggle for Third-Person with full gameplay capabilities (typically).
Sorry, I was referring to the tweet in the OP, not the AAA game mentioned in the title of the thread.
The tweet referred to later with the day and night cycle mentions is Parker's AAA project. They're not hiring anyone for the DLC as far as I know, it's just being worked on by some of the TOW team. Those job listings are for known projects and unannounced projects. They could move some devs to the DLC of course, but they'd probably just help part-time.