https://indiannoob.in/obsidian-ente...orlds-hours-prior-to-making-the-move-to-epic/
This does seem to confirm that both the developer and gaming community were blindsided by the Epic deal.Now, what's interesting about this whole debacle is whether Obsidian personnel was aware of the switch or not, as it's usually a publisher decision (in this case being Private Division, a subsidiary of 2K). At a Game Informer interview, The Outer Worlds leads Tim Cain and Leonard Boyarski did confirm that it would not be exclusive to any single store (technically, it still isn't but you get the point). Aside from that, it has also been noticed that the Steam database for The Outer Worlds was been worked on, just 4 hours before the announcement. As you can see here, the developers were busy adding achievements to the Steam version from March 8 to yesterday, just hours before the big reveal and changing the release date from 2019 to 2020.