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Unkindled

Member
Nov 27, 2018
3,247
https://indiannoob.in/obsidian-ente...orlds-hours-prior-to-making-the-move-to-epic/

Now, what's interesting about this whole debacle is whether Obsidian personnel was aware of the switch or not, as it's usually a publisher decision (in this case being Private Division, a subsidiary of 2K). At a Game Informer interview, The Outer Worlds leads Tim Cain and Leonard Boyarski did confirm that it would not be exclusive to any single store (technically, it still isn't but you get the point). Aside from that, it has also been noticed that the Steam database for The Outer Worlds was been worked on, just 4 hours before the announcement. As you can see here, the developers were busy adding achievements to the Steam version from March 8 to yesterday, just hours before the big reveal and changing the release date from 2019 to 2020.
This does seem to confirm that both the developer and gaming community were blindsided by the Epic deal.
 

LinLeigh

Member
Oct 25, 2017
193
People making the achievements aren't management so it really doesn't say much about the knowledge they did or didn't have.
 

Rosenkrantz

Member
Jan 17, 2018
4,920
They're still going to release the game in 2020, doesn't prove that people at Obsidian (especially management) didn't know about the deal.
 

elenarie

Game Developer
Verified
Jun 10, 2018
9,798
Not sure why this is a story. A persistence designer is not going to be involved in nor be aware of any dealings when it comes to publishing and distribution rights before they are final. :)
 

Aaronsteel

Member
Sep 24, 2018
64
They're also still adding them (last one was 2 hours ago) so this has nothing to do with it. Nice try pushing a narrative though
 
May 18, 2018
841
"Blindsided"
This type of stuff happens in every company I've ever worked for. Last minute change from the higher ups. Also, its still going to end up on Steam anyways so it's not any work lost.
 

Rodjer

Self-requested ban.
Member
Jan 28, 2018
4,808
intMgYK.png


This is apparently from Obsidian
This is a Private Division and Epic deal just like Deep Silver and Epic with Metro, while 4A Games didn't know shit.
 

Nugnip

Member
Oct 25, 2017
2,744
News flash: company was executing the old plan until mere minutes before deciding the new plan.
 

Rosebud

Two Pieces
Member
Apr 16, 2018
43,504
In the "devs store" the devs are always the last to know about the deal.
 

CloseTalker

Member
Oct 25, 2017
30,562
There's no reason devs at every level of the studio would, or should, be made aware of high level business decisions. Just complicates the risk of leaks. I'm absolutely sure there were a few who were surprised, just like I'm sure there were many more who had relationships with people in the know and were well aware. It's how literally every change in every company goes down
 

Deleted member 42

user requested account closure
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Oct 24, 2017
16,939
Official Staff Communication
locking thread.

they are likely still working on the game currently, and this is information that actually came from here in a previous topic.
 
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