Another one saying 4K is a waste of time. Which is interesting for those that want games to focus on other things instead.
Many folks enjoy and appreciate your work. We just tend to be a bit more quiet in most threads. I liked your run through on the lighting and look forward to more content.Thanks for the response - a misunderstanding then and all is well.
You are right, just a lot of users here posting this unfortunately giving that appearance :( - have felt a bit overwhelmed with the (from my perspective) total lack of understanding about the content this past weekend ... also the ever present tagging and negativity read here, on yt, reddit, twitter. Bless you for this perspective.
As someone that never played Halo - was the movement really always that slow paced? Is that the kind of movement that fans like?
After seeing the new Doom games - I'm not sure I would be happy with anything as slow as in the demo. But as I say I know nothing about the Halo games so if that's the style/pace and that's what the fans want then that's good.
I'm playing CE, and yes, it's kind of slow paced, I don't know if it's the same on the other games, but I know that they are trying to achieve the same feelings that were in CE, so it makes sense.As someone that never played Halo - was the movement really always that slow paced? Is that the kind of movement that fans like?
After seeing the new Doom games - I'm not sure I would be happy with anything as slow as in the demo. But as I say I know nothing about the Halo games so if that's the style/pace and that's what the fans want then that's good.
To think even if they had some wind simulations with moving foliage, grass and trees, it would look so much better by default.
Looks so static
So what was on show the other day is considered almost too fast? Or they just don't like sprint because it means they cannot shoot at the same time (I thin that's the case from the demo footage)?Yes, and that was actually faster than Halo 1-3 because of the grappling hook/sprint, which a large portion of Halo fans hate.
This dude is obviously biased. Dunno why people pretend he isn't.
The entire forum has completely imploded following the Xbox showcase - seriously never seen it this bad on the gaming side. FWIW I thought it was very clear what the scope of your video was and it was extremely informative and well-made. People have their own weird agendas about video games.
BTW you guys make me look smart in front of my friends when I parrot your analysis.
Dynamic Res / 60 def is a way better way to go a lot more people have come around for thisAnother one saying 4K is a waste of time. Which is interesting for those that want games to focus on other things instead.
So what was on show the other day is considered almost too fast? Or they just don't like sprint because it means they cannot shoot at the same time (I thin that's the case from the demo footage)?
This dude is obviously biased. Dunno why people pretend he isn't.
Don't waste your time. Just report and move on. People continually derail threads because it's not glowing of their Fav plastic boxWhy do you not enlighten us with evidence for levelling such a bold accusation?
the world is biased.This dude is obviously biased. Dunno why people pretend he isn't.
The more people say it, the better.Another one saying 4K is a waste of time. Which is interesting for those that want games to focus on other things instead.
They hate sprint because of what it does to the flow multiplayer arena maps and makes vehicles less valuable/special. I don't think too many people care that it's in campaign, but we'll have to see how multiplayer is handled.
Probably too busy posting in meme threads.
Have DF videos ever started off like this video does? There seems to be a large gap in the professionalism of Digital Foundry's content and NXGamer but maybe that's what they're shooting for.
Honestly ID@XBox is an amazing thing they have. It also will bolster game pass as well going forward. This game looked great as well. One of my fav indie games was fez, I love that these new consoles will lower the barrier to entry and allow for lower budget but highly creative games, same reason why I have no problem with Sony or MS fronting money for exclusivity for a time to fund games like this. We all win because of it.
Well, I appreciate what you have been able to contribute here. I look forward to more of your content.I am gonna say that I never said anything of the sort and this forum sucks.
I said this, straight from my script:
How does that mean ray tracing fixes everything? It would not fix any of the issues I mentioned about LOD changes, material/art decisions, transparency issues I mentioned. I do not even say it would fix the issue of lighting completely, rather it may "help alleviate".
Truly, people only hear what they want to hear instead of listening and digesting what is said.
In making my video on this game I thought I would explain something that I thought had the largest effect on the game's visual presentation in the gameplay trailer and how I kept reading people saying "this looks flat". Taking that as an opportunity to make an educational video about the differences between static and dynamic lighting as well as how modern PBR work flows interact with them. But yeah, whatever. This forum...
Another one saying 4K is a waste of time. Which is interesting for those that want games to focus on other things instead.
Gunk looked great too. Super cool looking platformer def looks like a treat.Sorry I forgot to respond to this:
Fez blew my mind when I saw it for the first time. It was one of the first pixel art aesthetics titles that immediately stood out to me. It is still part of my backlog on PS3/4. And it reminds of Echochrome to this day.
Another indie that caught my eye was The Gunk (ambivalent feelings about the name though):
NXGamer I hope one day you make a omnibus of analysis for a few indie titles. They have come a long way since the days of PS3 in terms visual fidelity and overall scope.
This dude is obviously biased. Dunno why people pretend he isn't.
Maybe it would've given them time to write a proper ending to the campaign too. A Gears at launch would've been awesome.I said it before, but MS could had sit on Gears 5 and release it as a launch game for Series X. That game looks impressive already on Xbox One. Would had given Infinite more time in the oven for a 2021 release. Would also have given them a heavy hitter for 2021, which they need as next year is looking rather barren for Xbox first party exclusives.
It's the bad old days of 2013-2014 all over again. Nobody can be positive about one console without pissing off fans of the other console. I wish that 343i had given more of an idea of what Halo: Infinite is so that we have something else to talk about, because the topic of its visuals is completely exhausted and many of the arguments aren't even about Halo itself anymore, but warz instead.The discourse here is hugely tiring leading up to the new generation.
Thinly veiled console warring in every thread.
The "next gen memes" thread was pretty much just console wars in 90% of the posts. Hosting a thread like that causes the fanboyism to spill over into other threads.
Real time is likely, it reminds me of Sea of Thieves in a way.If that's realtime gameplay in Everwild that's definitely a next gen showcase
Is bias really that bold of a claim? It's something pretty much everyone is guilty of, myself included. I think his coverage of Xbox games is either limited, or weirdly negative. Thinking back to his commentary on Gears 5 for his 2019 tech roundup which he ended by saying something to the effect of it did nothing to evolve the gameplay and progression, despite the game having non-linear open sections and introducing abilities through Jack that progress over time.Why do you not enlighten us with evidence for levelling such a bold accusation?
Yep, I don't think he is a fanboy. However he has a slight BS and that's fine imo. But it should be fine for people to comment on that, too.Thinking back to his commentary on Gears 5 for his 2019 tech roundup which he ended by saying something to the effect of it did nothing to evolve the gameplay and progression, despite the game having non-linear open sections and introducing abilities through Jack that progress over time.
I am gonna say that I never said anything of the sort and this forum sucks.
I said this, straight from my script:
How does that mean ray tracing fixes everything? It would not fix any of the issues I mentioned about LOD changes, material/art decisions, transparency issues I mentioned. I do not even say it would fix the issue of lighting completely, rather it may "help alleviate".
Truly, people only hear what they want to hear instead of listening and digesting what is said.
In making my video on this game I thought I would explain something that I thought had the largest effect on the game's visual presentation in the gameplay trailer and how I kept reading people saying "this looks flat". Taking that as an opportunity to make an educational video about the differences between static and dynamic lighting as well as how modern PBR work flows interact with them. But yeah, whatever. This forum...
That's one thing I noticed with Halo, the PBR material's don't seem good at all, there's no metals, everything's has these flat game like materials, there's so many small details lacking like explosions with no lights. It's weird like they have no art director or something.
You did a great job and your video was enlightening. I know video creators get a lot of flak sometimes, especially in the middle of console wars. But please don't take them to heart. You, the DF crew and NXGamer are doing a good job.In making my video on this game I thought I would explain something that I thought had the largest effect on the game's visual presentation in the gameplay trailer and how I kept reading people saying "this looks flat". Taking that as an opportunity to make an educational video about the differences between static and dynamic lighting as well as how modern PBR work flows interact with
This dude is obviously biased. Dunno why people pretend he isn't.
This dude is obviously biased. Dunno why people pretend he isn't.
Huh?This dude is obviously biased. Dunno why people pretend he isn't.
You know why, it keeps the flames going.This dude is obviously biased. Dunno why people pretend he isn't.
I don't think so, I just think he is honest and doesn't hold back, he's not part of a company so doesn't have to go gentle on the hardware companies.
He already did and imo he has a point. Not saying NXGamer is a fanboy, but he do prefers Playstation. That's obvious and fine, because he tries to be as objective as possible. But sometimes statements like in the Gears video happen, which are factual wrong.
Is bias really that bold of a claim? It's something pretty much everyone is guilty of, myself included. I think his coverage of Xbox games is either limited, or weirdly negative. Thinking back to his commentary on Gears 5 for his 2019 tech roundup which he ended by saying something to the effect of it did nothing to evolve the gameplay and progression, despite the game having non-linear open sections and introducing abilities through Jack that progress over time.