Launch month sales of Metro: Exodus set a new franchise record, besting the month-one sales of Metro: Last Light by nearly 50 percent.
For comparison, here's player base growth of PlayStation games in February (worldwide):
Top-10
(You may find how the rest ~5,000 PlayStation games performed in February on http://gamstat.com/ Keep in mind though, Fortnite: Battle Royale excluded )
- Apex Legends +21,300,000
- For Honor +3,300,000
- Hitman +2,700,000
- Realm Royale +2,100,000
- FIFA 19 +1,900,000
- Call of Duty: Black Ops +1,500,000
- Grand Theft Auto V +1,500,000
- Red Dead Redemption 2 +1,200,000
- Anthem +1,100,000
- Steep +960,000
I guess you're looking at the total player counts (all those who ever played the game, and yes, MKX beats them so far), not the last month growth.This site says MKX has more players than Apex Legends and RDR2. That doesn't sound possible?
Metro is one of those series that will never blow up isn't it? Shame because the devs put a lot of effort on those games and their output is really solid, i'll say lack of marketing but what do i know.
But the question is, how many people are now on gamepass subs because of crackdown 3, either paying $10 just to try it or continuing there sub.
Multiply this reaction to Jump Force times 10 for Days Gone. Folk gonna act like something wrong with the universe or something.This energy and reaction toward the obvious happening with jump force.... oooooo man April npds gonna be goooood
Mind you, both SoT and SoD2 had no problem charting.yep
Played it on game pass I don't think MS first party games can be judged solely by sales anymore
Gonna be a sight to behold don't miss itMultiply this reaction to Jump Force times 10 for Days Gone. Folk gonna act like something wrong with the universe or something.
Mind you, both SoT and SoD2 had no problem charting.
Not sure I'd qualify Crackdown 3 as a flop considering it was pushed as a Game Pass game. From a sales perspective sure, but I bet a shitton of people played it for $2.
The problem is: the industry insider who said that here said it after ONE game (Sea of Thieves). And then it became a fact here. How can you say something like that after only a game? How can you even know how much this game would have sold without Gamepass? When I asked for clarification, I never got an answerThis is a strange post to be honest: this does not negate what happened in the past to other games and what industry insiders said and additionally you don't know where the game would've been without gamepass.
I mean nobody said that gamepass saves every game from being a disaster but I think you knew all that before making the post.
Maybe, but despite its low scores crackdown 3 did also receive quite a lot of praise so maybe it was a gamepass darling.
But the question is, how many people are now on gamepass subs because of crackdown 3, either paying $10 just to try it or continuing there sub.
CrazinessAccording to most played on XBox not many are playing that game though. SO gamepass or not it doesn't matter. It's not even in top 50.
How is another Bamco cash grab even remotely comparable to Days Gone? Jump Force sold purely on brand recognition and you know it.Multiply this reaction to Jump Force times 10 for Days Gone. Folk gonna act like something wrong with the universe or something.
I'm not so sure about tha. I was just checking MS' top played games on Xbox, granted this list isn't for February but Crackdown 3 isn't even in the top 50. I find it hard to believe the game sold well but isn't in the top 50 Xbox games being played now. All signs point to it bombing hard.
Crackdown 3 definitely shows you can't rely on gamepass to be your own marketing, especially not for a title with that sort of reception. This is coming from someone who enjoyed it and got about 700GS out of it.
On the flip-side, Anthem and Jump Force show that critical reception won't entirely impact performance if your marketing is good. You couldn't get away from Jump Force and Anthem in the gaming sector, so it make sense they did well (Not to mention even with the quality of Jump Force, people have been wanting a shonen vs game forever).
Anthem is probably the most interesting title here. Second biggest launch for EA and best seller of the month. I think a lot there (besides marketing) has to do with the reception not being hugely negative at least not like say Fallout 76. Most of the talk after the long load times was basically "If you just wanna shoot stuff this does fine). Only played the beta but structurally the gameplay was fine, so I can see why it would appeal to this perhaps wanting a simple loot shooter experience with friends.
I'm just talking about the "It sold well?!?!" reaction. It will be even worse for Days Gone. All types of shady and backhanded compliments. All types.How is another Bamco cash grab even remotely comparable to Days Gone? Jump Force sold purely on brand recognition and you know it.
Jump Force jumps up while Crackdown shows its cracks. But overall the charts don't seem too surprising. Not like Anthem had any competition for the top spot.
New? Anime been going strong for years. Never underestimate anime.Same here, but anime is the new hotness, just didn't think it would sit so high.
New? Anime been going strong for years. Never underestimate anime.
Catch a break? The whole thing has been mis-managed, the troubles are self inflicted. The only good thing is that everything seems to be moving in the right direction now.
Thanks for summarizing the role of GamePass. It's fascinating how these new channels help create feedback loops which in turn can dramatically alter the reception of a game or service. They are probably one of the most significant addition to the industry this generation.Game pass isn't a sales panacea that will make everything sell better. It's something that allows for more conversation and player touchpoints, which drive virality. The folks that are on game pass are going to be more invested in gaming, and those are the people friends and family listen to when picking games to buy. Game pass seems to amplify the sentiment of the experience people have with the participating games.
Data suggest SoT and SoD2 sales have benefitted from being on game pass because of these reasons. And these same reasons appear to have potentially negatively impacted CD3.
It's the double edged sword of banking on virality and power of influence.
I wouldn't bank on it, it has been selling less on a weekly basis than Mario Kart in quite a few markets. Was that enough to sell 3 millions this quarter ? Maybe. Not sure.
You have to go a really long way down the chart before you find Crackdown 3
Not surprising about Crackdown 3, only a fool would buy that when it could be played using Gamepass.
Nintendo is getting better at timing their updates. Sales have been slowing a bit, but lo and behold we have 3.0 coming out in April to pick them back up
Oh yea that's true, should be fun considering Days Gone has zero chance to underperform.I'm just talking about the "It sold well?!?!" reaction. It will be even worse for Days Gone. All types of shady and backhanded compliments. All types.
It sold incredibly well across multiple regions in January. That 12.06 mil number was only a little over 3 weeks. I don't think 15 million at this point is out of the question.I wouldn't bank on it, it has been selling less on a weekly basis than Mario Kart in quite a few markets. Was that enough to sell 3 millions this quarter ? Maybe. Not sure.
According to most played on XBox not many are playing that game though. SO gamepass or not it doesn't matter. It's not even in top 50.
Sumo digital should be fine. The other studio* and the IP are probably notCrackdown more like Cratered-down. Hope the gamepass results makes up for it for the studio(s).