Don't take it personally. There's a defence force on this forum surrounding (of all things) the Switch CPU when people bring up that it struggles to maintain a solid 30fps with modern looking open World games when there's lots of data out these supporting that fact (BotW, Fortnite, XB2, LA Noire, Warframe, Saint's Row, Ark, Dragon's Dogma, AC3).
It's OBVIOUSLY 'lazy dev's' in those instances though and couldn't possibly be hardware related bottlenecks...
Switch wipes the floor with PS360 when it comes to RAM amount, general memory bandwidth, GPU compute aswell as modern engine support. The CPU on the other hand is a 4 core ARM mobile CPU from 2014. It's nothing special, it struggles against PS360's CPU performance in large scale open World games and only has ~40% the compute real World performance against the weakest current gen CPU (base PS4).
IMO, the only reason GTA V isn't on Switch is because Rockstar would want to do an 'in between Gen' sort of Remaster but it's performance with the improved shaders, traffic density and foliage isn't up to it due to Switch's CPU limitations. The test was LA Noire which is much more 'empty' than a potential GTA V Remaster.
Don't @ me. I've said my piece to back someone up who was being attacked for 'trolling' while also being accused of being 'toxic' just because they gave their opinion...