I've had wonky experiences in VR (possibly using bad games), so I'm not nearly as excited as I would be if it was HL3 non-VR. I also don't have a headset at the moment, so I'd have to buy it for really just one game, but possibly a couple others.
I'm still hyped enough to seriously consider buying a headset just to play Alyx. But I'm not going to keep it, I'll return it to Amazon. I don't believe that this is the system seller moment that people are hyping it up to be, and I don't believe it will usher in a new era of AAA VR exclusive games. Only Valve has the money and interest to make these kind of games for a LONG time to come.
I don't know what to tell you. That does seem excessively low to me. I'm in computer engineering, and they are obviously very different fields. But in the US, salaries between the two fields are comparable. Salaries are based on local demand, of course. You may want to take a look around.
Not even close... read above. Also, dudette. ;)
I've seen videos but they seem too indiejank for me. Walking dead looked decent though. I might check them out if I keep the headset long enough.Make sure to actually check out the other games out there. HL:A may be the largest budget title to date but it's far from the only amazing one. Superhot, Beat Saber and Boneworks were all better than almost any pancake AAA game I've played in the last few years.
I've seen videos but they seem too indiejank for me. Walking dead looked decent though. I might check them out if I keep the headset long enough.
I mean the graphics and production values. I'm a graphics whore, I want a holodeck experience with realistic graphics.Videos don't even come close to properly conveying the experience of a VR title.
You really can't. Cause your graph would suggest video game engagement is at an all time low considering the trajectory of every search term is down :)
Here you can see a more realistic graph of Google Trend than NoFrag. (Btw NoFrag is a very bad french website for news)
Half Life 2 Episode 1 and 2 doesn't have a spike like those "competitor". But both was highly enticipated back then.
I don't think we can rely on Google Trend to know if people care or not about Half Life (or any other game franchise)
I think most of people who want informations about the game know where to go and don't use Google Search.
You really can't. Cause your graph would suggest video game engagement is at an all time low considering the trajectory of every search term is down :)
This. I have only ONE friend who owns a VR set and it's for PlayStation 4. I don't know a single one who's got it for PC and is therefore interested in Alyx. Some would be, of course, like myself and probably many other, if it wasn't VR. But that was their decision so they have to deal with it. I, personally, just gonna watch it on YouTube.It being VR only doesn't help. Every fan I know won't be getting the game because of that, sadly.
Did you try sitting down and playing gamepad games in VR?I love Half Life but I have no interest in VR. I play games mostly to relax and i just don't find the VR experience relaxing. If they release a normal version of the game later I am in.
Windows MR headsets have often gone for $130-200 before, but they are mostly out of stock these days. That's probably why you can't find them cheap.No, you can't. According to this article cheapest VR device that might provide bare-minimum just-passable gaming experience in Alyx costs £340 (390€). It's insane that you have to pay 390€ and still will only get subpar VR experience. Not to mention, availability of this device is very spotty. According to the same article, device that provides decent VR experience costs £394 (450€), but also bad availability.
I just can't fathom why VR pricing apologists always skew cost of entry numbers with half truths and such.
This is on page 1 and yet it's conveniently being ignored by a lot of you.Just going to C&P a post I made about this subject in another thread:
Not sure how he's "lying" when the UK list price for the mixed reality headsets is 380 pounds on the official microsoft site. That's 500 USD. The list price for the Rift S is 450EUR which is 515 USD. Even without scalping and availability issues, VR seems to be a good bit more expensive in Europe.Windows MR headsets have often gone for $130-200 before, but they are mostly out of stock these days. That's probably why you can't find them cheap.
The 'pricing apologists' have never lied. They're actually the only ones telling the truth instead of the "B-But you need a $700 Vive headset!" lies. The only difference is the lack of stock at the moment.
Amazon and Microsoft's Store are two very different places. I have a UK friend that ordered a HP Windows MR headset from Amazon for 200 pounds before Christmas. It was brand new direct from HP, so it's not a used item or anything.Not sure how he's "lying" when the UK list price for the mixed reality headsets is 380 pounds on the official microsoft site. That's 500 USD. The list price for the Rift S is 450EUR which is 515 USD. Even without scalping and availability issues, VR seems to be a good bit more expensive in Europe.
Sounds anecdotal to me. What's the actual MSRP?Amazon and Microsoft's Store are two very different places. I have a UK friend that ordered a HP Windows MR headset from Amazon for 200 pounds before Christmas. It was brand new direct from HP, so it's not a used item or anything.
The opposite is true. It's very clear that this cannot be a cash grab because it will sell less due to it being a VR game which is still a niche maket.Valve has done nothing with Half-Life for 13 years. And when they do it's only for people who can afford to invest in PCVR.
Wouldn't be surprising if it's lagging behind other FPS brands. Although people surely still care, even if Valve barely pokes at it to see if it's still alive.
It's surprising that Alyx exists at all. But then when you hear about Valve selling VR headsets and pushing VR platforms, its existence just takes on a sadness. I'm sure they were creatively driven as well, but that justification being part of it is just so depressingly businessy. Valve feels like a company run by an accountant.
It'd be neat if Valve could once again produce something that I'm interested in. It's been nearly a decade since Portal 2.
3 days ago.
This is one of the only ways in the near term future that will push more people to like VR. A huge complaint over the years was that VR has no real games, it's all just tech demos. Of course this isn't true, but there's a perception issue where people only look for huge franchises and dismiss all other games. Half-Life is the first big established IP getting the AAA VR treatment exclusively. As long as it reviews well, it will definitely be an objective improvement to overall VR reception in the gaming community.It's Valve's own fault. Making a VR only Half-life game after years of let down around HL3, it's going to be a shit show I think. Alyx will most likely be one of, if not the best VR game ever made and the majority of their non VR fan base is going to hate it because they can't play it, or they are stuck in their ways. If Valve had been treating their huge ips with the love and respect they deserve instead of just randomly making a sidestory VR game, it would be better all around I feel. Instead they are just going to make people hate VR even more, despite VR being here to stay.
It's surprising that Alyx exists at all. But then when you hear about Valve selling VR headsets and pushing VR platforms, its existence just takes on a sadness. I'm sure they were creatively driven as well, but that justification being part of it is just so depressingly businessy. Valve feels like a company run by an accountant.
It'd be neat if Valve could once again produce something that I'm interested in. It's been nearly a decade since Portal 2.
Then what is the point of making games?
Why should people care if Valve doesn't care to finish the story? It's not 3 and it's VR. Will Half-Life Alyx have something that continues after Ep 2? Also a lot of people are just gonna watch it on Twitch or Youtube.
Depends on the brand, but they are between 300-400 pounds. Amazon official listings can go way lower when there is stock available.
Seems a bit silly. Half-Life: Alyx is definitely the best looking VR game graphically speaking, at least outside of walking simulators, photogrammetry scans, light-field captures and stuff.I mean the graphics and production values. I'm a graphics whore, I want a holodeck experience with realistic graphics.
Maybe if Valve didn't come out with a prequel that nobody wanted, on a platform that few can afford to own, there would be more interest in Half-Life.
Depends on the brand, but they are between 300-400 pounds. Amazon official listings can go way lower when there is stock available.
Seems a bit silly. Half-Life: Alyx is definitely the best looking VR game graphically speaking, at least outside of walking simulators, photogrammetry scans, light-field captures and stuff.
The game at minimum settings is also probably as good looking and detailed (or better, given the interactions only possible in VR) as some of the biggest AAA games on console, so I am unsure what people think of when they say it looks bad.Depends on the brand, but they are between 300-400 pounds. Amazon official listings can go way lower when there is stock available.
Seems a bit silly. Half-Life: Alyx is definitely the best looking VR game graphically speaking, at least outside of walking simulators, photogrammetry scans, light-field captures and stuff.
It's a future investment. Valve sees VR as a big part of the future gaming. They've been working with VR hardware for almost a decade and have plenty of plans for future hardware/software even in the long-term future.