No. I've played none of those. Sense you mentioned Souls then I guess that is a yes it's super hard. I heard stories about those Souls games. I don't need that stress.
No. I've played none of those. Sense you mentioned Souls then I guess that is a yes it's super hard. I heard stories about those Souls games. I don't need that stress.
That... depends. Personally, the prospect of dying over and over, in combination with a crippling fear of failure, stressed me out so much that the Souls games mostly made me feel miserable. I ultimately got over it, and now I love them, but it took some effort and several years to get there.
I love this game, but it can be stressful, yeah. Especially for someone like me who never played them before (well, 30mn of Bloodborne before the shitty framepacing made me nauseous), I would be lying if I was saying that I was not on the edge for the most part of Way of the Samurai ^^. The joy of overcoming the challenge was more than worth it though...
> Starts up Nioh 2 for the first time
> Character creator
> OK, let's see here...
> "Do you wish to proceed with this character?"
> ...wait let me start over
So I've noticed. I wish more RPGs would let you customize your character's appearance whenever you want.You can also edit your character during the campaign at any time (and age him / her up, which makes sense as you will soon learn).
Finally beat the first boss after like 30 tries. Lol.
Can someone please explain the weapon/armor color ranking system to me? I looked it up but can't find any info anywhere. I mainly want to know the order of rarity and If I get a purple for example, but have a higher level common item, should I still be using the purple because it can eventually be much superior to the common item? Which items should I be looking to upgrade once I unlock the blacksmith?
Color is similar to other loot games. The rarer the item, the more and better stats on the item. Rarity works in this order:
Green > Purple > Blue > Yellow > White. (Though you won't see any greens drop until after you finish the game for the first time).
Overall I'd say you shouldn't worry too much about the loot, specially at low level. As you learn how the game works, you'll find which stats work better for your play style. Before you get divines, (green loot), loot is for the most part pretty disposable. So you'll just keep going through gear as you make progress in the game, until you eventually get a full set of purples with the stats you like (unless you find a certain item with a Stat that particularly fits your build).
Your best source of gear at this point is probably revenants (the red NPCs you can duel when you touch an Untended grave). You can start experimenting with the blacksmith after you unlock it but again, it's not so essential at this point of the game.
The blacksmith is super complex and it's pretty much a mini game of its own.
Here's a tutorial that explains the basics of the blacksmith.
Damn this game reminds me of Ninja Gaiden. Much more than any Soulsborne game so far.
Already died over a dozen times in the first mission alone, haha. And I haven't even finished it yet. When I encountered the first Enki I thought it was just a tutorial to teach me Burst Counter. Do it once, Enki dies, tutorial finished.
Boy was I wrong.
Currently stuck at the second Enki fight with the reduced stamina (ki?) recovery. I'm just constantly drained, even when I try to use Ki Pulse as best as possible. Maybe I shouldn't try to dodge every attack and block more? It's worth a try I guess.
It will have to wait until tomorrow, though. I'm so tired I actually died to a random Burst attack from one of the lowly rogue mooks on the path to Enki.
Ah, that's good to know. I did see the trial of red flowers, but didn't spot the yokai that left it. Does it disappear if you don't kill it fast enough or does it hide somewhere?If you are in the Dark Realm (the area where you get the Yokai horns and your Ki recovery is diminished), find and kill the Yokai that is the source of that particular Dark Realm instance. That particular Yokai will leave a trail of red flowers as it moves, so it's easy to identify it. When you kill it, that will permanently dispel the dark realm and the enemies in it will stop respawning.
Enkis have a limited moveset, so it's easy to dodge and punish their attacks. If you break their horn, you'll basically drain its Ki. Once Yokai reach a zero Ki state, your attacks will stagger them until they regain their Ki, so use that opportunity to wail on them.
How would you guys rank difficulty (easiest to hardest) in: Dark Souls III, Nioh, Bloodborne, Nioh 2, and Sekiro.
I know these kind of posts are dropped in these threads like crazy, but I have an itch to hop in a SoulsborneNiohSekiro game.
How would you guys rank difficulty (easiest to hardest) in: Dark Souls III, Nioh, Bloodborne, Nioh 2, and Sekiro.
I know these kind of posts are dropped in these threads like crazy, but I have an itch to hop in a SoulsborneNiohSekiro game.
Your first sentence answers your second. Basically, it's different for everyone...DS3 really easier than NIOH 2? I find myself actually beating bosses in Nioh 2 lol whereas Dark Souls 3, I am so bad and get hit when dodging lol.
Also, I'm upset Sekiro is harder than bloodborne because I want to play that game so badly and I had so much trouble with Bloodborne.
Your first sentence answers your second. Basically, it's different for everyone...
Sometimes i summon a visitor and they kill the boss in like 2 hits. How do you get so OP? Are they just insanely high level? A guy just killed Tatarimokke in like 3 seconds
Killed Enenra. Whew! Heart, meet throat.
The fight was definitely frustrating at times, but in hindsight I enjoyed getting better at the fight with each attempt. During my last attempts I actually felt in control of the battle, but would fuck up, eat hits and die. Once I stopped making those mistakes it was surprisingly smooth sailing.
Best strategy I discovered thus far is to let powerful enemies come at you and wait for the burst attack, which I can then counter easily because I am prepared for it. If I focus too much on attacking, I can't react to them and I usually die. In case of Enenra it was also learning it moveset and recognizing "save" openings such as both of its body slams. During the Dark Realm phases I simply kept my distance until I felt a burst attack was coming so I could counter it.
Also, picking up the Running Water: Man skill has been a game changer.
Well, enjoying it... Haha, it's fun overall but I won't lie: after one too many deaths tonight I was close to ragequitting. That was when I repeatedly got ganked by those two rogues/outlaws on the path to the first Ippon-Datara, near the shrine at the start of the level. It got better later, but I really do think the game punishes mistakes too harshly. It's one thing to die to a boss over and over, it's another to get one-shot by a mook because your own attack was one millilmeter out of reach.I'm glad you're enjoying it! Enenra is a fun fight that teaches you a lot about the game. I banged my head against him in the first demo for a bit, so when I got to him in the final game he wasn't too bad.
Burst Counters are really good, and one of the reasons I feel this game is easier than Nioh 1 (since they don't exist in that game).
Which weapons are you using?
Yeah, it's a lot to take in. Multiple weapon types, multiple stances per weapon, a wide variety of skills per weapon, a gazillion passive equipment bonuses... With so many systems in play, I try to take it one step at a time. Pick one weapon, stick to one stance, only look at damage/defense to determine what equipment to use, etc. Once you got that down, you can look at things like the other weapons, what stances to utilize in a given situation, Ki (stamina) management, etc.I am watching some reviews, game seems like it has a ton of layers in basically everything, making the learning curve quite high?
I started playing on Saturday and I felt like I had Enki's moves down really well and I found it one of the more fun enemies to challenge, and then it used this move on me as well out of nowhere, there must be something that specifically triggers it because it doesn't seem to be part of its normal move set. Maybe you hit it out of the air?I have played 255 hours and decided to start a new character/playthrough for reasons. And I am in a mission and I was just killed by an attack that I have never seen an Enki do before. It fell on their back and flailed around and I am pretty sure I have never seen that before.
I have played 255 hours and decided to start a new character/playthrough for reasons. And I am in a mission and I was just killed by an attack that I have never seen an Enki do before. It fell on their back and flailed around and I am pretty sure I have never seen that before.
The story is such nonsense lol. Literal years pass between each level. I know it was the same in the first game but William was on a journey, the protagonist is just going along for the ride this time and its like... what are they doing in the time periods between levels lol