It does look identical pretty much yes. Slightly disappointed by that but can't really complain at the same time either. I mean... it's more Nioh!Its still an absolute joke since they said they were putting more effort into this game...only to use all the exact same enemies/buildings etc that people were fed up of in the first game.
Just looks like dlc
What's the red bar underneath
Yokai trigger aka transformation
It's Era.Why are people complaining it looks the same? It has some similar stuff but it clearly looks better and has new things. Even if it did look the same it's more Nioh and that's a good thing.
Devil Trigger, probably.
...Final Fantasy XIII's Crystarium skill tree?
Doesn't look like it. You have the red bar for transformation plus the living weapon icon filling up.
This could be placeholder. The Bloodborne Network Test has a vastly different UI from the final game, for example. But this being a sequel, Team Ninja had no reason to waste time implementing anything that isn't final since they have a perfectly functional UI to test the game with.Holy fuck apart from the skill tree men the UI is exactly the same.
This might as well be DLC?
This please. When you have to add a blue version of a cyclops in The dlc as a new enemy you know the game is lacking them. Better environments too please.Yep that is Nioh allright. I don't mind the asset reuse( Yakuza fan here lol) but all I am asking for is atleast triple the enemy variety and so far it looks good in that regard.
People over value graphics as a huge example of significant change on this forum all the time. The game looks fine and has killer mechanics. It needs more enemies, bosses, better levels and less shit loot stuff.Why are people complaining it looks the same? It has some similar stuff but it clearly looks better and has new things. Even if it did look the same it's more Nioh and that's a good thing.
As a BIG fan of Nioh, I still wanted a PS5 Nioh 2 instead with a better/newer engine overall. This looks so similar, but with some upgrades. That is understandable since it is bound by the regular PS4 hardware. Still gonna play the shit out of it and have fun. But we just gotta accept that it's more of the same, yet with more mechanics etc.
I mean as someone who plays a lot of different games and doesn't just rinse one game for hundreds of hours I'll feel right at home but the amount of identical elements I've seen so far is kind of crazy. You really have to squint to spot any sort of difference.This could be placeholder. The Bloodborne Network Test has a vastly different UI from the final game, for example. But this being a sequel, Team Ninja had no reason to waste time implementing anything that isn't final since they have a perfectly functional UI to test the game with.
doesnt sound like it. at least not at launch. Very likely for a PC release a bit later though.
Koei tecmo would never allow that. They are the very definition of penny pinchers when it comes to engine and asset usage.
As long as the enemy variety and level variety is improved along with the gameplay(and story). it should be fine
Didn't they recently make a new engine for the new Dynasty Warriors that they are using for their games now? That being said they really do like to pinch those pennies.
Does the game now feature custom characters or is that some skin?
What kind of worked for me is holding my controller while watching a stream...I'm desperate
It was the same engine, they just expanded it to allow for larger spaces and called it a new engine. But it was a disaster anyways
Same way dOA6 was called a new engine but with a differnt lighting system and a little bit more advanced polygons
What kind of worked for me is holding my controller while watching a stream...I'm desperate
Nice, watching now.
Yeah....kinda feel the same way.I don't want to be Mr. Negative based on watching some minutes of a Stream but...
What the hell, this looks nearly identical starting at damage numbers to the environment, including the water tank gimmick, and even down to enemy types, skins, attack patterns and animations. Fucking hell, the level I'm watching even looks near identical to Nioh's first stage :/
Only thing different I'm even seeing at all is the messy, worse-looking skill menu. Already saw a bunch of the exact same skills as well.
This is the exact opposite of what I wanted to see from a Nioh 2 so far honestly. The last thing Nioh needed was simply more as far as I'm concerned. Of course I'll reserve my ultimate judgment seeing how my hype levels were 11/10 but this is looking pretty damn disappointing on first glance.
Its still an absolute joke since they said they were putting more effort into this game...only to use all the exact same enemies/buildings etc that people were fed up of in the first game.
Just looks like dlc
Interesting. Thanks for the info.
That reminds me, I bought DOA6 on launch, the least you could do for me TN is give me a Nioh2 code for the lack of day one lobbies!
Nothing, it's random.Does anyone know if there is a specific thing to do to get invited ? So I should know if I might get it