Screendoor? Try chainlink fence
"worst VR experience"? how do you know all this?Dreadful comparison really. Labo isn't going to screw over "real" VR, but it's going to be the worst VR experience by some measure. Even compared to Google Cardboard this will be pretty damn bad.
Not 100% certain on this, but I'll stick to my word and say that the Labo VR Kit does not appear to be compatible with other Nintendo software.
Dreadful comparison really. Labo isn't going to screw over "real" VR, but it's going to be the worst VR experience by some measure. Even compared to Google Cardboard this will be pretty damn bad.
They can just make Labo Minigames Pokémon/Zelda/Mario themed.that isn't what nintendo is going for at all. this isn't supposed to be a psvr type headset so games can get updated and be experienced in VR. technically it can't even happen cuz how are people supposed to control the games and view them in VR? there's no head strap.
Just going by the tech specs it is the de-facto worst VR you can get at the moment. 720p at 60fps... that is the lowest specs VR out there.
yeah that's true, but considering they didn't really utilize their existing IPs in past labo kits i'm not sure they're going to do it this time.
i'm not talking about the technical aspects.Have you ever actually used or experienced any VR? The display and resolution can literally make all the difference, and this Labo VR will be by far the lowest resolution option that exists. Well, unless you used Google Cardbox on a low end 720p mobile device or something.
There is a point where the tech actually impacts the experience. And the low resolution is absolutely going to impact it here. This isn't some hypothetical either.
Well I guess if you over age of 12 it's not really supposed to appeal to you.Labo is still not even remotely appealing to me. Good luck though, I hope this does well!
Yep, there is low chance for that you're right...yeah that's true, but considering they didn't really utilize their existing IPs in past labo kits i'm not sure they're going to do it this time.
I'm 11 and a half.Well I guess if you over age of 12 it's not really supposed to appeal to you.
Still saddened that internal Nintendo resources are wasted towards Labo, which clearly hasn't taken off, instead of creating original IPs like Splatoon that had a better effect in bringing in kids and hardcore gamers alike.
This.This will probably be the best user experience regarding VR. No cable, cheap, probably not too heavy since it's for kids.
Well played Nintendo.
that's true, but that's what it is, a curiosity and a toy for kids. nintendo isn't positioning this as an actual VR platform to showcase what VR can do or what nintendo has to offer in VR. people are just assuming that's the case, that this is supposed to be a serious attempt at VR from nintendo and then getting angry at the fact that it can't compete with other VR platforms. it's not supposed to, and it's not aimed at most of the people angry over this.The resolution is just too low for this to be anything but a curiosity.
i agree. and not just for this, but past labo kits as well. i think if nintendo themed the mini games around their popular series that would have helped them sell more. they probably weren't sure about its success from beginning tho (and they weren't wrong) and it's not a good idea to attach your popular IPs to things that aren't going to perform to the standards of those series.
They also created new IP like ARMS and 12 switch which failed to take off too
Still saddened that internal Nintendo resources are wasted towards Labo, which clearly hasn't taken off, instead of creating original IPs like Splatoon that had a better effect in bringing in kids and hardcore gamers alike.
Is this where I have to reply the sales figures for 1-2 switch being > 2.5 million and ARMS > 2 million?They also created new IP like ARMS and 12 switch which failed to take off too
It'll be similar to Google Cardboard on a mid range smartphone.
It's a different entry option, technology isn't quite ready for VR in general (and the interest is also kinda fading away), so those who don't want to spend 200 to 800 dollars for a VR headset for their kids, they can buy this.
the whole labo thing doesn't seem like a huge project, and most of the effort is probably going into engineering the hardware aspects and not the games, so it's not like it's personnel being taken away from proper games to work on labo. the four kits were probably planned and designed from the beginning, so i guess they'd rather want to release them and recoup some cost rather than shelving it. i expect this to be the last labo kit, unless it's a HUGE hit in which case they may do some expansions for labo VR.Still saddened that internal Nintendo resources are wasted towards Labo, which clearly hasn't taken off, instead of creating original IPs like Splatoon that had a better effect in bringing in kids and hardcore gamers alike.
Ah, didn't know I had to use it to know that.wow I can't believe we've got so many Nintendo playtesters who could try the thing months before here
I mean yeah. You'd have to be amazingly deluded to think otherwise. It's a novelty, not Nintendo's answer to PSVR.that's true, but that's what it is, a curiosity and a toy for kids. nintendo isn't positioning this as an actual VR platform to showcase what VR can do or what nintendo has to offer in VR. people are just assuming that's the case, that this is supposed to be a serious attempt at VR from nintendo and then getting angry at the fact that it can't compete with other VR platforms. it's not supposed to, and it's not aimed at most of the people angry over this
They also created new IP like ARMS and 12 switch which failed to take off too
Is this where I have to reply the sales figures for 1-2 switch being > 2.5 million and ARMS > 2 million?
Which doesn't mean I don't agree with the poster you replied to, Labo did ok, but below expectations, imo part of what to blame is the price of the switch unit itself - LABO is a great and innovative series but should've come later in it's lifetime when the console is cheaper.
what? not every game needs to sell 10 million units to be successful
but maybe that was sarcasm from you
the whole labo thing doesn't seem like a huge project, and most of the effort is probably going into engineering the hardware aspects and not the games, so it's not like it's personnel being taken away from proper games to work on labo. the four kits were probably planned and designed from the beginning, so i guess they'd rather want to release them and recoup some cost rather than shelving it. i expect this to be the last labo kit, unless it's a HUGE hit in which case they may do some expansions for labo VR.
off topic but for what they are, both were big successes. 1-2-switch sold way more than it had any right to, and for a new fighting IP on a new platform, arms sold really well. there are literally like 2 or 3 fighting games that can sell more than arms nowadays, and they're from old, massively popular IPs released to the huge combined userbase of ps4/xbo/pc.They also created new IP like ARMS and 12 switch which failed to take off too
Ah, didn't know I had to use it to know that.
It's going to be uncomfortable to use because there's no strap to hold to your face so you have to hold it the whole time
Technical wise, it's worse than google cardboard since most phones nowadays are gonna perform better than the switch
640x720 per eye is gonna look like straight garbage and make text unreadable
You'll have less setup time with higher payoff if you buy google cardboard and throw your phone in there as a parent
Considering you have to hold the headset and attached cardboard with both hands, it's hard to see how Mario Kart would even work using any of the included kits.The thing I'm most excited about is the odd Nintendo main product supporting a mode for this. Mario Kart please.
Based on what?Dreadful comparison really. Labo isn't going to screw over "real" VR, but it's going to be the worst VR experience by some measure. Even compared to Google Cardboard this will be pretty damn bad.
Play the games? Have fun?
As I mentioned a couple of hours ago. The word "Toy" is in the name of the product.I mean yeah. You'd have to be amazingly deluded to think otherwise. It's a novelty, not Nintendo's answer to PSVR.
The reactions are par for the course though and not surprising at all. VR hasn't caught on as many of its evangelists had hoped, especially not the high end segment, so there is a lot of insecurity regarding the techs future (unfounded and overblown, but so are most fears)