This is an interesting idea.Could it be possible to have a software fix? At least a temporary one?
Like a programm that assesses the type of drift of an individual Joycon and then corrects for it every time.
Or is it bot possible for software to distinguish drift from a genuine input?
This is mostly just a case of statements not being fully qualified.OTOH...launch Joy Con user here, thousands of hours of use....no issues. So I wish people would stop pretending this affects every user or WILL affect every user. But clearly, it's a widespread issue.
Nobody knows. We probably will not know until we open it up.Question.
What are the chances this will happen again with Switch Lite considering it just has joycons glued to the system?
Are they replacing the faulty analog system?
sorry, what i mean is has anyone, out of warranty, called nintendo after they have made this comment? i'd be surprised if they were charging anyone right now regardless of their wishy washy statement.
Worth knowing it's a very temporary fix.
Not the first time.I hope they get the shit sued out of them.
It's really scummy and the fact that they are selling defective (expensive) goods knowingly to customers is horrific. The Switch Lite is all but certain to face problems too, what a shitshow.
Oh I had that! Didn't know that was a common thing.
I'm no expert, but here's my understanding. The joystick mechanism uses graphite pads internally. Graphite is useful as a semiconductor in certain applications, but as anyone who's used a pencil can tell you, it's soft and flaky as hell. So, when the metal contacts of the joystick scrape the pads, graphite flakes or dust are created, which can interfere with conductivity by essentially short-circuiting contacts and falsely sending a positive directional signal (hence the "drifting"). This is why compressed air and contact solution have worked as temporary fixes; while they clean up the dust that's there, it inevitably returns as the pads are scraped further. A permanent solution may not be feasible.Do we know what the defect is that causes it to drift? Seems crazy Nintendo wouldn't make the necessary changes in the pipeline to address these problems.
That sounds like a fantastic solution.There is a simpler solution that we might see if developer awareness of this issue grows: big (software-defined) dead zones in the centre of the stick. It may even be happening already in some cases.
I'm no expert, but here's my understanding. The joystick mechanism uses graphite pads internally. Graphite is useful as a semiconductor in certain applications, but as anyone who's used a pencil can tell you, it's soft and flaky as hell. So, when the metal contacts of the joystick scrape the pads, graphite flakes or dust are created, which can interfere with conductivity by essentially short-circuiting contacts and falsely sending a positive directional signal (hence the "drifting"). This is why compressed air and contact solution have worked as temporary fixes; while they clean up the dust that's there, it inevitably returns as the pads are scraped further. A permanent solution may not be feasible.
The reason Nintendo hasn't fixed it is because the internal mechanism is basically a common, off the rack part developed for the slim chasses of tablets. The design flaw likely went unnoticed because until now these parts weren't used for heavy gaming. Evidently a comparable part without this flaw doesn't exist from another supplier, and to fix it Nintendo would have to either contract a custom part that fits the Joy-Con but isn't faulty, or make the Joy-Con a lot (and I mean a lot) thicker.
It's all pretty fascinating from an industry standpoint, but also uniquely terrible.
Edit: a few clarity and spelling fixes
Hmm. I'm not an expert by any means, but as far as I'm aware there's no replacement stick available that doesn't have the flawed mechanism. If there were, everybody would just do that (although that certainly wouldn't get Nintendo out of any legal trouble).Is this why replacement sticks are readily available? Do you know if it matters which ones I were to buy from Amazon?
It wasn't, it couldn't have been, because it didn't happen to me.
Hmm. I'm not an expert by any means, but as far as I'm aware there's no replacement stick available that doesn't have the flawed mechanism. If there were, everybody would just do that (although that certainly wouldn't get Nintendo out of any legal trouble).
I've had it on every single one of my joy-con at one point or another and nearly everyone I know with a Switch has to.
Well, yeah. More people own a Switch now. More people have had time to experience this issue. Of course it'll get reported more.It really is interesting how no one was raging about this in 2017 instead of 2019, where the system is a runaway success.
Here's your answer:
I bought a new Hori D-pad joycon, and it practically drifted out of the box. They were heavilty discounted on Amazon, and now I know why.
You know, as I was unpacking that joy con, I had a bad premonition that I should unbox it carefully, just in case I need to return it. I tore the box unfortunately, and now I have a busted joy con that won't even let me change equipment in Tales of Vesperia as it just drifts to the bottom. It really is the worst.Again, it cannot be stressed how bad this situation is. Any solution is temporary; the design is fundamentally flawed.
That might be what they end up doing to settle the suit, but it cannot be stressed enough that there is no repairing it as far as we've seen, only replacing it. Every single Joy-Con is affected by the universal design flaw of the off the shelf sticks. It is only a matter of usage, which is why the problem is amplified on enthusiast forums: the more you use the Joy-Con, the more the sticks wear.The real question is will they repair joy-cons that are out of the one year warranty period for free?
The real question is will they repair joy-cons that are out of the one year warranty period for free?
That sucks, I'm sorry. I haven't experienced any drift to my knowledge, but my best friend who plays a lot more than I do has suffered greatly from it, as have some of his friends. It pisses me off so much, because I love the Switch conceptually so much, and the execution is almost perfect except for a few baffling hardware oversights.You know, as I was unpacking that joy con, I had a bad premonition that I should unbox it carefully, just in case I need to return it. I tore the box unfortunately, and now I have a busted joy con that won't even let me change equipment in Tales of Vesperia as it just drifts to the bottom. It really is the worst.
"We are aware of recent reports that some Joy-Con controllers are not responding correctly."
What a joke comment...
That sounds like a fantastic solution.
AFAIK in some cases the drift can get so bad you couldn't contain it within a reasonable deadzone, but this would be a good generalized solution. My question is can they implement it universally or would it have to be up to devs? Because that could be a nice option to add to a controls options in a new system update...
I'm sure they technically could implement it as a system-level option, but genuinely in two minds about whether that'd be a good thing. On one hand, games have quite diverse stick precision/sensitivity needs and a one-size-fits-all "solution" would badly mess with some games. On the other hand, a drifting stick messes with games anyway, and at least a player-enforceable deadzone would be a known quantity, with (generally) predictable results. On the other other hand, adding it in as an player-side option that developers just have to somehow handle seems like it'd have the potential to shift the responsibility for a solution (and the blame for noticeable stick drift) on to developers.AFAIK in some cases the drift can get so bad you couldn't contain it within a reasonable deadzone, but this would be a good generalized solution. My question is can they implement it universally or would it have to be up to devs? Because that could be a nice option to add to a controls options in a new system update...
I'm no expert, but here's my understanding. The joystick mechanism uses graphite pads internally. Graphite is useful as a semiconductor in certain applications, but as anyone who's used a pencil can tell you, it's soft and flaky as hell. So, when the metal contacts of the joystick scrape the pads, graphite flakes or dust are created, which can interfere with conductivity by essentially short-circuiting contacts and falsely sending a positive directional signal (hence the "drifting"). This is why compressed air and contact solution have worked as temporary fixes; while they clean up the dust that's there, it inevitably returns as the pads are scraped further. A permanent solution may not be feasible.
The reason Nintendo hasn't fixed it is because the internal mechanism is basically a common, off the rack part developed for the slim chasses of tablets. The design flaw likely went unnoticed because until now these parts weren't used for heavy gaming. Evidently a comparable part without this flaw doesn't exist from another supplier, and to fix it Nintendo would have to either contract a custom part that fits the Joy-Con but isn't faulty, or make the Joy-Con a lot (and I mean a lot) thicker.
It's all pretty fascinating from an industry standpoint, but also uniquely terrible.
Edit: a few clarity and spelling fixes
I don't see the point of sending in your Joycon to get "fixed" by Nintendo as they won't fix it in its current state.
It'll just happen again.
Might as well get electrical contact cleaner and hope for the best.
Theory: the class action investigation sues Nintendo, then Nintendo is going to sue the supplierThis is also what I suspect is the issue. Nintendo didn't develop the part, and they are also suffering from the same issue as everyone else by being recipients of a faulty product that they had expected to suit their needs.
They are cautious to give answers on it because without a replacement part they can't give an answer for a permanent solution.
It doesn't fix it permanently though. It just resets with a new flawed stick
This is also what I suspect is the issue. Nintendo didn't develop the part, and they are also suffering from the same issue as everyone else by being recipients of a faulty product that they had expected to suit their needs.
They are cautious to give answers on it because without a replacement part they can't give an answer for a permanent solution.
I'm no expert, but here's my understanding. The joystick mechanism uses graphite pads internally. Graphite is useful as a semiconductor in certain applications, but as anyone who's used a pencil can tell you, it's soft and flaky as hell. So, when the metal contacts of the joystick scrape the pads, graphite flakes or dust are created, which can interfere with conductivity by essentially short-circuiting contacts and falsely sending a positive directional signal (hence the "drifting"). This is why compressed air and contact solution have worked as temporary fixes; while they clean up the dust that's there, it inevitably returns as the pads are scraped further. A permanent solution may not be feasible.
The reason Nintendo hasn't fixed it is because the internal mechanism is basically a common, off the rack part developed for the slim chasses of tablets. The design flaw likely went unnoticed because until now these parts weren't used for heavy gaming. Evidently a comparable part without this flaw doesn't exist from another supplier, and to fix it Nintendo would have to either contract a custom part that fits the Joy-Con but isn't faulty, or make the Joy-Con a lot (and I mean a lot) thicker.
It's all pretty fascinating from an industry standpoint, but also uniquely terrible.
Edit: a few clarity and spelling fixes
Theory: the class action investigation sues Nintendo, then Nintendo is going to sue the supplier
Edit:
It doesn't fix it permanently though. It just resets with a new flawed stick
There is no solution. Nintendo has to either find a comparable unflawed part or contract the creation of one
I had them fix my left joycon right before it went out of warranty, and then like about a year later, the issue had popped up again. So I called them again, and even though it wasnt under warranty anymore, because I had had the issue before, they fixed it again free of charge. Still far from an ideal situation. But yeah I'm really surprised they haven't fixed this issue by now.
Ah okay, absolutely. In the person-to-person conversation sending it in is definitely a good call, I'm just getting swept up in the broader industrial conversation rnFixes it temporarily is what I meant. I wasn't able to fix one of mine myself so I had to send it in
Thanks man, hoping it helps even a few people. There's a lot of misinformation going around
The reason Nintendo hasn't fixed it is because the internal mechanism is basically a common, off the rack part developed for the slim chasses of tablets.
Ooh, that's a really good question. Now, I'm quite uncertain about this, but if I recall correctly the parts are believed to have been developed for a trend of products (tablets with physical controls) that didn't really meaningfully happen, and the Switch was the first major contract.Does anybody have an example of a tablet or any other device that uses the same joystick part that the Switch uses? I wonder if he can find out any info about them from their manufacturer.
That would be kinda funny because one reason to use off the shelf parts is because they are tried and tested. We were kinda like the guinea pigs for this joystick.Ooh, that's a really good question. Now, I'm quite uncertain about this, but if I recall correctly the parts are believed to have been developed for a trend of products (tablets with physical controls) that didn't really meaningfully happen, and the Switch was the first major contract.
Again, huge IIRC on that
Edit: somebody should definitely do some digging though