Summer in Mara review NL
Ouch
what a trainwreck
From the review: [* for edited text]
"What follows over the next dozen or so hours can only be summed up as one lengthy, arduous fetch quest"
" * early quest sees you needing to talk to a woman on a busy island
Upon reaching the island, you can't talk to the woman directly but must first wait to talk to fishermen running a store that isn't open yet. Once the fishermen tell you where she is (you already knew), you run all the way to the other side of the island to finally talk to her, only to discover she doesn't talk to you.
you're told you have to talk to other people in town to figure out how to talk to her. You're not told who would have this information, you have to talk to
everyone until you find the correct people, each with their own tiresome errands you have to do before they'll tell you what you need to know."
"
the entire game is predicated on this almost comical focus on wasting your time"