My wallet is already screaming at meAugust: No More Heroes 3
September: 2D Metroid
October: Paper Mario, Bayonetta 3
November: The Legend of Zelda, Crown Tundra DLC, Smash Fighter 7
My wallet is already screaming at meAugust: No More Heroes 3
September: 2D Metroid
October: Paper Mario, Bayonetta 3
November: The Legend of Zelda, Crown Tundra DLC, Smash Fighter 7
New mechanics for the sake of new mechanics doesn't always work out. We've had new mechanics for the majority of Paper Mario's tenure and fans have been largely critical of them (not that this translates to sales). The current hints are far too vague to elaborate on what "more of the same" means too. Metroid Fusion was "more of the same" for the most part, but included the sections where you have to hide from the X Parasite. The Metroid 2 remake had to keep things largely on par because of its remake status, but also included the parry system that shook combat up a little.The idea of Metroid 2D and Paper Mario being more of the same but with better graphics bores me a little. I want something new and exciting. Some twist
I'm not sure about Travis. I think they joked about it at the Game Awards because they legitimately are not sure if it will make 2020.If we get new 2D Metroid, a Paper Mario RPG, Bayonetta 3 and Breath of the Wild 2 in 2020... Oh boy. Oh boy oh boy.
Jan: Brain Training, TMS, Smash Fighter Pack 5
Feb: FE: Cindered Shadows DLC
March: Pokemon Mystery Dungeon, Animal Crossing
April: Pikmin 3 DX
May: Xenoblade DE
June: Isle of Armor DLC, Super Mario 3D World DX
July: Smash Fighter 6, Bravely Default 2
August: No More Heroes 3
September: 2D Metroid
October: Paper Mario, Bayonetta 3
November: The Legend of Zelda, Crown Tundra DLC, Smash Fighter 7
December:
Things that either are coming or which might be coming but I don't know where to put them:
Detective Club games
Dragon Quest Heroes 1&2
Deadly Premonition 2
Yeah. I thought about putting that down for December, but I think if it's that late they'll hold it for 2021.I'm not sure about Travis. I think they joked about it at the Game Awards because they legitimately are not sure if it will make 2020.
Samus Returns introduced quite a few new mechanics and that was a remake. I'm sure the next game will be even bolder.The idea of Metroid 2D and Paper Mario being more of the same but with better graphics bores me a little. I want something new and exciting. Some twist
Right. Then there's stuff we don't even know like new IP's, if the Mario Kart team will have a game or maybe the 3D Mario team could get a Captain Toad Treasure Tracker 2 out this year. It's so exciting. It's building up to this first direct!Yeah. I thought about putting that down for December, but I think if it's that late they'll hold it for 2021.
I'd guess a Detective Club game, Deadly Premonition 2, and Dragon Quest Heroes could be spread across May to September, with other things.
I'll disagree here. TTYD looks great, but it also looks like they were limited by the tech at the time. Color Splash is the natural evolution of the paper aesthetic... imo of course.I used to say all the time Color Splash had the best aesthetics and I wanted Paper Mario to follow it, but recently I looked back at the older games and I like those better. Idk it's just too "crafty" now that I think about it. That's not what Paper Mario is about. I'm not as big of a fan of the design from Color Splash like I used to be.
On principle I won't switch my vote. Besides, we had two Directs this month so Team January are winning 2-0 ;-)Can't believe Team January still is this strong. Y'all pretty faithful, I'll give you that.
(And I'd be glad actually if you were right! haha)
I don't know, something like Cappy, changes how you approach the game by adding options and movements. Or changes in the narrative structure, such as Three Houses.New mechanics for the sake of new mechanics doesn't always work out. We've had new mechanics for the majority of Paper Mario's tenure and fans have been largely critical of them (not that this translates to sales). The current hints are far too vague to elaborate on what "more of the same" means too. Metroid Fusion was "more of the same" for the most part, but included the sections where you have to hide from the X Parasite. The Metroid 2 remake had to keep things largely on par because of its remake status, but also included the parry system that shook combat up a little.
What would you classify as "new and exciting"
in terms of changes? Just interested.
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I understand. It's definitely a personal preference. I still like it. I just don't like it as much as I used too.I'll disagree here. TTYD looks great, but it also looks like they were limited by the tech at the time. Color Splash is the natural evolution of the paper aesthetic... imo of course.
I agree that the newer games go too far into the Paper aesthetic. It's cute, but it feels like too much after awhile.I used to say all the time Color Splash had the best aesthetics and I wanted Paper Mario to follow it, but recently I looked back at the older games and I like those better. Idk it's just too "crafty" now that I think about it. That's not what Paper Mario is about. I'm not as big of a fan of the design from Color Splash like I used to be.
I've always been #TeamFebruary but there's still 2 weeks left in this month. I do see a lot of vote switching though.Can't believe Team January still is this strong. Y'all pretty faithful, I'll give you that.
(And I'd be glad actually if you were right! haha)
I remember a lot of disappointment when 3DW was announced because ppl were looking for something more ambitious from the first HD Mario. Or maybe they just wanted something new.I'm always surprised by people who liked 3D Land but didn't like 3D World. Tastes and all but this one simply makes no sense to me whatsoever since it's pretty much a continuation but bigger, better, prettier and even has multiplayer.
I used to say all the time Color Splash had the best aesthetics and I wanted Paper Mario to follow it, but recently I looked back at the older games and I like those better. Idk it's just too "crafty" now that I think about it. That's not what Paper Mario is about. I'm not as big of a fan of the design from Color Splash like I used to be.
It was a massive let-down for me as a young teen who loved the DKC series. It looked like it had a ton of promise but ended up feeling bloated. It was clunky (kong) and really turned me off to the collectathon genre of games.
I don't mean to diminish your love for the game or the memories you have of it. There are plenty of games I love that are nothing special (my avatar is Cubivore for goodness sake).
At the time though it was hyped up a lot by Nintendo but didn't live up to its promise
Original vision?TMS definitely looks like a cool game, but I'd like to see Atlus and Nintendo do the original vision for SMTxFE.
I get the feeling that the worst nightmare for most people here would be a TTYD remake with Color Splash's art style, lol.
"Worst nightmare" ?I get the feeling that the worst nightmare for most people here would be a TTYD remake with Color Splash's art style, lol.
The official product would look way better than this.I get the feeling that the worst nightmare for most people here would be a TTYD remake with Color Splash's art style, lol.
When FE X SMT was first announced people were expecting a different type of game. I doubt the game was going to be the "original vision" like people expected. It was probably always going to be like TMS is now.
I get the feeling that the worst nightmare for most people here would be a TTYD remake with Color Splash's art style, lol.
"Immersive breaking" is a game where Mario is made of paper, the game precisely plays with that to break the fourth wall and create puzzles and interesting comedy.I think for me it's more the constant allusions to paper are annoying, and the fact puzzle solving usually involves immersion-breaking stuff that makes the world feel less cohesive. From what I remember in TTYD that was basically limited to the Mario transformations, which were outright stated to be abnormal and weird "curses" in-game.
Visually it looks fine, though the white borders are ugly and it can get a bit desaturated thanks to the harsh lighting
This is not a proof.Those are the first two thursdays of the month. Every direct is in the first two weeks.
Well, then do that. If not, it seems that "Paper" is just an excuse to save budget. Creates an unnecessary dissonance between artistic design and the game.Paper Mario had nothing to do with making a world of paper aesthetics. It's called Mario Story and was supposed to be Mario RPG 2...
that was only the first gamePaper Mario had nothing to do with making a world of paper aesthetics. It's called Mario Story and was supposed to be Mario RPG 2...
I'm with you. The Color Splash aesthetic looks good for what it's going for, but it's not what I want in a traditional Paper Mario game.I used to say all the time Color Splash had the best aesthetics and I wanted Paper Mario to follow it, but recently I looked back at the older games and I like those better. Idk it's just too "crafty" now that I think about it. That's not what Paper Mario is about. I'm not as big of a fan of the design from Color Splash like I used to be.
I wonder why they started adopting more paper-related mechanics (such as the curses) when the second installment adopted the Paper prefix in Japan... 🤔🤔🤔Paper Mario had nothing to do with making a world of paper aesthetics. It's called Mario Story and was supposed to be Mario RPG 2...
"Immersive breaking" is a game where Mario is made of paper, the game precisely plays with that to break the fourth wall and create puzzles and interesting comedy.
The design of the world of TTYD is much less imaginative for it. If you are going to make a game like TTYD, call it Mario RPG 2, use the Mario + Rabbids graphics and completely abandon the concept of Paper Mario.
Well I said the start. I never said after that. Of course they started running with it more and now it's at the point to like "hey look at our cool world. Just focus on the cool Paper world and not the no patterns, no real rpg, no badges, etc!"I wonder why they started adopting more paper-related mechanics (such as the curses) when the second installment adopted the Paper prefix in Japan... 🤔🤔🤔