I often end up giving the extremely discounted games a shot, as even if they don't hold my attention, there's not much to lose. Ninjin Clash of Carrots is on sale at the moment on the UK PSN store, for £0.79 (US $0.99).
I've been playing the game for about an hour, and I think it's a ton of fun. It's a mix of brawler and twin stick shooter (as you can melee enemies dead ahead of you, or throw a weapon at enemies in any direction).
Unlike some other brawlers, Ninjin is a bit more focused on having you learn the ins and outs of every enemy and their attack patterns. It's not about big combos so much as it is about knowing how each how each enemy attacks, and learning to avoid them. There are robot like enemies that mindlessly rush you if you knock their helmets off, enemies that shoot balls at you that you can bounce back at them with your melee weapon, and more straightforward grunts that just attack ahead of them. All of their attacks control space,, and you have to figure out how to dance between them to survive each wave without taking too much damage.
The game also has a good sense of humour, a colourful, pleasant artstyle, and a good stream of extra items to unlock to keep you pushing forward. The items are pretty interesting, facilitating some different playstyles and strategies.
The game also has co-op, so you can play through it with a friend. Oh, and a platinum trophy for people that care about that stuff.
Here's the trailer. If it sounds or looks interesting then I think it's worth giving it a shot for the pricetag. It also has optional two player co-op available throughout the game, and endless stages with roguelike elements (where you're given random weapons and upgrades as you fight increasingly challenging waves of enemies).
It's slightly hard to process what's going on when you're not playing it, because everything's in motion all of the time. But it's easy to get used to. Movement is not all that different to other brawlers.
The game was largely ignored by critics, with only 5 reviews available on metacritic. But on Steam its player reviews are 'very positive'. Plus, I recommend it, it's a cool game.
I've been playing the game for about an hour, and I think it's a ton of fun. It's a mix of brawler and twin stick shooter (as you can melee enemies dead ahead of you, or throw a weapon at enemies in any direction).
Unlike some other brawlers, Ninjin is a bit more focused on having you learn the ins and outs of every enemy and their attack patterns. It's not about big combos so much as it is about knowing how each how each enemy attacks, and learning to avoid them. There are robot like enemies that mindlessly rush you if you knock their helmets off, enemies that shoot balls at you that you can bounce back at them with your melee weapon, and more straightforward grunts that just attack ahead of them. All of their attacks control space,, and you have to figure out how to dance between them to survive each wave without taking too much damage.
The game also has a good sense of humour, a colourful, pleasant artstyle, and a good stream of extra items to unlock to keep you pushing forward. The items are pretty interesting, facilitating some different playstyles and strategies.
The game also has co-op, so you can play through it with a friend. Oh, and a platinum trophy for people that care about that stuff.
Here's the trailer. If it sounds or looks interesting then I think it's worth giving it a shot for the pricetag. It also has optional two player co-op available throughout the game, and endless stages with roguelike elements (where you're given random weapons and upgrades as you fight increasingly challenging waves of enemies).
It's slightly hard to process what's going on when you're not playing it, because everything's in motion all of the time. But it's easy to get used to. Movement is not all that different to other brawlers.
The game was largely ignored by critics, with only 5 reviews available on metacritic. But on Steam its player reviews are 'very positive'. Plus, I recommend it, it's a cool game.
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