To everyone who's saying it's trash or that the combat is brainless button mashing mixed with luck based clashes: I can easily see why you think this considering the game does little to explain itself. I'll try to break down the less obvious mechanics in one simple post for you.
First off, you have three different types of attacks. By mashing ZR, you're actually only using your normal attack. If you hold the analog stick to the left/right or down while you attack, you can perform back and wide attacks. Doorman gave a very good explanation of how these are visually represented and why/when you should use them, so I'll borrow from their post and tweak the terminology a bit to match the game's:
Most people online right now are just going to be brainlessly mashing ZR, meaning you can beat them by doing lots of back attacks (again, performed by holding left/right while you press ZR). You can also block attacks by holding ZL, which blows a bubble in front of you that acts as a shield, as well as press L to dash out of the way at the cost of one S-Energy.
Now, when you attack someone and you both hit each other simultaneously with the same attack, OR one of you presses ZL to spend five S-Energy and perform a parry during a combo, you will get into a clash where you both have to press a direction on the stick. This works just like your normal attacks: left/right beats up, down beats left/right, up beats down. If you both press the same direction, you'll try again until someone wins*. If you lose, black scribbles will appear and you'll be open to a big combo from the enemy. If you win, stars will appear instead and you'll be the one able to do a big combo. Two important things to note:
1. You'll notice I put an asterisk next to what happens if you press the same direction. That's because if you've crafted a big weapon (which you can do by acquiring eight S-Energy and pressing ZL+A), you will beat an opponent's smaller weapon even if you both press the same direction. If you have a big weapon, you're at a huge advantage during a clash.
2. If you don't fancy your chances of winning the parry clash (for example, if the other player has a bigger weapon), you can also dodge out of it by pressing L to dash away. Again, this costs one S-Energy, so if you don't have enough it won't work.
In addition to all this, you can do a break attack by pressing R. If someone is parrying, press R instead to do a break attack and you will completely bust through their parry and get a free combo off them in addition to breaking their weapon and preventing them from being able to attack until they craft a new one. Right now, pretty much everyone is going to hit ZL the second you start to combo them, so you can get some easy kills by predicting the parry and doing a weapon break. If they're blocking with a gum bubble, you can also do a break attack to bust their bubble and trap them in it for a brief amount of time. The downside to the break attack is that unlike the rock-paper-scissors system of normal attacks, it takes no precedence over anything besides parries and guards so it's easily beaten by any other attack.
There are probably a couple other bits of minutiae I could mention, but hopefully this gives anyone who's a little confused a good understanding of the basics.
Alternate colors for the weapons use up consumable ninja gum, yes. You usually get one or two pieces of random gum after every match, or you can buy some using Jala (lol) from the gumball machine in the shop. The gumball machine gives you ten draws for a dollar, mostly gum but there's also a special outfit you have a rare chance to get from it as well.So some of the equipment is limited time use? Using the yellow version of the scroll looking weapon and it's saying it's a consumable
I think there are some options for camera and aiming in the settingsOk lvl17 right now online and played a lot of games and i still don't think the combat is that good. Whether you like it or not, you're gonna be in a parry battle and hope you just get lucky and win it. It's not even that fun of a rock paper scissors thing too. Just hope you pressed the right button and see it play through. If you lose it? You're most likely dead. It's also very button mashy.
The ending points, while I think kinda fair, is kinda lame when a person with kills can just basically jump rank quite a lot when they're at the bottom. You're kinda screwed if you don't get either bonus points.
The worst is the camera and aiming system. It just random decides to lock on to someone so when I use the Y boost, it just rushes an opponent that's way far to the side of the screen. The camera is just all over the place too and kinda really confusing especially in fights.
I read that big chunk of text explaining the battle system in this thread and kinda got the mechanics but I'll spend a bit more time with it but so far it's just ok.
Also what's up with the game yelling random Japanese things like sushi, tempura, karaoke, etc.
I think there are some options for camera and aiming in the settings
You can choose between automatic or manual camera in options.I think I have those on the correct settings already but I'll give it another look. Had one fight not too long ago where it suddenly changed targets while I was fighting someone and just ended up killing me š
So far the only free outfit for your character is a face mask at tier 20.Still 0 Jala over here. Are those redemption-jalas only credited to us players or what's the deal here :D
edit oh you have to open messages, it's 200 now.
Did _anyone_ get any sort of free cosmetics yet? Not counting the stupid weapon skins.
Aber with that I'm outties :DSo far the only free outfit for your character is a face mask at tier 20.
You have to press and hold ZL first until the bubble gum is big, then press A without letting go of ZL.I was completely unable to make gum weapons by pushing the left trigger and A at the same time... it just didn't work.
I don't think so, not in your first playthrough at least.Is there an option in the menu/somewhere to have the text in the story mode's comics show instantly?
Yes, I saw that I could skip it on my second try but the default text speed just seems slow.I don't think so, not in your first playthrough at least.
If you replay it after beating it once to experience hard mode or to get all the gold trophies you can skip cutscenes entirely.
The gumball machine has a special rotating outfit, 5% drop chance.I used jala on the gum ball machine not knowing it was only weapon skins... So can you buy the tier rewards/ninjala pass out right with money or do you need Jala?
If you have enough S-energy, you can press ZL to "Burst" while getting hit with a combo. You will go into the rock paper scissors thing.Count me as another person who thinks the stun lock in this game is absurdly punishing. It's so obnoxious and demoralizing to get hit once by an opponent while you're at full health and just have to sit there and watch them do their combo on you until you die pathetically. If I'm getting stuck in zero-to-death combos every single time I take a hit then what's even the point of having a health bar? It definitely feels like you should be able to jump/dash out of stun a lot sooner than you currently can.
I'll probably buy the singleplayer just to support the developer, anyone played it yet to share impressions/length?
I'm happy I didn't pay $10 for it because it's not good, and it takes place almost entirely in the city map from multiplayer. The only bright spot is the boss, but everything before that is very tedious, especially the stealth level. It's also extremely short (definitely less than an hour long), but I cannot imagine wanting to play it for an extended period.
The story mode costs 5, not 10 though.Well that's disappointing to hear, guess I'll pass then. Maybe I'll buy some cheap Jala just once to give these guys some change and that's it.
It has had over one million downloads so I think it will be okay.Sound like it's been sent to die, i saw absolutely no publicity for it except the open beta (that was open for an hour -_- ) a couple months ago
If you have enough S-energy, you can press ZL to "Burst" while getting hit with a combo. You will go into the rock paper scissors thing.
Even if you don't have S-energy, the first Card you have equipped by default gives you an extra free Burst. (one per spawn).