Meaning the analog sticks are looser and crappier than on the 360 pad?
Looser for sure.
Meaning the analog sticks are looser and crappier than on the 360 pad?
The robot-xenomorphs (damn this game has some crazy enemy types) do although I certainly didn't recall that my first time against the armadillos. Died>tried to dodge>finally blocked on my third try. Ultimately I think it was just some old fashioned trolling from Itagaki.Because who would? lol. There really isn't anything in the game prior to that moment that prepares you for that. I guess regular enemies lunge at you in a attempt to blow you up once you've cut off a limb but there's a pretty big disconnect between that and the armadillo blowing up. lol
From what I understand, I'm in the minority, but after the short "adjustment" I had to go through when the X1 launched, I far and away prefer the Xbox One's "looser/smoother" sticks to the 360's.Fair enough lol. I'd argue the looseness and lack of resistance makes them far worse than the 360 sticks. "Crappier" was maybe a bit... unnecessary.
From what I understand, I'm in the minority, but after the short "adjustment" I had to go through when the X1 launched, I far and away prefer the Xbox One's "looser/smoother" sticks to the 360's.
I like to play with a little above-default aiming sensitivity so I can turn faster when I need to, so I tend to make smaller movements with my right stick when aiming. On the 360 pad, since it's tighter it feels like there's a "bump" I need to overcome before I'm actually aiming with the stick (not sure if that makes sense).
RIGHT. Post patch the game will totally crash at random points. I thought there was more to not updating than just the stairs. Though pre -patch, didn't the game have an avoidable save corrupting bug?
That's why I would say that people can say whatever about Sigma 2 but offscreen projectiles are not the issue in Sigma 2 that they are in NGll.
It definitely runs worse off of the disc. I don't remember the worm fight bug, what is it? Also, Sigma 2 made the right choice in dropping the worm fight as it's a terrible boss fight. I'm good with taking 3 statue fights in place of that one terrible worm fight. Again, people can say whatever about Sigma 2 but IMO the boss battles are way better in Sigma 2 than NGll but the moment to moment stuff is definitely better in NGll.
Actually the Worm boss is really easy to defeat. Bow and arrow is your friend ;) In terms of challenge, Sigma 2 is a huge downgrade. They also butchered the New Game+ Into a chapter challenge, sure its nice to choose any chapter, but i would have liked to carry over my health, essence and nimpo to a new playthrough.
Ninja gaiden has always been about the challenge, and sigma is lacking that. It may have prettier graphics, but the Original NG2 is a far better game.
And what i was talking about, that the Regular worms sometimes glitch through the ground. This is still a issue on the X1X version as well.
Well sure but it's not like NGB couldn't be instant UT'd to death either.That's exactly what I hated about it though. What made NGB great was honing your tactics against each and every enemy type. It was the anti-spam anti-cheese game at high level. No more FS spam or anything like that, fight stuff toe to toe or you die.
The way you survive in NG2 is exactly what you said - exploit I-Frames. The entire game basically boils down to just using a couple of different attack strings over and over because there's so much spam going on. First 2 levels, you just loop dodge, wind run, shuriken throw, Y over and over until essence drops and you UT/OT everything else with an on landing activation instead of the air Y.
Chapter 3 onward you have some upgraded Talons and then it's just spam dodge, windrun, ->YYYY combo since it always removes a limb on fiends since you can OT them with the last Y press. On Ninjas it's just the FS->ID combo over and over. And wolves get the Lunar charge 360 UT because their AI is dumb as hell and they just stand there letting you do it.
It's half the "every fight has projectile spam" problem and half the fault of the OT system, as most enemies have huge amounts of health to encourage you to OT them. Which means there's only 2-3 combos worth using on each weapon in the game because they remove limbs more quickly.
You've got this awesome fighting system full of depth completely undermined by spammy level design and a system which effectively punishes you for exploring the full range of moves a weapon has. The Village return chapter is one of my least favourite gaming experiences ever on MN. It's just an endless FS->ID and Blades Ninpo spamfest from beginning to end.
Sorry if I came across that way. I didn't mean to imply that you said that.I'd never suggest someone who prefers the Xbox One thumbsticks is "wrong."
Yeah, same lol. Although if I ever do end up needing to use one 9times/10 I'll just reload and try again. I'm pretty sure I used one on this playthrough, but I'm really worried about thatI basically hoard them until I'm about to die then crack them out for the full health heal.
Seeing the same NG vs DMC arguments feels so nostalgic. I wish we had a new Ninja Gaiden this year so the comparisons with DMC5 would be everywhere again. It would be great.
Seeing the same NG vs DMC arguments feels so nostalgic. I wish we had a new Ninja Gaiden this year so the comparisons with DMC5 would be everywhere again. It would be great.
Lol I swear I had to check the year on the posts when I saw people posting DMC gifs and trotting out "skill ceiling" and "pre canned animations" as arguments again. I have stepped back 10 years in time.Lol I know right? I've always loved both series so I'm sitting here reading these arguments like I'm back in 2006 and it's great. It would be so amazing if there was a new true NG to compete with DMC5 though.
Just finished it.. man such an amazing game and still is, the gameplay is superb.
I want NG3:RE next but they probably won't bother to add it to the BC games.
Yeah, but it feels to me like NG2 that's basically what you have to do. It's not so much a requirement in the predecessor.Well sure but it's not like NGB couldn't be instant UT'd to death either.
Back on topic... anyone else hoard these, lol?
I have 15 of the life of the gods single pearls too. I'm only on Chapter 9 of my Scythe-only run (I just want a new achievement). I get really tempted to just pop them all at the same time too (I have one of the Ninpo increase ones too). I guess I'm still upset at getting to the last boss in Warrior last year and having no healing items left when I got to his final form (again). I'm only playing Acolyte now, though and I'm only in Chapter 9 so far.
I don't know about best, but I like using the Dragon Sword and the Talons the most. With the Falcon Talons (or whatever they're called) it's just so easy to pop off limbs of ninjas and vengelf so you can OT them and get them out of the way quickly.Was there ever a consensus on what the best weapons were? Staff and Scythe seem most useful for me.
I did that on my MN playthrough. I hoarded them for the full heals but never actually used them for the heals stupidly. I got to Dagra Dai and had like 5 of them. Probably didn't make my life any easier.
Back on topic... anyone else hoard these, lol?
I have 15 of the life of the gods single pearls too. I'm only on Chapter 9 of my Scythe-only run (I just want a new achievement). I get really tempted to just pop them all at the same time too (I have one of the Ninpo increase ones too). I guess I'm still upset at getting to the last boss in Warrior last year and having no healing items left when I got to his final form (again). I'm only playing Acolyte now, though and I'm only in Chapter 9 so far.
Crimson Skies is BC but I think this is the thread you are looking for:Bring back Mechassualt 1&2 and Crimson Skies with online support.
Got my Japanese copy yesterday. Can't wait to try it out today.
I usually just use the auto aim with 2 charges on the bow. It pretty much always hit. I just beat it today too. Game is definitely front loaded but still pretty great. I tried the first level on mentor and that spider guy blasted my ass with all his explosive shuriken minions. jesusLate game question for those that have beaten it on Xbox One
Did the hit box feel off on the? So many arrows into the head or the orb just did not register despite aiming at the right things at the right time. Pretty infuriating and I never remembered having this much trouble - trying to figure out if I'm remembering wrong or there is an actual issue.archfiend boss fight (phase one)
All in all, game Is as good as I remember and I still love it, but man that boss gauntlet at the end and the projectile spam can be REALLY bad
I usually just use the auto aim with 2 charges on the bow. It pretty much always hit. I just beat it today too. Game is definitely front loaded but still pretty great. I tried the first level on mentor and that spider guy blasted my ass with all his explosive shuriken minions. jesus
Yes, felt the same about the head. But in the end of the fight it got better, if I'm not wrong, I think it was because I did UT (two charges) with the bow, not ET (one charge).
You're wrongI'd agree with you that NG Sigma is worse but Sigma 2 is waaaaaaaaay better than vanilla NG2. There are a lot of just horrible boring sections and bosses in vanilla. And I say this as someone who has beaten NG2 Vanilla on master difficulty. The rift between Itagaki and Tecmo really shows with Ninja Gaiden 2 vanilla as its not nearly as tuned to perfection as the first game Itakagi put out. The game just being balls hard doesn't make it better designed. So get out of here with this "ninja gaiden for babies" shit.
WarriorLooking for some quick advice. I've never played this game before, should I be starting it on Acolyte or Warrior? Which one is the "normal" difficulty?
I just beat NG:Black on normal for the first time and enjoyed that fwiw.
Acolyte is "easy" and Warrior is "normal." I think either way could probably be a fine place to start to be honest. Even though you've beaten NG:B on normal, NGII is something you're supposed to play differently (as in, more aggressively) so I don't know if it would be a bad idea to get used to it in an "easy" playthrough first. Then again, it might be better to get used to the normal difficulty first, rather than being accustomed to "easy."Looking for some quick advice. I've never played this game before, should I be starting it on Acolyte or Warrior? Which one is the "normal" difficulty?
I just beat NG:Black on normal for the first time and enjoyed that fwiw.
I'd agree with you that NG Sigma is worse but Sigma 2 is waaaaaaaaay better than vanilla NG2. There are a lot of just horrible boring sections and bosses in vanilla. And I say this as someone who has beaten NG2 Vanilla on master difficulty. The rift between Itagaki and Tecmo really shows with Ninja Gaiden 2 vanilla as its not nearly as tuned to perfection as the first game Itakagi put out. The game just being balls hard doesn't make it better designed. So get out of here with this "ninja gaiden for babies" shit.
I recently replayed Sigma 2, but is it just me, or is the game just easier compared NG2. I understand they removed most of the spamming projectiles. But they removed so much from the game, that it is now a cakewalk. Sad that they never released an updated version on the X360. Maybe one day we will get a proper Remaster.
On lower and middle difficulties Sigma 2 is definitely easier than NG2 but I think the difficulty is comparable to NG2 on some of the higher difficulties (though again, NG2 is harder) but stuff like projectile spam is a big reason for that.
Sigma 2 is simple a downgrade compared to the original. Master Ninja is no joke on NG2, but on Sigma 2 its much more manageable. While explosive enemies can be annoying, they're not as bad as people may think. There's many ways to deal with them.
It was a solid 8/10, not 10/10 like the NGB.Was this game actually good and better than you would expect? I just remember it being way bad and not just because it came off of the incredible original.
I feel like the Dagra Dai fight is way harder than either of the Archfiend's forms. Is that a common sentiment or is it just me?
I was only playing on Acolyte when I did my scythe-only run, but I was able to beat him easier than I ever did before using just the scythe>Jump>X>Y (when you do that blade flip thingy). Seemed to do a lot of damage and I think it might've even staggered him. That was on Acolyte though, so that might not be the case on Normal and up.Nah, you are not the only one. I still cant find a reliable combo / pattern to take advantage of on him. I always burn a few potions on him due to all the lightning and chip damage.
The Archfiend is pretty easy in comparison.