Unfortunately, Microsoft uses me, too, so their BOM is just as high.We finally have the scapegoat. The reason the PS5 BOM is so high, is that Transistor is so expensive!
Unfortunately, Microsoft uses me, too, so their BOM is just as high.We finally have the scapegoat. The reason the PS5 BOM is so high, is that Transistor is so expensive!
After watching yeah it makes a lot of sense and even if the "december 2019 amd leak" is true the ps5 is gonna be 8x(for the gpu) the base ps5 so if that is preferred console than you shouldnt be upset if one has a few more tflops because its gonna be a super nice box.All members should really watch the latest DF - Direct video and their take on pricing. It really makes a lot of sense what they suggest and the different scenarios they point out.
You're going to force developers to support a lesser console that won't release for 2 years? Have fun.I really can't see a Lockhart release near the XSX. Even if Lockhart is true it's something for 2021 or 2022 IMO.
There was an article I saw yesterday that said it was still happening as planned.
The better. You are the scapegoat for both. You are to blame for the prices we get :)Unfortunately, Microsoft uses me, too, so their BOM is just as high.
I've been blamed for much worse, even in this very thread.The better. You are the scapegoat for both. You are to blame for the prices we get :)
surely the reverse is true - if Lockhart exists then Ms can make margin/break even on xsx at a premium price as they have the lower priced machine to support withvolume
You're going to force developers to support a lesser console that won't release for 2 years? Have fun.
Oh dang I'll have to pick one up then love the back buttons on the elite and much cheaper alternative to the scuf ps4 controllerThey feel really good. It changes the way the controller feels/you hold it slightly but they work really well, imagine built in they'd feel even better.
Yes but 2GHz on N7 node must be on the ragged edge of that silicon especially if they have Zen 2 cores on the same die, must have been for limited production for the initial V shaped dev kits (I wonder how loud they are). Even the stock 5700 XT anniversary edition does not boost to that released at a similar time. I mentioned close to 13TF, that is what it will need to be if it is better performing than Series X like some insiders are suggesting. Oberon leak is too early to determine final PS5 specs, they could probably hit that clock speed for retail with N7P but does not make sense to wait until Holiday 2020 release. They must be planning something mega given they had the audacity to do a 2GHz chip so early on. Given Gran Turismo team are looking at hitting even 240Hz, CPU, GPU, memory and IO performance must be really impressive to even have such thoughts especially if at 4K.
WindowsCentral wrote an article today on the latest 4chan leak? Oh brother.
As was always said. Compared between the generation and excluding the mid-cycle updates a console above 9 TF is a generational leap. If the Xbox would be just be predicted at 10 TF nobody would care and less people would question Github. As mentioned very often now, 12TF for Xbox is beyond my own initial expectations.After watching yeah it makes a lot of sense and even if the "december 2019 amd leak" is true the ps5 is gonna be 8x(for the gpu) the base ps5 so if that is preferred console than you shouldnt be upset if one has a few more tflops because its gonna be a super nice box.
Could ask the same when it's going to release besides the XSX. :D But like i said, I really don't believe Lockhart is a thing anymore.You're going to force developers to support a lesser console that won't release for 2 years? Have fun.
Absolutely. I think that's sensible. Series X should be available on shelves by Spring, then you start to sell Lockhart. No sense in dropping two SKUs when you're going to sell everything you make. You want to entice the got-to-have-it-now people with the premium SKU.I can totally see Lockhart not being within the launch window in the worst case. i.e. Spring 2021 release. A later release is nonsensical.
600 or 400 if you sign up for 3 yrs gamepass..That's true but I don't think Microsoft would want to sell a 600 dollar console (could be wrong)
this video shows more of the RT suite that we'll probably see. maybe
Definitely a good decision. Still would like something like the elite on the ps5, but is a very good addition to the controller and very slick to adjust.Oh dang I'll have to pick one up then love the back buttons on the elite and much cheaper alternative to the scuf ps4 controller
If there is a difference in specs and power with Xbox being 12 tflops and ps5 around 9, will this make a difference on actual games?
I mean, all of MS first party games will be developed for the Xbox, but also Pc, with allot its fragmented hardware configurations.
In opposite, Sony first party games will only be developed and tailored to the hardware the ps5 will have.
So I am wondering if the rumored 12 tflops of the Xbox will only be used to bruteforce games and not actually be used to full effect.
Do you think MS strategy of first party games for both PC and Xbox can hurt their games potential?
If there is a difference in specs and power with Xbox being 12 tflops and ps5 around 9, will this make a difference on actual games?
I mean, all of MS first party games will be developed for the Xbox, but also Pc, with allot its fragmented hardware configurations.
In opposite, Sony first party games will only be developed and tailored to the hardware the ps5 will have.
So I am wondering if the rumored 12 tflops of the Xbox will only be used to bruteforce games and not actually be used to full effect.
Do you think MS strategy of first party games for both PC and Xbox can hurt their games potential?
Me too but alas I fancy they prefer to have someone else foot the bill for what's most likely a pretty niche controller.Definitely a good decision. Still would like something like the elite on the ps5, but is a very good addition to the controller and very slick to adjust.
Yeah I was thinking like 5700xt with secret sauce for both but then Microsoft threw that a curveball so not much we can do but save up for both if you like the feeling of sweet new video game tech or buy whichever you prefer and be happy that they're not mid range laptop powered like the last gen.As was always said. Compared between the generation and excluding the mid-cycle updates a console above 9 TF is a generational leap. If the Xbox would be just be predicted at 10 TF nobody would care and less people would question Github. As mentioned very often now, 12TF for Xbox is beyond my own initial expectations.
This is definitely true, hoping this is an experiment for their next gen controller though in all honesty (but with the wired using it and not mentioning this I'm not completely sure).Me too but alas I fancy they prefer to have someone else foot the bill for what's most likely a pretty niche controller.
We will have big leap on a lot of things. This generation will be so huge.I wasn't aware that SSAO was so inconsistent. The comparisons here with RTAO are incredible. It's going to be a huge leap!
I have an adapter for the first Xbox Elite controller (or any Xbox One controller) that works great with PS4. I play all my PS4 games with that adapter and my Elite Series 1. Unfortunately it doesn't work with Series 2 because they changes to a built-in battery.Definitely a good decision. Still would like something like the elite on the ps5, but is a very good addition to the controller and very slick to adjust.
If there is a difference in specs and power with Xbox being 12 tflops and ps5 around 9, will this make a difference on actual games?
I mean, all of MS first party games will be developed for the Xbox, but also Pc, with allot its fragmented hardware configurations.
In opposite, Sony first party games will only be developed and tailored to the hardware the ps5 will have.
So I am wondering if the rumored 12 tflops of the Xbox will only be used to bruteforce games and not actually be used to full effect.
Do you think MS strategy of first party games for both PC and Xbox can hurt their games potential?
I'm with you on that one. $600 is a lot of cash, and I can hear the "$599 US DOLLARS" memes from hereThat's true but I don't think Microsoft would want to sell a 600 dollar console (could be wrong)
I don't see why this has to be true, or why so many here seem to think disabling WGPs, SAs or SE is something that has to be done in "real-time" at the application level.
We're talking about a BC mode. It's a driver level change, forcing the system into a specific mode for BC. I wonder whether it can be done through the shader compiler, to make it subdivide workgroups into wavefronts that address only a subset of the available resources; so simply not dispatching work to certain WGPs, rather than actively switching them off.
When CUs/WGPs are disabled in the Fab, a similar change must be implemented to ensure wavefront workloads aren't dispatched to the disabled/fused WGP/CU. The control logic to enable it should be in-built in the design, as the nature of disabling defective CUs/WGPs means that every WGP/CU needs to include the control logic to disable/enable them.
As far as controlling CU activation, the active CU mask was at the granularity of per-CU. It might be per WGP for Navi. It would require a full reset of the GPU and re-initialization with a different mask presented to the software/firmware. This means that unless PS5 runs a VM / emulator for BC, the console would need to be rebooted to transition between PS4/Pro and PS5 modes.
Unfortunately, Microsoft uses me, too, so their BOM is just as high.
Agreed.I can totally see Lockhart not being within the launch window in the worst case. i.e. Spring 2021 release. A later release is nonsensical.
As was always said. Compared between the generation and excluding the mid-cycle updates a console above 9 TF is a generational leap. If the Xbox would be just be predicted at 10 TF nobody would care and less people would question Github. As mentioned very often now, 12TF for Xbox is beyond my own initial expectations.
Not wanting to do something and doing something anyways is always a possibilityI'm with you on that one. $600 is a lot of cash, and I can hear the "$599 US DOLLARS" memes from here
He'll just blame the fanboys of a particular console while promoting awful YT channels.
This is also very true.Not wanting to do something and doing something anyways is always a possibility
As was always said. Compared between the generation and excluding the mid-cycle updates a console above 9 TF is a generational leap. If the Xbox would be just be predicted at 10 TF nobody would care and less people would question Github. As mentioned very often now, 12TF for Xbox is beyond my own initial expectations.
I'm still convinced we'll not get a console over 500$ this generation*. I bet my avatar for that.I'm with you on that one. $600 is a lot of cash, and I can hear the "$599 US DOLLARS" memes from here
Isn't the reason people think the XsX is 12tf is because of the humongous SoC?
No way? Plenty of waysThere's no way Xbox Series X will be a penny more than $499.99 in the U.S.
The reasoning is based on 3 things:Isn't the reason people think the XsX is 12tf is because of the humongous SoC?
This would be tempting but assume wired only?I have an adapter for the first Xbox Elite controller (or any Xbox One controller) that works great with PS4. I play all my PS4 games with that adapter and my Elite Series 1. Unfortunately it doesn't work with Series 2 because they changes to a built-in battery.
Wired and wireless !!!!
Haha dude I think that link forwards to the german Amazon page. 😂Wired and wireless !!!!
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Well its 50/50 on that, some people think he's just talking about performance, 9tf Navi would 2x one x performance, when you combine what Phil said plus the size of the SoC a number conversion does seem more likely.
Yes, or if your browser is set for Amazon UK it will possible link to the UK page. But for reference it should be sufficient.Haha dude I think that link forwards to the german Amazon page. 😂
You guess they would have to know the amount of power they are ultimately designing the games for, no matter if the devkits version change and so does the current power they have at disposal, but maybe they just rely on the devkit they have and with each version they restart the designing. Must be that...I still don't get how any "insider" could really make these claims confidently.. they would be based on non-final DevKits, not "the machines" we'll be using next year.
https://www.google.com/amp/s/www.wi...eries-x-and-ps5-specs-leak-microsoft-sony?ampCan anyone link the latest Windows central article which is being discussed
Can anyone link the latest Windows central article which is being discussed