Edit: Same sentence twice
*Ray tracing sold separatelySeries X, no controller in the box.
PS5, no Ray Tracing in the box.
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*Ray tracing sold separatelySeries X, no controller in the box.
PS5, no Ray Tracing in the box.
Nice....Using Sony's new 3d audio chip! :D
This whole dedicated thing is just breeding confusion. There is no such thing.
As far as the GPU is concerned, you either have built-in hardware support for RT or hardware that is capable of running RT in software. Now any GPU can runRT in software, albeit it will cripple the GPU, but its possible. So if these companies are saying we have hardware-based RT, then what they are saying should be taken literally. They have hardware in the GPU (be it APIs that repurpose specific hardware already existing in their GPU for specific RT tasks that wil "accelerate" the process or components built into the GPU like TMUs are built-in for textures or how current-gen GPUs had ACUs).
The bet with Xeontech is, I lose if any console is reaching 12 TF. When we made the bet I was not expecting that. I was expecting around 10 TF slightly below or above. Xeontech already made a wonderful ugly avatar for me with tears and cheesecake involved!
1) already in place this genAlso something new to talk about....
STORAGE:
So, 1 TB SSD is probably going to be standard next generation out of the box. The space problem is not going to be solved but maybe helped by some ways....
1) Splitting apart games such as single player and multiplayer games being split so that only what you want to play gets installed.
2) Using GPU decompression of assets on-the-fly.
3) Deduplication of assets that no longer need to exist twice on storage.
4) Super Resolution!!! Finally! The process of using the "cloud" to train deep learning of what 4K assets are supposed to look like and then use that training on-the-fly to recreate the low resolution image to be 4K.
A.I. is a fascinating subject and I am a really big fan of this kind of processing. I would fully expect to see Microsoft working on this and maybe Sony as well as they seem to be doing a lot of A.I. related projects.
What do you all think?
Everyone gets a custom one. I've got my work cut out for me :)Are you going to give everyone the same avatar or custom ones?
Also in the OP you are saying that all next gen systems will have hardware RT but are we really sure that the PS5 has hardware RT? Because we have evidence that it perhaps doesn't have it. :D
Yes, Kleegamefan said it. You can find it yourself in previous OT's. Its been discussed as naseum.
#2. How anyone can still be pushing this narrative is beyond me. RT accelerating hardware in the GPU.
I genuinely hope that next-gen games will be SMALLER than current-gen games instead of bigger or even the same, and it's possible because of the reasons you list. But I don't know if I trust third-party developers to actually do things that can decrease the file size. Many of them seem to literally not care whatsoever about file size.Also something new to talk about....
STORAGE:
So, 1 TB SSD is probably going to be standard next generation out of the box. The space problem is not going to be solved but maybe helped by some ways....
1) Splitting apart games such as single player and multiplayer games being split so that only what you want to play gets installed.
2) Using GPU decompression of assets on-the-fly.
3) Deduplication of assets that no longer need to exist twice on storage.
4) Super Resolution!!! Finally! The process of using the "cloud" to train deep learning of what 4K assets are supposed to look like and then use that training on-the-fly to recreate the low resolution image to be 4K.
A.I. is a fascinating subject and I am a really big fan of this kind of processing. I would fully expect to see Microsoft working on this and maybe Sony as well as they seem to be doing a lot of A.I. related projects.
What do you all think?
1) already in place this gen
2) dito
4) was just recently reported for Xbox (interview)
add expendable SSD NVMe storage with CFexpress, rumored/leaked by bdsams based on pre-production XSX SKU interface connectors from a image leak.
Ohhhhhhh I like the one you did for Flutter and boy do you have to make a lot of them......I'm also getting enticed to also do a bet....... what to do, what to do.... :DEveryone gets a custom one. I've got my work cut out for me :)
CFexpress is NVMe!Yeah, I saw the expand-ability and that makes sense but not the way he explained it. It's not some flash based memory card, but probably by an NVME storage card of some sort.
Join us!Ohhhhhhh I like the one you did for Flutter and boy do you have to make a lot of them......I'm also getting enticed to also do a bet....... what to do, what to do.... :D
That's really cool. I never even knew CFexpress was a thing. Are they on sale already?
Join us!Ohhhhhhh I like the one you did for Flutter and boy do you have to make a lot of them......I'm also getting enticed to also do a bet....... what to do, what to do.... :D
Everyone gets a custom one. I've got my work cut out for me :)
Wow i feel really special.... You really want me to join.......feeling skeptical right now.... hmmm
Yes, but at insane prices.That's really cool. I never even knew CFexpress was a thing. Are they on sale already?
Ah, okay. I wonder how long until it will be at mass market prices. Probably depends on adoption rate. Having it in Xbox Series X could be good for it.
Let's have dev kits that are 33% more powerful than the retail product you actually have to develop games for, genius! Your conspiracy theories in this thread are next levelThat's why they are 12 TF, because the third party development kits are hot and big because they are not using anything close to retail.
As we get closer to that retail box, the development kits will start to slim down and become much smaller over time and that 8-9 TF now becomes more of a reality.
Ohhhhhhh I like the one you did for Flutter and boy do you have to make a lot of them......I'm also getting enticed to also do a bet....... what to do, what to do.... :D
The bet with Xeontech is, I lose if any console is reaching 12 TF. When we made the bet I was not expecting that. I was expecting around 10 TF slightly below or above for both consoles. Xeontech already made a wonderful ugly avatar for me with tears and cheesecake involved!
Please don't use it as a fact. Still unconfirmed.Ah, okay. I wonder how long until it will be at mass market prices. Probably depends on adoption rate. Having it in Xbox Series X could be good for it.
Oh I know. I'm just speculating. I meant to say having it in Xbox Series X WOULD be good for it to be more clear that I'm not assuming it's true.
👍Oh I know. I'm just speculating. I meant to say having it in Xbox Series X WOULD be good for it to be more clear that I'm not assuming it's true.
That's one way to tell your developers they shouldn't bother supporting its features because not everyone will have the new controller.
Ohh right, that stuff.
Let's be honest, they won't anyways.....
No honour, no glory.LawyerEra is telling me that your words may have allowed those losing their avatar bets to emerge Scott-free.
Afterall, nothing is a done deal.... :)
If someone refuses to apply their avatar they should get the tag "lame" until launch
Let's have dev kits that are 33% more powerful than the retail product you actually have to develop games for, genius! Your conspiracy theories in this thread are next level
I genuinely hope that next-gen games will be SMALLER than current-gen games instead of bigger or even the same, and it's possible because of the reasons you list. But I don't know if I trust third-party developers to actually do things that can decrease the file size. Many of them seem to literally not care whatsoever about file size.
I thought you were kidding at first but then I realized if they offered a sku without one that wouldn't be so bad.Yeah, attracting new customers into MS universe by selling a console without a controller will go down an absolute treat. Im sure there are millions of PS4 users with several XB controllers just lying around.
He is kidding.I thought you were kidding at first but then I realized if they offered a sku without one that wouldn't be so bad.
Well it's not a bad idea. Buy the sku for 450 and get a used XB1 controller for 20 dollars.
Well it's not a bad idea. Buy the sku for 450 and get a used XB1 controller for 20 dollars.
Edit: holy smol used controllers still cost a lot.
Yeah especially looking at those prices. Holy shit. This is what crossgen controllers gets you people.
Cerny tub experiences and underpriced skusWhat the hell.... 44 pages in 3 days ? What do you even talk about at this point
There would be 2 skus you dingus. But those used controller prices are too damn high. WTF.Imagine even thinking to sell a console without a controller included in the package.
One of the worst idea i've ever seen in this site. A controller is a central pillar of the experience and absolutely required in every standard proposition. This is why no one in recent history cut it out from a bundle.There would be 2 skus you dingus. But those used controller prices are too damn high. WTF.
but then it happenedOne of the worst idea i've ever seen in this site. A controller is a central pillar of the experience and absolutely required in every standard proposition. This is why no one in recent history cut it out from a bundle.
You can change the storage or even make a diskless sku but removing the controller is insane even with a multiple sku strategy.