Chefs kiss
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Feels fitting of sony.
Did the first PS5 article on dreams early access launch
Did the second PS5 article on concrete genies launch
Do the PS Meeting on Dreams full release launch... lol
Did you see the Cerny Spiderman fly over? The SSD has tremendous gameplay implications. Your speed, dynamism, and ability to massively change a scene is directly tied to how fast you can stream things in.
We've been fighting over this dumb 1 or 2 Teraflop advantage, but if the PS5 has an SSD that is twice as fast-that's not something you brush off.
Ambient occlusion fail.Maybe the rumors about DS5 having an OLED screen were true after all. We just didn't understand that the "screen" would be on the back of the controller.
Anyone link the post that hmqgg posted saying "Lockhart" will be flat?
Probably.So how does this play into external drives? Does this mean there will only be proprietary Sony external drives that contain an ssd that's fast enough to support the games?
It doesn't matter how fast the drive is, USB is not fast enough to support running a game off of it compared to an NVMe drive. They may support using an external drive as storage and transferring a game you want to play to the internal before playing it, but that would be it.So how does this play into external drives? Does this mean there will only be proprietary Sony external drives that contain an ssd that's fast enough to support the games?
So basically you can develop a city/world with very different textures basically and/or move very fast within a world the greater the speed is? Did I get that right?
I think a system where you swap what's on the "fast" drive and what's on the storage sound most probable if this would be the case.So how does this play into external drives? Does this mean there will only be proprietary Sony external drives that contain an ssd that's fast enough to support the games?
I think it's possible there will be an option to add a second SSD to the console. Some type of expansion slot or something. Perhaps something like what's in the new Surface laptops:So how does this play into external drives? Does this mean there will only be proprietary Sony external drives that contain an ssd that's fast enough to support the games?
I absolutely think external drives will be supported.It doesn't matter how fast the drive is, USB is not fast enough to support running a game off of it compared to an NVMe drive. They may support using an external drive as storage and transferring a game you want to play to the internal before playing it, but that would be it.
Did you see the Cerny Spiderman fly over? The SSD has tremendous gameplay implications. Your speed, dynamism, and ability to massively change a scene is directly tied to how fast you can stream things in.
We've been fighting over this dumb 1 or 2 Teraflop advantage, but if the PS5 has an SSD that is twice as fast-that's not something you brush off.
Sony could design access to an M.2 slot if they want.It doesn't matter how fast the drive is, USB is not fast enough to support running a game off of it compared to an NVMe drive. They may support using an external drive as storage and transferring a game you want to play to the internal before playing it, but that would be it.
Thats what I have been thinking as well, but no one has come out and said it.
I remember this argument
Think it was a couple of times with Anthony Hopkins in OT5 or 6?
I saw it. So apart from faster loading, texture streaming and improved lod, any other benefits?Did you see the Cerny Spiderman fly over? The SSD has tremendous gameplay implications. Your speed, dynamism, and ability to massively change a scene is directly tied to how fast you can stream things in.
We've been fighting over this dumb 1 or 2 Teraflop advantage, but if the PS5 has an SSD that is twice as fast-that's not something you brush off.
They could, that's not an external drive though (unless they design some proprietary interface/drive). I'd be surprised if either console lets you upgrade the internal storage, especially since MS didn't even let you upgrade the normal HDD in the XB1. And if Sony is using custom SSD tech then you couldn't just buy an off the shelf SSD and I doubt Sony wants to repeat the Vita memory card fiasco.
my fingers 😊I think it's possible there will be an option to add a second SSD to the console. Some type of expansion slot or something. Perhaps something like what's in the new Surface laptops:
That is if you tie those improvements solely on the SSD. Which it isn't the case. CPU speed, ram speed and quantity also matters.
And well, twice as fast SSD ? It depends. Transfer speed isn't only about Sequential read. Games are also made of a lot of small files with random accesses. Despite being a PCIe 3.0 NVME SSD, Samsung 970 Pro still beats a lot of PCIe 4.0 NVME SSDs when it comes to random access.
Thats what I have been thinking as well, but no one has come out and said it.
What was posted?
Couldn't they use something like thunderbolt 3?It doesn't matter how fast the drive is, USB is not fast enough to support running a game off of it compared to an NVMe drive. They may support using an external drive as storage and transferring a game you want to play to the internal before playing it, but that would be it.
Holy shit man you missed it?
Makes sense. Why put full GPU power behind a signal that will be compressed and end up 1080P quality anyway?
It would seem so, lol
But they didn't have headroom with the xbox one. Look at what that small boost resulted in. A console that was too hot and too loud. My assumption is that the cooling they designed was just on the edge for the original clocks. I refuse to believe it would've been a loud and hot console without the boost.My question, as it was with Xbox One - why? If you have the headroom for higher clocks - do it. Everyone benefits?
I saw it. So apart from faster loading, texture streaming and improved lod, any other benefits?
I honestly don't know, the raw throughput would be there but I don't know if latencies would be too high for things like random read speeds.
He posted the latest dot for us to connect to dots.
Makes sense. Why put full GPU power behind a signal that will be compressed and end up 1080P quality anyway?
Oops. Sorry guys....fixed my post, which was just in jest, btw
Hi Tom!
what did he say? your quote is just a " . " now .... :(
It was always just a .
It's there . Fixed it