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modiz

Member
Oct 8, 2018
17,831
Calling it a 'burden' on the CPU is more than a little understatement. A modern x86 core at 4+ Ghz is lucky to do over a 100-150MB/s in common lossless algorithms. Assuming perfect multi-core scaling you'd still need a fully occupied 32 core ThreadRipper 'just' to keep up with a NVME class drive.
And that's not even accounting for Win32 I/O itself easily using up an entire core if you'd want to max-out the drive just managing uncompressed reads.

If there's hardware decompression that can keep up with SSDs at those speeds, that'll be a complete game changer.
fascinating, the SSD on the PS5 is going to be a real game changer huh.

The problem is GPU decompressing data during streaming is impossible it would take too much power of the GPU. This is only valid for loading. With hardware decompressor it works for loading and streaming.
yea i guess you would want the GPU resources to be focused on rendering the image instead of using a lot of it for SSD decompression.
 

Deleted member 20297

User requested account closure
Banned
Oct 28, 2017
6,943
As much as you laugh at this, there is chatter that Microsoft will be doing in depth talks with European studios in late November early December.
I also wanted to say lol but not because of the timing but I call bullshit because of 120 fps and of course bringing the scarlett dev kit into a "troublesome" area because not hitting 120 fps easily.
 

Psyrgery

Member
Nov 7, 2017
1,744


To me this video still gives the most realistic expectation for scarletts tflops, with a 380mm² SoC we can expect 48cus with 44 active, consoles have favoured lower end clocks so in this case 1500-1600mhz giving 8.4 - 9tflops, 12tflop would require 2131mhz with 44 active cus

Klee has said that both next gens have double digits, which require 1776mhz at the above spec, which in my opinion is the at the higher end for console.


But at the time the only feasible GPU card comparable to what would be used in next-gen consoles was the 5700/5700XT which have around 44-48 CUs and supposedly the next-gens GPUs are different, so the CU count might not apply here. Perhaps we are in the 50-60 count (I am completely lost in terms of silicon space that would take) which would make those assumptions about clocks and Tflops nil.
 
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Deleted member 1589

User requested account closure
Banned
Oct 25, 2017
8,576
I would reckon that it's more likely that both consoles will get much more high performing CUs than 50-60 CU counts.

Even more when 11 teraflops is seemingly unlikely.
 

vivftp

Member
Oct 29, 2017
19,753
So since it's iffy whether these consoles use chiplets or not, can we say there's a decent chance that a mid gen refresh might, and we could possibly see a dual GPU to give the refresh a notable bump in power?
 

Red Tapir

Member
May 10, 2019
591
Thing with most devs is that they make the most money by keeping you playing their same game, so most patches will be free as on Pro.

Some devs will opt for Special/Goty Editions with extra content, but I don't expect many.
 

Albert Penello

Verified
Nov 2, 2017
320
Redmond, WA
399$ team, you didn't answer my question :p

ps8 In 15 years is also 399$ right ? Cause that's the only price that works .

I wonder why ps4 was not 299$ cause you know ps2 launched at that price and was the most successful console ever. Weird how Sony didnt take note of that. It's like the costs were high or something that they couldn't go 299

Your point is fair that it's not always going to be that way. But it's not clear when that change will happen. And Sony made a huge blunder in price on PS3, and Xbox followed with a huge blunder on price in 2013.

Remember that games were $39.99 in 1978 and held until 1985 when they were $49.99. That held until 2004 when they went to $59.99 (and yes, there have been outliners through the years, but those were the mainstream prices).

So gaming seems to fight inflation (and is a killer deal today relative to gaming back in the 80's and 90's.)

(link to one of my favorite graphics: https://www.reddit.com/r/gaming/comments/92djek/console_prices_adjusted_for_inflation/)

There is also the global problem where different currencies and duties make consoles even more in other nations. So that extra $100 could have a big multiplier when it comes to tariffs and taxes around the world.

My guess is that by the time consoles are "mainstream" at $499 is when consoles don't sell as high volumes anymore.

Despite what we all want in a console, price generally beats performance at scale. If it didn't, you'd see both the PS4 Pro and Xbox One X being the volume leaders. But last time I looked they were both hovering around 25% of the total mix per platform.
 

SharpX68K

Member
Nov 10, 2017
10,514
Chicagoland
So since it's iffy whether these consoles use chiplets or not, can we say there's a decent chance that a mid gen refresh might, and we could possibly see a dual GPU to give the refresh a notable bump in power?

It is all but certain PS5 and Scarlett will have monolithic SoC/APU and not chiplets.

I am now starting to think that chiplets won't show up in consoles until PS6 and Xbox Scarlett's successor, around 2027.

We may or may not see upgraded midgen consoles. Some folks here have suggested that chiplets will be saved for the PS6 / 10th gen, to allow a reasonable leap over 2020 consoles as the pace of silicon advancement via Moore's Law and Denard Scaling slow down, and the cost of future nodes beyond "7nm" skyrocket.

I am not saying that a PS5 Pro won't happen around 2023 and I'm also not saying that if it does, it won't use chiplets (likewise for a Scarlett X around the same time if not a year later), I'm just saying it is far from certain.
 
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Gamer17

Banned
Oct 30, 2017
9,399
Your point is fair that it's not always going to be that way. But it's not clear when that change will happen. And Sony made a huge blunder in price on PS3, and Xbox followed with a huge blunder on price in 2013.

Remember that games were $39.99 in 1978 and held until 1985 when they were $49.99. That held until 2004 when they went to $59.99 (and yes, there have been outliners through the years, but those were the mainstream prices).

So gaming seems to fight inflation (and is a killer deal today relative to gaming back in the 80's and 90's.)

(link to one of my favorite graphics: https://www.reddit.com/r/gaming/comments/92djek/console_prices_adjusted_for_inflation/)

There is also the global problem where different currencies and duties make consoles even more in other nations. So that extra $100 could have a big multiplier when it comes to tariffs and taxes around the world.

My guess is that by the time consoles are "mainstream" at $499 is when consoles don't sell as high volumes anymore.

Despite what we all want in a console, price generally beats performance at scale. If it didn't, you'd see both the PS4 Pro and Xbox One X being the volume leaders. But last time I looked they were both hovering around 25% of the total mix per platform.
I agree . We gotta wait and see the approach they take I guess .
In my eyes the way Sony CEO Came out and said ps5 is for niche audience compared to mobile gaming and people who want the latest tech ,signaled 499 price .

we ll see :)
 

chris 1515

Member
Oct 27, 2017
7,074
Barcelona Spain
I agree . We gotta wait and see the approach they take I guess .
In my eyes the way Sony CEO Came out and said ps5 is for niche audience compared to mobile gaming and people who want the latest tech ,signaled 499 price .

we ll see :)

The console market is a niche compared to mobile gaming at 399 dollars or 499 dollars. This is the same. 100 million consoles are nothing against 2.1 billion mobile phone gamers.

 
Oct 27, 2017
4,018
Florida
Remember that games were $39.99 in 1978 and held until 1985 when they were $49.99. That held until 2004 when they went to $59.99 (and yes, there have been outliners through the years, but those were the mainstream prices).

I do not.

50cf58fcecad04e973000000-750-599.jpg


oXRnRA7.jpg
 

JahIthBer

Member
Jan 27, 2018
10,376
I think I am being a bit pessimistic because I just built a PC to go with my X1 and was shocked at how expensive everything had become.

But really it's comparing apples to oranges. Plus I assume they won't go into production at least another 6+ months so things will get cheaper.

It does beckon then... is this the first true gen were consoles are wayyy more price effective than PCs?
Depends, people said PS4 was a $1000 PC & it got beat by a $150 750 Ti on cross gen games. We have to wait & see what Ampere can offer & it's prices. Nvidia & AMD are being real greedy at the moment though, so i dunno.
 
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Xeontech

Member
Oct 28, 2017
4,059
Your point is fair that it's not always going to be that way. But it's not clear when that change will happen. And Sony made a huge blunder in price on PS3, and Xbox followed with a huge blunder on price in 2013.

Remember that games were $39.99 in 1978 and held until 1985 when they were $49.99. That held until 2004 when they went to $59.99 (and yes, there have been outliners through the years, but those were the mainstream prices).

So gaming seems to fight inflation (and is a killer deal today relative to gaming back in the 80's and 90's.)

(link to one of my favorite graphics: https://www.reddit.com/r/gaming/comments/92djek/console_prices_adjusted_for_inflation/)

There is also the global problem where different currencies and duties make consoles even more in other nations. So that extra $100 could have a big multiplier when it comes to tariffs and taxes around the world.

My guess is that by the time consoles are "mainstream" at $499 is when consoles don't sell as high volumes anymore.

Despite what we all want in a console, price generally beats performance at scale. If it didn't, you'd see both the PS4 Pro and Xbox One X being the volume leaders. But last time I looked they were both hovering around 25% of the total mix per platform.
This isn't really true for consoles. It's been fairly consistent through the years.

1985 - NES $199
1991 - SNES $199
1995 - PSX $299
2000 - PS2 $299
2001 - Xbox $299
2005 - 360 $299/399
2006 - PS3 $499/599 (outlier)
2013 - PS4 $399
2013 - Xbone $499
2016 - Pro $399
2017 - X $499

I'm pretty sure the $399 years are behind us. PS3 should have been grouped in the $399 generation. Xbone should also have been in the $399 generation.

PS5 and next Xbox absolutely reside in the next step up for console prices based on timeframe at $499
 

VX1

Member
Oct 28, 2017
7,000
Europe
My guess is that by the time consoles are "mainstream" at $499 is when consoles don't sell as high volumes anymore.

Despite what we all want in a console, price generally beats performance at scale. If it didn't, you'd see both the PS4 Pro and Xbox One X being the volume leaders. But last time I looked they were both hovering around 25% of the total mix per platform.
Indeed.
 

Doctor Avatar

Member
Jan 10, 2019
2,594
399$ team, you didn't answer my question :p

ps8 In 15 years is also 399$ right ? Cause that's the only price that works .

I wonder why ps4 was not 299$ cause you know ps2 launched at that price and was the most successful console ever. Weird how Sony didnt take note of that. It's like the costs were high or something that they couldn't go 299

It's almost as if some kind of thing exists where money is worth less over time and costs inflate...

Both consoles will be $500.

They're getting desktop class CPUs, at least mid-level desktop class GPUs, >16GB RAM, SSD etc

Do people really think that the PS5 and Scarlett are going to launch at lower prices than Xbox One X CURRENTLY sells at?
 

Albert Penello

Verified
Nov 2, 2017
320
Redmond, WA
This isn't really true for consoles. It's been fairly consistent through the years.

1985 - NES $199
1991 - SNES $199
1995 - PSX $299
2000 - PS2 $299
2001 - Xbox $299
2005 - 360 $299/399
2006 - PS3 $499/599 (outlier)
2013 - PS4 $399
2013 - Xbone $499
2016 - Pro $399
2017 - X $499

I'm pretty sure the $399 years are behind us. PS3 should have been grouped in the $399 generation. Xbone should also have been in the $399 generation.

PS5 and next Xbox absolutely reside in the next step up for console prices based on timeframe at $499

What's not true? This is exactly what I have said - consoles for the most part fought inflation and have stayed pretty similar throughout the years. If you were to adjust to say, the value of an NES in today's dollars, a console should cost about $475 today.
 

modiz

Member
Oct 8, 2018
17,831
Regarding the SSD, how did we reach the conclusion that the hardware decompression accelerator isnt just the GPU again? I am trying to read back on all of it now and thinking about it again i am not sure we have directly debunked it being the GPU yet (other than assuming so because the GPU needs those resources)
What's not true? This is exactly what I have said - consoles for the most part fought inflation and have stayed pretty similar throughout the years. If you were to adjust to say, the value of an NES in today's dollars, a console should cost about $475 today.
If we add in inflation, doesnt it make more sense to target $499?
 

chris 1515

Member
Oct 27, 2017
7,074
Barcelona Spain
Regarding the SSD, how did we reach the conclusion that the hardware decompression accelerator isnt just the GPU again? I am trying to read back on all of it now and thinking about it again i am not sure we have directly debunked it being the GPU yet (other than assuming so because the GPU needs those resources)

If we add in inflation, doesnt it make more sense to target $499?

Because it is like in the patent. I will retrieve the R&D paper and of a 980 is used for decompressed SSD files and keep with the huge speed. It takes all the 980 power to do it and the SSD in the PS5 is probably faster and needs more power to keep with the speed.
 

Doctor Avatar

Member
Jan 10, 2019
2,594
What's not true? This is exactly what I have said - consoles for the most part fought inflation and have stayed pretty similar throughout the years. If you were to adjust to say, the value of an NES in today's dollars, a console should cost about $475 today.

Do you really, genuinely think that this time next year we will be able to buy a PS5 for $100 LESS than the Xbox One X currently sells at?

Or are you just digging your heels in because you didn't really think through your $399 statement?

Because the idea that next gen consoles (Zen 2, RDNA with RT, SSDs, GDDR6, haptic controllers etc) will cost less than what we currently have seems pretty crazy to me.
 

modiz

Member
Oct 8, 2018
17,831
Because it is like in the patent. I will retrieve the R&D paper and of a 980 is used for decompressed SSD files and keep with the huge speed. It takes all the 980 power to do it and the SSD in the PS5 is probably faster and needs more power to keep with the speed.
In that case wouldnt such a hardware decompressor need to be highly performant too? Is there a device that can handle such decompression technologies at high speeds efficiently?
 

JahIthBer

Member
Jan 27, 2018
10,376
It's almost as if some kind of thing exists where money is worth less over time and costs inflate...

Both consoles will be $500.

They're getting desktop class CPUs, at least mid-level desktop class GPUs, >16GB RAM, SSD etc

Do people really think that the PS5 and Scarlett are going to launch at lower prices than Xbox One X CURRENTLY sells at?
They can get the parts cheaper & i think it's safe to say the CPU has less L3 cache to get that cheaper too, but i dunno why people keep expecting $399, even with SSD's crashing in price, it's all going to add up to a $100 increase over PS4.
 

Deleted member 20297

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In that case wouldnt such a hardware decompressor need to be highly performant too? Is there a device that can handle such decompression technologies at high speeds efficiently?
You can always build an ASIC to do that, of course. But it costs and probably needs some power and cooling for such high speeds.
 

chris 1515

Member
Oct 27, 2017
7,074
Barcelona Spain
In that case wouldnt such a hardware decompressor need to be highly performant too? Is there a device that can handle such decompression technologies at high speeds efficiently?


Hardware decompressor are ASICS and they have only one function decompress they are more efficient to do it than a CPU or a GPU

The study a GTX 980 and for the CPU test a Core i7-4790 3.66 Ghz:

I talk about this study in an old next-generation thread when I said I take a permaban if the technology in the patent is not linked to the SSD in the PS5. And the mod said it is not authorized to do ban bet but like I said last time the technology into the patent is at least part of the SSD technology in PS5. I trust my friend because he was surprised seeing the gofreak topic and said they find it but did not give the speed or the latency because an order 66 will arrive. He just asks and you can verify in my post history if someone finds the Dualshock 5 patent. I know him for 14 years and the only things I will say he knows something about PS5 devkit but nothing about Scarlett out of what friends in the industry told him probably. Since this surprise, he said nothing because of NDA.

And without gofreak find, he would have said nothing.
 

chris 1515

Member
Oct 27, 2017
7,074
Barcelona Spain
They can get the parts cheaper & i think it's safe to say the CPU has less L3 cache to get that cheaper too, but i dunno why people keep expecting $399, even with SSD's crashing in price, it's all going to add up to a $100 increase over PS4.

100 dollars increase. You can find 1 TB SSD at 100 dollars at retails it means you can divide the price by two to find the cost. An SSD will not cost more than 10 to 30 dollars more than a 2.5 HDD in 2013 and in the case of PS5 it means the HDD is gone and all the mechanical part to replace the HDD is gone too.
 

modiz

Member
Oct 8, 2018
17,831
Hardware decompressor are ASICS and they have only one function decompress they are more efficient to do it than a CPU or a GPU

The study a GTX 980 and for the CPU test a Core i7-4790 3.66 Ghz:

I talk about this study in an old next-generation thread when I said I take a permaban if the technology in the patent is not linked to the SSD in the PS5. And the mod said it is not authorized to do ban bet but like I said last time the technology into the patent is at least part of the SSD technology in PS5. I trust my friend because he was surprised seeing the gofreak topic and said they find it but did not give the speed or the latency because an order 66 will arrive. He just asks and you can verify in my post history if someone finds the Dualshock 5 patent. I know him for 14 years and the only things I will say he knows something about PS5 devkit but nothing about Scarlett out of what friends in the industry told him probably. Since this surprise, he said nothing because of NDA.

And without gofreak find, he would have said nothing.
Interesting, i guess the performance and power draw of this ASIC device will probably be a major factor in the final speed of the SSD.

Then again, we have MS that are supposedly using the GPU for decompression, wouldnt it be a problem for in game streaming? Although it does seem like the GPU boosts the decompression performance by 40x going by the research you linked, it would be a major bottleneck while rendering, as it would force a major chunk of the GPU to be utilized for decompression.
 

chris 1515

Member
Oct 27, 2017
7,074
Barcelona Spain
Interesting, i guess the performance and power draw of this ASIC device will probably be a major factor in the final speed of the SSD.

Then again, we have MS that are supposedly using the GPU for decompression, wouldnt it be a problem for in game streaming? Although it does seem like the GPU boosts the decompression performance by 40x going by the research you linked, it would be a major bottleneck while rendering.

In the patent, they say SRAM help decrease the price compare to use DRAM but for hardware decompressor and the secondary CPU(ARM probably) they talk about cost and say faster is the SSD, the more they need hardware decompressor working in parallel and the same for the secondary CPU more ARM processor in parallel or more powerful. And it seems this is where the cost limitation appear and a compromise needs to be made.

For MS maybe they will only compressed data when they need to load the game and stream uncompressed data.
 
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CosmicBolt

Self-Requested Ban
Member
Oct 28, 2017
884
https://www.notebookcheck.net/AMD-Radeon-RX-5700M-Mobile-GPU.439543.0.html
The RX5700M is a mobile high-end graphics card for laptops. It uses the Navi 10 chip (as the des ktop RX 5700 and 5700 XT) and therefore also the RDNA architecture.
The TDP of the chip is rated at 120 Watt and therefore clearly lower than the desktop RX 5700 (150 Watt) but clearly higher than the lower end RX 5500M (85 Watt). Therefore, the chip is intended for big gaming laptops.
Beware, currently our informations are based on leaks and rumors and may therefore change till the chip is officially announced (early 2020
 

Mitchman1411

Member
Jul 28, 2018
635
Oslo, Norway
TDP is largely related to console power consumption which defines the power delivery system and cost and design of the PSU, which also influenced the above.
TDP is a made up marketing number that has little to do with the power draw of a chip. Don't believe me, go check out Gamers Nexus video on how meaningless TDP is: https://www.youtube.com/watch?v=cVT1hydbBIE

Damn, I didn't know about that. I wish there was no god damn EU power restriction for gaming consoles. It fucks things up for NA and the rest of the world since a PS5/Xbox in NA cannot be more powerful than the limits imposed by the EU.

How does this apply to high-end PCs over there?
The upside of the requirements for power usage on various electronics is that is saves consumers money on their power bill, and the saving on even a console using less than the previous generation can be massive when we talk about millions of units. Using less than 200W makes the cooling solution less complex and cheaper, so it's not necessarily a bad thing that manufacturers need to show come constraint. We all remember the fat PS3 launch box.
 

VX1

Member
Oct 28, 2017
7,000
Europe
Hardware decompressor are ASICS and they have only one function decompress they are more efficient to do it than a CPU or a GPU

The study a GTX 980 and for the CPU test a Core i7-4790 3.66 Ghz:

I talk about this study in an old next-generation thread when I said I take a permaban if the technology in the patent is not linked to the SSD in the PS5. And the mod said it is not authorized to do ban bet but like I said last time the technology into the patent is at least part of the SSD technology in PS5. I trust my friend because he was surprised seeing the gofreak topic and said they find it but did not give the speed or the latency because an order 66 will arrive. He just asks and you can verify in my post history if someone finds the Dualshock 5 patent. I know him for 14 years and the only things I will say he knows something about PS5 devkit but nothing about Scarlett out of what friends in the industry told him probably. Since this surprise, he said nothing because of NDA.

And without gofreak find, he would have said nothing.
We trust you Rost, no worries :)
 

GhostofWar

Member
Apr 5, 2019
512
But at the time the only feasible GPU card comparable to what would be used in next-gen consoles was the 5700/5700XT which have around 44-48 CUs and supposedly the next-gens GPUs are different, so the CU count might not apply here. Perhaps we are in the 50-60 count (I am completely lost in terms of silicon space that would take) which would make those assumptions about clocks and Tflops nil.

where did the 44-48 cu count come from again? cause it aint the cards you mentioned.
 

Psyrgery

Member
Nov 7, 2017
1,744
where did the 44-48 cu count come from again? cause it aint the cards you mentioned.

Jeez I revised my post and it appears I got lots of stuff mixed up.

5700 has 36 CUs and 5700XT has 40 CUs.

The 44-48CUs I got was from what was rumored to fit in the next-gen consoles according to their (rumored) die sizes.

Apologies to everyone for my confusion
 

lunanto

Banned
Dec 1, 2017
7,648
Scarlett high end is always online because during hours when your console isn't in use, it'll be used by MS for edge computing to provide XCloud / Azure for your neighborhood. As a form of compensation, gamers will be awarded 8 hours of free game pass every month, + free XBL gold between hours of 12:30PM and 1:45PM PST.
lmao
 

BreakAtmo

Member
Nov 12, 2017
12,828
Australia
Do you really, genuinely think that this time next year we will be able to buy a PS5 for $100 LESS than the Xbox One X currently sells at?

Or are you just digging your heels in because you didn't really think through your $399 statement?

Because the idea that next gen consoles (Zen 2, RDNA with RT, SSDs, GDDR6, haptic controllers etc) will cost less than what we currently have seems pretty crazy to me.

They'll certainly cost more to make, but I could see the PS5 being $399 if Sony is willing to take a $150-200 loss. Still wouldn't be as crazy as what they did with PS3.


I wonder if AMD would ever try jumping into the super-gaming-laptop space with a huge APU. Something the size of a 2080 Ti chip.
 
Oct 25, 2017
17,897
$150-200 looks kinda crazy on its own but then you think about how much they loss for the PS4 and how many more potent revenue streams they have now to counter losses.

I suppose it isn't impossible but I still think $499 is more likely.
 

BreakAtmo

Member
Nov 12, 2017
12,828
Australia
$150-200 looks kinda crazy on its own but then you think about how much they loss for the PS4 and how many more potent revenue streams they have now to counter losses.

I suppose it isn't impossible but I still think $499 is more likely.

They took a $188 loss at the start of the PS2 gen, so it's not total lunacy. I agree, though - $499 is likely and what I expect.
 
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