I know. Invoking the royal "you" here.I'm not, I'm saying what Sony and ms will pay will be far less.
I know. Invoking the royal "you" here.I'm not, I'm saying what Sony and ms will pay will be far less.
I don't understand,
Given how much money they make on selling new controllers where is the incentive for BC?I think they will do a ds5, with better ergonomics, bigger battery, USB C. But DS4 will be compatible.
Given how much money they make on selling new controllers where is the incentive for BC?
Given ps4 controller is on Bluetooth 2.1 (based on my search), they could upgrade it to 5.0 and make some changes (USB C, bigger battery, better build quality and slightly different look) and have a fair argument for it. That would be a fairly big upgrade and improved Bluetooth standard would make a case for new controllers only (I'm actually looking forward to seeing next gen wireless headphones designed for a much newer Bluetooth spec).
You were doing great until you said 24GB GDDR6. Its not even just the rice, its if that much RAM is even needed in the system.I will pay a max of £ 479/$500
But for that price I want at least
Zen2 8 core
9.5+tflop rdna
24gb gddr6
1tb ssd
You were doing good until you said everything... We could get a system like what you described for $350.Yeah there will be 12GB gddr6 maximum.
CPU @ 3.0GHz
Something like 5700 not XT
500GB SSD
And that was for 1GB GDDR6 chips. These consoles will almost certainly use 2GB chips, for which in the firs year or two or so would carry a price premium over their 1GB counterparts.I don't understand,
But interesting article u posted.
Which was from March 2018, maybe by Nov 2020 gddr6 will be as cheap as gddr5.
With Bluetooth 5 is there scope for allowing more connections? I just want Bluetooth audio, and Sony could support all the HD audio Aptx Codecs and the like and make it highly compatible with their industry leading headphones like the XM3s. I just want that. Enough of the proprietary PS headphones using dongles.Given how much money they make on selling new controllers where is the incentive for BC?
Given ps4 controller is on Bluetooth 2.1 (based on my search), they could upgrade it to 5.0 and make some changes (USB C, bigger battery, better build quality and slightly different look) and have a fair argument for it. That would be a fairly big upgrade and improved Bluetooth standard would make a case for new controllers only (I'm actually looking forward to seeing next gen wireless headphones designed for a much newer Bluetooth spec).
You were doing great until you said 24GB GDDR6. Its not even just the rice, its if that much RAM is even needed in the system.
You were doing good until you said everything... We could get a system like what you described for $350.
I just hope neither of the console makers skimps on power to add more space. 1TB is more than enough, especially if they have plans for backing up your game somehow. I'd rather have more RAM than 2TB.
My guess is it'll run it with a higher Framerate, or at higher fidelity, like high or ultra settings vs medium on console or something like that. Maybe better raytracing as well.I wonder how a PC with a 3700x, 2080, 16gb ram will play next gen exclusives like Elder scrolls 6 if its 4k @30fps on PS5 + scarlett.
I wonder how a PC with a 3700x, 2080, 16gb ram will play next gen exclusives like Elder scrolls 6 if its 4k @30fps on PS5 + scarlett.
They were very vocal indeed when anyone was expecting PS4 at $400 and 8 tflops against a 'monster' 12 tflops Scarlett. They weren't afraid of ruffling feathers or exposing NDAed people with their articles with them talking very confidently from poor forums posts and random tweets.
What changed with them being suddenly silent about next gen speculation ? Well, we got much better leaks from better sources (real journalists)...but the power narrative suddenly changed since E3 and they went totally silent.
They were very vocal indeed when anyone was expecting PS4 at $400 and 8 tflops against a 'monster' 12 tflops Scarlett. They weren't afraid of ruffling feathers or exposing NDAed people with their articles with them talking very confidently from poor forums posts and random tweets.
What changed with them being suddenly silent about next gen speculation ? Well, we got much better leaks from better sources (real journalists)...but the power narrative suddenly changed since E3 and they went totally silent.
They were very vocal indeed when anyone was expecting PS4 at $400 and 8 tflops against a 'monster' 12 tflops Scarlett. They weren't afraid of ruffling feathers or exposing NDAed people with their articles with them talking very confidently from poor forums posts and random tweets.
What changed with them being suddenly silent about next gen speculation ? Well, we got much better leaks from better sources (real journalists)...but the power narrative suddenly changed since E3 and they went totally silent.
Unless the next xbox is called the Surface Box!!! And will be getting newer SKUs every 18-24 months.I think that any Scarlett reveal would mention Xbox in its invitation
I agree. Thats where my predictions lie too. Only addition I would make though s that I believe there will be at least 4GB of LPDDR3/4 or DDR4 RAM in their too reserved for the OS. So the whole system ends up with 20GB of total RAM.I don't see 24GB Ram tbh. Yes I'm arm chairing but why do we need that much memory when a 2080 Ti has 11GB and is vastly more powerful? We also have PCIE 4 SSDs now and compression tech has gotten significantly better and the Ryzen 3 supports it.
I'm still set on my specs from a year ago:
499.99 USD
Ryzen 3700 (8 core no HT) 3.2Ghz no boost clocks
5700XT + (custom tweaks) 1.8Ghz no boost or smart overclocking.
16GB GDDR6
1TB PCIE 4 NVME SSD (user upgradable, 5+GB reads/writes)
Dual Shock 4 (improved battery/build quality)
Same GUI/OS as PS4 (iOS model)
WiFi 6, BT 5.0, HDMI 2.1 (VRR, HDR, 8k support)
PSVR2 built in connections
It's simple, cost effective and powerful with a huge focus on I/O. Provides easy backwards compatibility to PS4 and allows easy Pro version in the future.
They clearly have an exclusive with one or both of the console manufacturers. They must think the clicks that will generate would far surpass the clicks on some random article about a rumor.They were very vocal indeed when anyone was expecting PS4 at $400 and 8 tflops against a 'monster' 12 tflops Scarlett. They weren't afraid of ruffling feathers or exposing NDAed people with their articles with them talking very confidently from poor forums posts and random tweets.
What changed with them being suddenly silent about next gen speculation ? Well, we got much better leaks from better sources (real journalists)...but the power narrative suddenly changed since E3 and they went totally silent.
That seems pretty good, ye? Compared to vanilla PS4I don't see 24GB Ram tbh. Yes I'm arm chairing but why do we need that much memory when a 2080 Ti has 11GB and is vastly more powerful? We also have PCIE 4 SSDs now and compression tech has gotten significantly better and the Ryzen 3 supports it.
I'm still set on my specs from a year ago:
499.99 USD
Ryzen 3700 (8 core no HT) 3.2Ghz no boost clocks
5700XT + (custom tweaks) 1.8Ghz no boost or smart overclocking.
16GB GDDR6
1TB PCIE 4 NVME SSD (user upgradable, 5+GB reads/writes)
Dual Shock 4 (improved battery/build quality)
Same GUI/OS as PS4 (iOS model)
WiFi 6, BT 5.0, HDMI 2.1 (VRR, HDR, 8k support)
PSVR2 built in connections
It's simple, cost effective and powerful with a huge focus on I/O. Provides easy backwards compatibility to PS4 and allows easy Pro version in the future.
Unless the next xbox is called the Surface Box!!! And will be getting newer SKUs every 18-24 months.
I agree. Thats where my predictions lie too. Only addition I would make though s that I believe there will be at least 4GB of LPDDR3/4 or DDR4 RAM in their too reserved for the OS. So the whole system ends up with 20GB of total RAM.
I don't see how they ship with 16GB of total RAM and still take out like 4GB for the OS leaving 12GB total to be shared between the CPU and GPU. That will be flat out stupid and short sighted on their part as that results in only ~2x boost in usable game RAM compared to last gen (5GB to 12GB) and yet we are looking at consoles aiming to push 4x the rez and a slew of next gen assets.
16GB dedicated to game RAM at least gives us 3x+ the RAM compared to this gen.
Yikes, 1/10 of retail pricing? Those corporations be robbing us blind!Retail includes in the price several things that aren't really part of the manufacturing cost, like distributor cuts, retailer cuts, packaging, marketing budget and/or other marketing considerations, like marketing and branding premium, etc.
I've worked with stuff that actually costs less than 1/10 of what it retails for to manufacture, or that the packaging actually ended up costing more than the product (it's way more common than you'd think, especially for "premium" products). Not saying it is the case here, but shows that retail pricing is not very reliable.
Console RAM isn't just for the GPU. It's shared between the CPU and GPU. We need a big enough pool for both. Granted I think if we get 16gb for games that should be fine. Haven't heard any devs complaining about RAM this gen and the SSD will make storing extra data less necessary. I imagine the RAM spec on paper won't be particularly impressive but should be enough based on dev feedback.I don't think they will have it tbh, I think it'll be shared. They will probably have a 1/2GB additional for standby features like they have now.
I dunno I'm probably wrong on that point but I really feel like Cerny will be using the same approach as PS4. I don't see why we need a full 16GB of ram for a 5700XT level card. It doesn't make sense even if we think every game would be native 4K which they won't be.
If it has it great, I'm obviously hoping for it but I'm thinking about it in terms of necessity.
I agree, Cerny will use the same approach as he did with the PS4. But that ties into my point. On the PS4 the "background RAM" was 256MB. On the Pro it was 1GB. It makes perfect sense that that gets bumped up to 3/4GB. And if that is the case then thats enough RAM to handle all of the OS and take only like 1GB "vRAM" from the GDDR6 pool for the OS. Meaning that rather than taking 4GB of expensive (faster than needed) GDDR6 RAM for the OS alone they would be taking only like 1GB. With the rest of the OS sitting on the slower (and cheaper) DDR4 RAM.I don't think they will have it tbh, I think it'll be shared. They will probably have a 1/2GB additional for standby features like they have now.
I dunno I'm probably wrong on that point but I really feel like Cerny will be using the same approach as PS4. I don't see why we need a full 16GB of ram for a 5700XT level card. It doesn't make sense even if we think every game would be native 4K which they won't be.
If it has it great, I'm obviously hoping for it but I'm thinking about it in terms of necessity.
I don't think they will have it tbh, I think it'll be shared. They will probably have a 1/2GB additional for standby features like they have now.
I dunno I'm probably wrong on that point but I really feel like Cerny will be using the same approach as PS4. I don't see why we need a full 16GB of ram for a 5700XT level card. It doesn't make sense even if we think every game would be native 4K which they won't be.
If it has it great, I'm obviously hoping for it but I'm thinking about it in terms of necessity.
Minus that RAM used for system and that games did not use all of that RAM for the GPU - about 3 or 3.5 to the GPU probably per game.PS4 had a 7850-7870 level GPU and came with 8 GB, while these GPUs came with 2 GB on PC.
Minus that RAM used for system and that games did not use all of that RAM for the GPU - about 3 or 3.5 to the GPU probably per game.
So it was not a whole metric higher than PC GPUs at the time!
The opinion of devs matter more to me too. If they are satisfied with what they get, we good. The multiplier over last gen doesn't matter.We are throwing out RAM related numbers here but the crucial question is what is consensus for (average) USABLE RAM expectation from the major developers. They are the ones who will be making the game and so they would know best.
As such, I am surprised that there has been not one leak talking about "expectations" for RAM from anyone notable from the industry. Makes me wonder if they adjusted their requirements subsequent to being informed about the specs of the SSD (if that even matters).
Do you think Sony might refrain from making some crazy new controller to keep the costs down?
The opinion of devs matter more to me too. If they are satisfied with what they get, we good. The multiplier over last gen doesn't matter.
They clearly have an exclusive with one or both of the console manufacturers. They must think the clicks that will generate would far surpass the clicks on some random article about a rumor.
It sucks for us since they are pretty much the only tech focused publication for consoles but at the end of the day it's about business. Richard isn't giving up ad revenue because of some blind loyalty towards Xbox.
P.s its also possible ms personally told him they were going to increase the tflops count. He would look silly of he went on record now and it turned out to be incorrect.
The Oberon leak shows that the current ps5 devkits might not even have the final clock speeds.
I don't see 24GB Ram tbh. Yes I'm arm chairing but why do we need that much memory when a 2080 Ti has 11GB and is vastly more powerful? We also have PCIE 4 SSDs now and compression tech has gotten significantly better and the Ryzen 3 supports it.
I'm still set on my specs from a year ago:
499.99 USD
Ryzen 3700 (8 core no HT) 3.2Ghz no boost clocks
5700XT + (custom tweaks) 1.8Ghz no boost or smart overclocking.
16GB GDDR6
1TB PCIE 4 NVME SSD (user upgradable, 5+GB reads/writes)
Dual Shock 4 (improved battery/build quality)
Same GUI/OS as PS4 (iOS model)
WiFi 6, BT 5.0, HDMI 2.1 (VRR, HDR, 8k support)
PSVR2 built in connections
It's simple, cost effective and powerful with a huge focus on I/O. Provides easy backwards compatibility to PS4 and allows easy Pro version in the future.
Minus that RAM used for system and that games did not use all of that RAM for the GPU - about 3 or 3.5 to the GPU probably per game.
So it was not a whole metric higher than PC GPUs at the time!
Play go asks the developer to mark the blocks needed in order start the game and play for an x amount of time. For a fresh game it's pretty simple and doesn't ask much from the developer other than some QA and in Microsoft's case it's actually done automatically using ML with the FastStart project.Meh, it really doesn't need to be as complex as you make it look like, and in fact not that much different than what Sony already offers today with Play Go on the PS4.
Just don't complain if it takes a while for features to show up because of the new and fresh OS. :PThat sounds pretty much it, although i wouldn't rule out some more memory (4GB DDR4?) for OS purposes.
Also please, let's change the GUI/OS, i really would like something new and fresh.
Just don't complain if it takes a while for features to show up because of the new and fresh OS. :P
You need at least 10tflops RDNA + 3700x CPU class and 20GB memory to render PS4 like graphics in native 4K and stable 60 frame per second!What is the bare minimum specs needed for 60 fps for all games for next 4 or five years
What is the bare minimum specs needed for 60 fps for all games for next 4 or five years
I Guess i dont understand your point. Are you saying something with Nintendo 64 specs could run 60 fps? All games have minimum spec requirementsyou don't need a set of specs for that, you just need the platform holder not certifying your games if they don't hit a solid 60 fps.
The answer is there is no minimum, There will always be some games that target 30fps.What is the bare minimum specs needed for 60 fps for all games for next 4 or five years
A PC. Every game could be 60fps on a base PS4 if the devs prioritized that.What is the bare minimum specs needed for 60 fps for all games for next 4 or five years
Backwards compatibility ensures I'm there day 1. I've stopped playing The Last Guardian because it's performance is frankly unacceptable. Going to wait for PS5 to play it as intended.