Well that pretty much settles that and does give us something to chew on. If Sony has originally started reworking the PS5 back in 2017-2018 for a 2020 release date, then why was AMD testing the chip all the way up until 6 months ago?
Such a chip would be 1 year ahead of the final PS5, so pushing it through development gives them lower powered dev kits but architecturally mostly accurate dev kits for developing games and, more importantly, testing backwards compatibility so that they can say day one that PS5 is backwards compatible with PS4 (and possibly also PS1, PS2 and PS3).
Is this worth the money of pushing through development? Not sure. But maybe they had already sunk enough into the 2019 PS5 that this was a way of at least getting some use out of that investment.
It would also explain why there is no mention whatsoever of RT in the GitHub leak for the PS5 chips. Because 2019 PS5 didn't have it.
2019 PS5 - 36(/40)CUs and aiming $399, same butterfly design as PS4Pro, no RT
2020 PS5 - 52(/60)CUs and aiming $499, clover design, has RT