When Kojima made the Fox Engine, they used their office as model / showcase.
How many insiders said Lockhart was still alive ? It is officially not a thing at the moment. We can extrapolate that it makes sense with the new "non exclusives" policy, but this is still not a thing.
I wish someone would have put a banana next to the box for comparison. Lol.
Let it go.
You're right actually. Even Tom Warren said they weren't completely sure, and that they might change plans yet again (as did Schreier).When Kojima made the Fox Engine, they used their office as model / showcase.
How many insiders said Lockhart was still alive ? It is officially not a thing at the moment. We can extrapolate that it makes sense with the new "non exclusives" policy, but this is still not a thing.
120 people, as said in their new dev diary. ~40 working on hellblade 2, ~20 on bleeding edge, and the other 60 on mara and other projectsHow big is Ninja Theory? There's their current MP title, Hellblade 2 and now another game?!
The problem is the same its always been - If Oberon exists, its really hard to imagine its anything other than the PS5 APU. APU's are too expensive to create to make a throwaway.This. I thought we've already established that [email protected] wouldn't make sense outside of the test environment that they've used during the GitHub leak...
Yields are only half the equation. The amount of cooling that would be needed for that clock speed is the other half.
What's your point ?
How many people have told us both will be over 10TF and really close? I lost count...
Noone is more blind that those who refuse to see though
This. I thought we've already established that [email protected] wouldn't make sense outside of the test environment that they've used during the GitHub leak...
Yields are only half the equation. The amount of cooling that would be needed for that clock speed is the other half.
RAD doing a Frozen game confirmed.
But that power has to come from somewhere so they'd have to beef up the power supply, I have no idea, but I assume they throw in power supplies that don't have crazy overhead allowances?Yes, USB-C to USB-C can do 15W with 5v 3a in the base spec, and then anything up to 100w if they implement USB-PD.
Their tone gets lost in the ellipsis, but I think Oluasc is team in-engine?
I agree with you.
I was thinking it was a video and not the game.
Super impressive :o
It's the Vex simulating our reality...oh crapWell I guess they redid the marble on the stairs then?
Also looks like there's some raytracing noise in the reflections immediately next the steps, it's only really apparent in motion though.
Nothing is impossible. Again, what makes more sense spending tens of millions creating, designing, testing and stepping a chip over years just to throw it completely away 18 months before launch and hope you can start over? Or streamlining the chip as much as possible and focusing on maximizing clocks and cooling?
The only valid reason I have heard that the GitHub data is not PS5's chip is that they have somehow created a chip that wasn't in testing through the first 6 months of 2019 and planned to launch it later this year. That or they are using two of them. Per Albert, there is no way the chip wasn't already far along and in testing early this year.
What is more likely: 1) Sony has created a chip that no one has heard of and was not in testing by AMD at all in 2019 and they are willing to throw away tens of millions of R&Dor 2) the chip is real and Sony is focusing on maximizing the CUs and clocks it can get out of the chip.
Out of the two if you want to launch in 2020, you go with what you have.
Look at the ghost shadow popping up at 0:13 in the reflection on the left side.
It's not real.
Based on what? That'd be a pretty silly design as it's back to front and working against the laws of heat!
OK :)I agree with you.
I was thinking it was a video and not the game.
Super impressive :o
Wonder how close next-gen Battlefront comes to that demo.OK :)
It is impressive, yes. I rewached some of RTX demo and the Star Wars one is really somehting.
The problem is the same its always been - If Oberon exists, its really hard to imagine its anything other than the PS5 APU. APU's are too expensive to create to make a throwaway.
And if Oberon does exists, its either [email protected], or its sub 10tflops.
How big is Ninja Theory? There's their current MP title, Hellblade 2 and now another game?!
Man if these gfx can be done at even less than 4k... that would be super OK for me
I do agree something is off.What's really strange is that MS was supposedly "behind" but here they are, with an XSX in a fucking box. No Arden went right through from start to finish - no stepping has been detected.... Meanwhile Sony has been at it for years Oberon at an E stepping - MS 1st try and already at final design (no doubt still tweaking under the hood) ? Something is off, IMO.
What's really strange is that MS was supposedly "behind" but here they are, with an XSX in a fucking box. No Arden went right through from start to finish - no stepping has been detected.... Meanwhile Sony has been at it for years Oberon at an E stepping - MS 1st try and already at final design (no doubt still tweaking under the hood) ? Something is off, IMO.
If you've been reading these threads, then I have to seriously question your reading comprehension, man. Matt has on several occasions said the differences wouldn't be significant (which is good, it's the best damn outcome). As pushback on a comment some user made, Matt said he wouldn't consider a 15 % or less to be significant.I mention Klee as it's who the only main insider on here seems to post .
matt has never mentioned the difference between the two consoles and has clarified this multiple times just that both will be very good.
jason again another one people have said he has stated somewhere about their relative power difference but no one has shown receipts for this.
they all can't be correct and it annoys me as an outsider who's been reading these threads for what feels like years now people's quote being twisted into facts (ala Matt and Jason)
I think both consoles will be pretty similiar with differences on vrs, RT etc being the main differences but can we stop quoting facts that are not facts about insiders
Told y'all both Sony and MS were aiming to beat Stadia's number. Anyway, I'm no engineer, but my understanding from talking to people who are is that the CPU speed and the streaming capabilities of the high-end SSDs on both PS5 and XB2 will make wayyy more of a difference than teraflops, which seem more like console war bait than an actual measure of what video games will look like on these things. Games already look ridiculous enough; my hope (one that I imagine is shared with most reasonable gamers) is that the next generation of consoles is more focused on accessibility, 60+fps, and function rather than graphical fidelity.
Which part? Assuming Arden, well... Arden wasn't ready for testing last June, that much is clear from Github. We also know that Arden came almost 2 years after Ariel. So from June to the Game Awards reveal, and then shortly thereafter Phil tells us he has one at home. That doesn't leave a lot of time for test & revision.
wut...Then whats going on with the pixel crawl on that panel right here?
And the ghost in the reflection?
I think ya'll are underestimating the power of photogrammetry, ray tracing, and DEM FLOPZZZ
Which part? Assuming Arden, well... Arden wasn't ready for testing last June, that much is clear from Github. We also know that Arden came almost 2 years after Ariel. So from June to the reveal, and then Phil tells us he has one at home. That doesn't leave a lot of time for test & revision.
Link?
I am not refusing anything. Ever since the github/XSX specs were given out most of this thread has been trying to figure out how the PS5 can have more power while the Xbox is 12 TF. Everything from GCN to "secret GPU's" to believing banned sources just because they said like 2 years ago PS5 has the edge.
Although, what Osiris described certainly appears to be The Order sequel, but the post itself didn't mention anything about platforms. These sites are twisting Osiris post to get clicks, nothing more.
Osiris may well be right but that article said it was heading to Xbox as well and that was what really stood out for me and proved that part is atleast fake unless something major is about to happen and Sony going third party.
If this is the chip, then where is the raytracing part?Nothing is impossible. Again, what makes more sense spending tens of millions creating, designing, testing and stepping a chip over years just to throw it completely away 18 months before launch and hope you can start over? Or streamlining the chip as much as possible and focusing on maximizing clocks and cooling?
The only valid reason I have heard that the GitHub data is not PS5's chip is that they have somehow created a chip that wasn't in testing through the first 6 months of 2019 and planned to launch it later this year. That or they are using two of them. Per Albert, there is no way the chip wasn't already far along and in testing early this year.
What is more likely: 1) Sony has created a chip that no one has heard of and was not in testing by AMD at all in 2019 and they are willing to throw away tens of millions of R&Dor 2) the chip is real and Sony is focusing on maximizing the CUs and clocks it can get out of the chip.
Out of the two if you want to launch in 2020, you go with what you have.
Thats what I am saying - it DID have a later birth date, hence why they were behind. Ariel was on the scene much earlier. We also have never found any evidence of stepping. So they started much later, and seemingly finished first and with seemingly significant less effort. We don't know the whole story.Maybe the XSX being behind was blatantly false? There was really no evidence to support that and they have been on the forefront of console news.
I am not refusing anything. Ever since the github/XSX specs were given out most of this thread has been trying to figure out how the PS5 can have more power while the Xbox is 12 TF. Everything from GCN to "secret GPU's" to believing banned sources just because they said like 2 years ago PS5 has the edge.
I agree, the order still looks ps5 level in some areas imo.Yep, the baked lighting allows that. But we have big loading times between time of day because of this baked lighting.
Personally, I want day/night cycle and weather PLUS NY under snow (and not just snow flakes, something like the Division).
Like Ryse, The Order is still a looker in 2020. A very linear and tight settings game can allow them to make a really stunning game.
Standard USB-A <-> micro-USB is limited to 15W of power supply when no data is being sent over the cable (half that otherwise). USB-A <-> micro-USB with Power Delivery extension can support up to 100W but this is a very obscure thing to find in actual real world devices as most micro-USB cables out there aren't capable of handling that current. Which means that MS will have to supply the cable for proper charging and warn buyers that other cables likely won't work or will take a lot more time to charge the controller. With how things are right now, PD specs are being almost exclusively implemented over USB-C <-> USB-C connections since most modern USB-C cables are made with PD in mind so there's considerably less hidden compatibility issues.