I'm confused about all the guesses that the Series S would be as cheap as $299 US. Isn't the XB1X still like $300 or 350+, and isn't the Series S more powerful? I'm sure I have some misinformation bc that doesn't add up.
This is obvious. Digital spend isn't just games, it's DLC, avatars, costumes, digital currency for madden, digital only indies etc etc.
But an all digital unit does not increase the rate at which that gets sold since physical units are currently moving 100% of that content anyway.
A digital only unit only increases the percentage of revenue from content that otherwise would be sold at retail. That's not any of the above.
It's on 7nm, while the XB1X is on 16nm. So a smaller process meaning a much smaller SoC, lower power, smaller PSU and fan, no vapor chamber, less memory, similar GPU power, more powerful CPU, and an SSD which some of us are assuming will be only 500GB which today is near the price of a 1TB HDD. Also no UHD bluray.I'm confused about all the guesses that the Series S would be as cheap as $299 US. Isn't the XB1X still like $300 or 350+, and isn't the Series S more powerful? I'm sure I have some misinformation bc that doesn't add up.
Most of these predictions are relative to ones where people are predicting $499 for XSX/PS5. Based on what we know about the XSS from the Verge and other sources and doing some guess work (it will likely be all digital, it could potentially have a smaller internal SSD) you can get to $299 pretty comfortably if the MSRP for the premium consoles is $499.
If the premium consoles end up $549 or $599 then some of the higher estimates for XSS make more sense.
Where are people getting this idea that the PS5 would be a hundred dollars more expensive than the SX?XSS $249, replace the X1X for $24.99/mo for 24 months position in All Access.
XSX $499, additional $10/mo compared to XSS option
PS5DE $499, next gen starting price
PS5 $599, the premium option
We can make the argument that a digital edition with a large discount from the standard PS5 is not as profitable.
But there are other upsides to a low priced Digital Edition that can factor into the pricing of these consoles:
-Lower entry point for price sensitive consumers which means a faster transition from PS4->PS5 or the ability to attract new customers.
-Average price per piece of software sold likely higher
-Further shrinking of the secondhand market which directs more royalties toward Sony.
Where are people getting this idea that the PS5 would be a hundred dollars more expensive than the SX?
You could basically say the same thing about XSX.Because it can be. They have the DE for the next gen starting price and people are willing to pay more on PlayStation and its premium options.
Fairytale land.Where are people getting this idea that the PS5 would be a hundred dollars more expensive than the SX?
Series S - $349
PS5 Digital - $549
Series X and PS5 - $599 US dollar$.
Ain't neither of those big boys coming in cheap.
I'm not sure you can get to $299 easily with a $499 unit.
The difference between the XSS and XsX is less ram (though the XSS ditches the slower, cheaper ram) the drive, and a weaker GPU. Everything else is identical.
I don't see $200 in savings coming from those things at all.
On top of that, since no disc based software can be sold for a DE retail will need a higher margin to convince retail to sell it. I can't say what that number is, but it's not typically part of the price of a launch console and will raise the price.
The only way 299 happens for the XSS if the XsX is 500 is by MS taking a huge hit on it, and that doesn't make financial sense at all.
A lot of the speculation that the XSS would come in at 299 or 249 (I've seen this too) leans heavily on the theory that MS would be taking in huge amounts of digital revenue that they otherwise would not to make up for it... But as discussed that assumption isn't correct.
An all digital unit would shift more revenue to the store, but only another 75 bucks over the life of the unit at most. Taking a 200 dollar upfront hit is a hole they would never recover. The math doesn't work.
I think the point is just having digital, whether it could be all-digital or regular all drives more revenue to Playstation one way or another. Another incentive for all-digital is Sony had to deal with disc drive warranty which is a pain in the ass. But I don't think we really disagree on the larger points.
The "known" differences between XSX and XSS are:
Those alone are at least $100-125, without taking into account any higher expected earnings from digital. We know from the Hot Chips discussion that SoC size is a major cost factor this gen. Also your point about XSS ditching the slower cheaper ram is speculation, it could still have split speeds.
- 6 GB Less RAM
- <40% of the CUs (20 vs 52) at a slower clock ~ Much smaller SoC + Potentially Improved Yields
- No Disk Drive
- Less powerful PSU
The other potential differences (all rumors) are:
So lets say those are another ~$50 in savings. If you allow only a $25 discount for the Digital premium (which is by your own estimation still profitable for them in the end) you're already at $200 difference.
- Smaller SSD (lets say 500 GB instead of 1 TB)
- Cheaper Cooling
- Smaller Form Factor (reduced materials, shipping, packaging, storage cost)
Forgive me, I'm a bit of a technical layman in this area. Is what you're saying basically that the cost of production is going to be lower for the series s even though it's going to be more powerful than the one X?It's on 7nm, while the XB1X is on 16nm. So a smaller process meaning a much smaller SoC, lower power, smaller PSU and fan, no vapor chamber, less memory, similar GPU power, more powerful CPU, and an SSD which some of us are assuming will be only 500GB which today is near the price of a 1TB HDD. Also no UHD bluray.
XB1X didn't sell much, about 2.5 years after launch they already stopped production, meaning the many hundreds of millions needed to make the custom SoC and the mass production NRE are absorbed on only a few million consoles.
I feel Microsoft has deliberately trimmed the fat and gone basic to hit a good price point like that while Sony hasn't as much and needed a discless SKU to get to under 500 or within shot of Microsoft without bleeding too much. Could be wrong and trimming the fat etc. only means they hit what Sony does.
I think more likely they have the digital version to get closer to the Series S.
PS5 599
XSX 599 with 3+ months of gamepass
PS5 DE 499
XSS 399 with 3+ months of gamepass
Possible but it might be so out of grasp.
I don't think Sony has any problems, they are selling out initially which is why I don't think the price is that big a deal for them but perhaps they think it does.
I'll throw my vote behind this, including the no-controller Lockhart option.I guess I have to put some predictions in writing:
XSS $349 ($299 w/o controller option, I think they will want to say next gen starts @ $299 even if there are a ton of caveats)
XSX $549 (MS will be eating more BOM here than PS5, but they will have to match)
PS5 $549 (will not eat as much cost on this model so that they can have a $100 difference in PS5DE)
PS5DE $449
Every unit sold is a digital unit, that's the point. There's not a thing called an all-physical edition, because this ain't 20 years ago.No, the point was that taking a large up front hit of 150 to 200 on an all digital unit expecting the increase in digital sales to make up for it does not work.
It would take roughly 13 *additional* titles per user sold at full MSRP above and beyond what is being bought on physical units via PSN or Live before Sony or MS broke even on a 200 dollar loss, much less made a profit.
It's nonsense. Can't happen.
Digital revenue is important and will be increasingly So- but for Sony at least something like 70% of revenue is already coming via PSN and this is with zero all digital units on the market. It's moving that way even without a discless ps5, so losing billions upfront on a digital unit to push adoption doesn't make sense at all.
There's a point where discounting a digital edition over a physical makes sense, but that point is way, way lower than the 150 to 200 dollar hit I'm seeing tossed around.
All I've got to say on this.
I'll throw my vote behind this, including the no-controller Lockhart option.
In fact, there's a part of me that wonders if they might not sell both consoles without a controller. I could imagine them selling a "Series X Core" sku that didn't come with anything but the box and the power cord. If MS is truly thinking generationless, I think that would make a lot of sense.
Every unit sold is a digital unit, that's the point. There's not a thing called an all-physical edition, because this ain't 20 years ago.
Isn't that what I said that we agree?