With the rumoured cpu's and raytracing hardware for next gen consoles.... I'm expecting the gap between high end pc and consoles to be much less than what it has ever been
Well I doubt the PS5/Scarlett is going to be even able to hit 60fps at 8K. So PC's will still hit 144hz and above for a long time, since their is legitimately not a single chance whatever is going into either console at this point will have the power for anything stable at 8K.
Why we're still targetting higher and higher resolutions for system which can't handle it I will never know but that's the console way.
Well I doubt the PS5/Scarlett is going to be even able to hit 60fps at 8K. So PC's will still hit 144hz and above for a long time, since their is legitimately not a single chance whatever is going into either console at this point will have the power for anything stable at 8K.
Why we're still targetting higher and higher resolutions for system which can't handle it I will never know but that's the console way.
60fps is not going to be the standard, lol. It could have been the standard at any point.With the rumoured cpu's and raytracing hardware for next gen consoles.... I'm expecting the gap between high end pc and consoles to be much less than what it has ever been
60fps is not going to be the standard, lol. It could have been the standard at any point.
They will try to chase the most flashy tech like ray tracing. You will be playing most big budget games chasing this tech at 30fps.
Well nobody was going to aim for 4K till it was basically pushed for by mainstream consumers. Every time a resolution is mentioned people expect to play at that resolution. Regardless of their technical expertise. Most consumers who aren't deeply invested will just return whatever they own if it doesn't do what is on the box.They're not going to aim for 8K...
New consoles have 8K support, but that doesn't mean they're aiming to run games at that ridiculous resolution.
60fps at 4k... Even one x has come close a few times. 8k is not needed imo
The advantage consoles have is that 60fps is the target due to the controller
There is never going to be a gap like you claim, though. They will always be chasing visual tech that the hardware they use cannot run at higher frames.
Look, every new console generation is someone's first. Give OP a break, they don't know.
Because people on this board never learnWhat makes you think developers won't still chose graphics over framerate? Especially later on in the generation.
What makes you think developers won't still chose graphics over framerate? Especially later on in the generation.
The last one sure as fuck didn't, nor did the one before that.
The smallest gap in performance between PC & Console space will be seen during the new platforms launch. That's about as close as the two ever get.
Well nobody was going to aim for 4K till it was basically pushed for by mainstream consumers. Every time a resolution is mentioned people expect to play at that resolution. Regardless of their technical expertise. Most consumers who aren't deeply invested will just return whatever they own if it doesn't do what is on the box.
Yeah but coming close at 4K now is going to be basically be never hitting it at 8K.
We'll never have another gen where a console is on par with mid/high end PC's. Only happened once and it was the original Xbox.I'm expecting the gap between high end pc and consoles to be much less than what it has ever been
The current trend is giving us "high framerate" modes for the "Pro" consoles, and Phil Spencer said (something like) with the new XBox framerate will be a bigger focus.60fps target? Really? If they must chose between 30fps + glorious visuals or 60fps + medium settings... Guess what would they do.