1-2 switch will for sure keep that crown this whole gen
Tales of Vesperia is often considered one of the best Tales games so there's that.In the post of yours that I quoted you said those are "simply better games" than NSMBU. You don't expand on that at all, even in your other posts in this thread.
Sure thousand of crap levels are better than 162 masterfully designed
Why would you spend another 60 USD for the exact same game? Play it on your Wii U.
If you think NSMBU is so so then skip. For me it's a masterpiece and the reviews don't do it justice.
I personally enjoy NSMBU but there's some rather baffling design decisions in this port. I don't understand why Toadette and Nabbit are mandatory multiplayer characters if you're playing with four people and why you can't toggle their handicaps off. Why can't all players play by the same rules?
You think every NSMBU level is "masterfully designed"? Lmfao.
That might be the case for Tropical Freeze but definitely not this shit.
I'm gonna get NSMBUDX and I'm excited to play it for the first time so I'm not saying these are necessarily better, but here's all the great 2D platformers on the Switch:When does this drop?
Could you recommend some other platformers on switch that are better?
another example of a stupidly priced port of an old game from nintendo. easy pass until it gets a discount. but given how rare that seems to be with nintendo titles, i guess i'll just not be playing it at all.
Where do you think it stands in relation to other recent 2D platformers like Rayman Origins/Legends, Celeste, Donkey Kong TF, and Shovel Knight?
Tropical Freeze has more variety with its level design in a single world than NSMBU has in its entire game. Having more stages doesn't make it have more value.At the same time if you look at the actual content, there's more value here than in other excellent platformers like Tropical Freeze due to the amount of stages and the variety.
Does it include the DLC? Then yes, unless portability matters more to you.I have an unopened Wii U version, should I just play that instead?
Tropical Freeze has more variety with its level design in a single world than NSMBU has in its entire game. Having more stages doesn't make it have more value.
I liked it almost equally to TF, at moments I enjoyed the levels more. Haven't played the rest. I don't think Celeste and Shovel Knight are similar games and can be compared.Where do you think it stands in relation to other recent 2D platformers like Rayman Origins/Legends, Celeste, Donkey Kong TF, and Shovel Knight?
Unless I'm really misreading things in terms of features, challenges are still in the game, just minus whatever required the GamePad.By all accounts this is an objectively worse version
+ 1080p
+/- toadette replaces blue toad
- inability to do 4 player without someone having a handicap
- removal of gamepad content and challenges
NSMBU if you only plan to play single player is still the masterpiece it always was. The multiplayer which imo was the games biggest draw has been made objectively worse outside of a scenario where you have two inexperienced players who both need assist characters.
well....that's also dumb.The mid air spin move and special moves no longer having its own dedicated button is fucking stupid.
Nah as a whole, Mario gives you more, the problem of NSMBU is that in 140 stages it's inevitable that certain elements are going to appear more than once.
Where do you think it stands in relation to other recent 2D platformers like Rayman Origins/Legends, Celeste, Donkey Kong TF, and Shovel Knight?
When does this drop?
Could you recommend some other platformers on switch that are better?
Unless I'm really misreading things in terms of features, challenges are still in the game, just minus whatever required the GamePad.
The multiplayer stuff is truly baffling, so that is worth dinging over the original.
I see your point, but NSLU didn't add anything Luigi-specific to the challenges despite his significant physics changes, and I don't think it was ever realistic that they were going to do something like that for Peachette. I think anything truly brand-new for 2D Mario is going to be saved for either a new straightforward 2D game or, knock on wood, a new Mario Maker entry.My point is those gamepad challenges were removed and as far as I can tell weren't replaced by any new challenges that make use of peachette's abilities. You probably could have done some crazy challenge levels with a character as op as peachette.
These games are all rather different, so any ranking is going to be highly subjective. I loved Celeste for its and Rayman Origins, like Tropical Freeze a lot but dislike how weightedly DK generally controls and how long many levels are, find Shovel Knight too simplified to fully enjoy, and think Rayman Legends is largely a misfire in aesthetics and design compared to its predecessor.Where do you think it stands in relation to other recent 2D platformers like Rayman Origins/Legends, Celeste, Donkey Kong TF, and Shovel Knight?
I enjoyed it on the Wii U but agree that it's one the weaker Mario games. However I will buy it one it's on sale for like 20€ or something.
Ha, I'm pretty sure it was this along with no compatibility in Nintendo Land that convinced me not to bother with the Wii U pro controller. I was so relieved that support was better overall for the Switch pro, even if still not perfect (Snipperclips not having it for months, Pokémon Let's Go...)
Also bizarre with NSMBWii and U was the inability to play as anyone other than Mario in single player, thankfully something they've rectified here.
I see your point, but NSLU didn't add anything Luigi-specific to the challenges despite his significant physics changes, and I don't think it was ever realistic that they were going to do something like that for Peachette. I think anything truly brand-new for 2D Mario is going to be saved for either a new straightforward 2D game or, knock on wood, a new Mario Maker entry.