i think we have to wait for reviews to get an idea for how long it is. my guess would be not a super long game for a basic playthrough (~10 hours at most) but there might be a lot of side stuff that extends the length.Anything about the amount of content in the full game? Cause even though i really want this, if it's as short as snap 64 it's gonna be hard to sell
I'm pretty sure they've already shown more pokemon than in the original so I don't see why it wouldn't be longerAnything about the amount of content in the full game? Cause even though i really want this, if it's as short as snap 64 it's gonna be hard to sell
Definitely seems way denser. In original you were basically only choosing between two pokemon to take a picture of at most.Am I misremembering the OG Snap or does this have a higher density of mons on the path? Seems like a good way to encourage replays, just was surprised.
Those animations though. Deffo gonna have to get this at some point. ;-;
Definitely seems way denser. In original you were basically only choosing between two pokemon to take a picture of at most.
For me the appeal has always been discovering secrets. The pokemon and the environment do different things depending on how you interact with them and discovering new pokemon you didn't know were there or even just getting them to do a new action is fun. In the original there were upgrades as well that gave you new ways to interact with the pokemon which gave you reason to replay levels with your new tools and discover new things.I know I liked the original, but even as an adult I still don't get the full purpose of the game.
What is the feeling of rewards here? Upgrades etc?
anyone else find the picture taking sound feels less satisfying then original snap? everything else about it looks great but it's a little disappointing that the main action for the game feels worse. Just needs a juicier noise for when you nail a picture.
For me the appeal has always been discovering secrets. The pokemon and the environment do different things depending on how you interact with them and discovering new pokemon you didn't know were there or even just getting them to do a new action is fun. In the original there were upgrades as well that gave you new ways to interact with the pokemon which gave you reason to replay levels with your new tools and discover new things.
Not really its on rails so you can aim for higher fidelity from the start of development.Crazy how this is the best looking Pokemon game they showed today.
SwSh might as well have been on rails considering outside of the Wild Area everything was linear with fixed camera anglesNot really its on rails so you can aim for higher fidelity from the start of development.