You can't speed up the combat and make the animations more dynamic...look at PBR. Its animations were nice and dynamic but they took a day to complete each animation (note: hyperbole was used)Maybe I'm not being fair about the designs, but they felt boring while I was playing.
I don't know -- maybe anything that's not just walk to town -> fight trainers and catch pokémon along the way > fight gym leader after making it through gimmick puzzle that has you fight more trainers. Some sort of side quest system? Some form of exploration/discovery related to pokemon? The wild area just felt boring, as well. It's just more pokemon and trainers..but in a boring, empty open space.
Speed up the combat and make the animations more dynamic and interesting while they're at it. It just feels like after 20 years, Pokemon is still a slog.
It was a fun slog when it was novel two decades ago, just not anymore.
They also changed up the gym thing last generation and people moaned