I regret to inform you that April 16th has already come and gone. As a result it is now impossible for this game to come out.
I regret to inform you that April 16th has already come and gone. As a result it is now impossible for this game to come out.
I hate it when that happensI regret to inform you that April 16th has already come and gone. As a result it is now impossible for this game to come out.
Its crazy that people with 20 series cards are talking about this game not running....
Like damn, got the money to spend on a nice card and have no clue about its capabilities
i bought the 1080 in naive attempts to future proof my pc. literally a month later the 2080 got announced. I'm waiting for the next next release before I get another card. So I guess 3080 XTX Perfect Ultra Silverhair or whatever.Its crazy that people with 20 series cards are talking about this game not running....
Like damn, got the money to spend on a nice card and have no clue about its capabilities
I don't think that comparing a game running on ultra settings on PC to a PS4 game makes a lot of sense but you never know.Is this the game that Sony fans will finally declare is better looking than the Sony exclusives?
Is this the game that Sony fans will finally declare is better looking than the Sony exclusives?
I still think TLoU2 is doing character models better, and certainly will be doing animations better. But Cyberpunk 2077 has to do all of that in an open world, so... swings and roundabouts. But compare skin texture resolutions in these two shots for example, and face geometry, details and TLoU2 still has the lead:Is this the game that Sony fans will finally declare is better looking than the Sony exclusives?
They really give me the Judge Dredd and GiTS vibe. Is this the only city in the game?
I still think TLoU2 is doing character models better, and certainly will be doing animations better. But Cyberpunk 2077 has to do all of that in an open world, so... swings and roundabouts. But compare skin texture resolutions in these two shots for example, and face geometry, details and TLoU2 still has the lead:
Don't get me wrong, I'm super hyped for Cyberpunk and it's my most anticipated game. But it doesn't blow me away visually. Looks very cross gen to me. Certainly not next gen.
Is anyone else excited about the potential for verticality in this game?
I know they have mentioned it,but I wonder how far it will go.....seeing all those tall buildings......so many open world games are so flat,even ones with cities you end up never being able to enter 90% of the buildings.....I hope this can be a watershed moment for that sort of thing.
Thanks! One mega city should be enough.Yep, game takes place in basically mega city called Night City and it surroundings. It's divided into 6 distinct districts with their own population, gangs and culture. Surroundings are called Outskirts, if I remember right, and design has apparently taken a lot inspiration from Max Mad. It's wasteland.
I don't think that comparing a game running on ultra settings on PC to a PS4 game makes a lot of sense but you never know.
I still think TLoU2 is doing character models better, and certainly will be doing animations better. But Cyberpunk 2077 has to do all of that in an open world, so... swings and roundabouts. But compare skin texture resolutions in these two shots for example, and face geometry, details and TLoU2 still has the lead:
Don't get me wrong, I'm super hyped for Cyberpunk and it's my most anticipated game. But it doesn't blow me away visually. Looks very cross gen to me. Certainly not next gen.
Indeed! And like I said, TLoU2 has the benefit of fairly linear level design, certainly when compared to the colossal open world of Cyberpunk. But that's where trying to decide which game is visually superior is an odd thing to do with these games. I have absolutely no doubt that TLoU2 will be the graphically superior game of the two. But I'm also convinced Cyberpunk will be the more technically impressive when it comes to open world streaming and details. And finally, I'm also convinced that real next gen games will look significantly better than both ;)Character models in TLoU2 will indeed be the best looking gameplay character models of any game to date. But that's because my friend told me so with extreme conviction. ;) I'll take his word for it.
But character models is a small subset of the overall graphics presentation. You can't win an award based off of only better character models.
That sounds pretty good then.....I wouldn't expect to be able to go in all buildings of course that would be an insane amount of work for them,just a larger percentage than usual.In interview developer mentions that you wont be able to enter every single building, but ones they have purposefully created content for. Missions, stores, activities like boxing...
Verticality will still be very big part of the game and some of highest points you can reach corpo buildings in center of of they city, massive skyscrapers. There has been some hints and speculation that we could end up going even higher...
Indeed! And like I said, TLoU2 has the benefit of fairly linear level design, certainly when compared to the colossal open world of Cyberpunk. But that's where trying to decide which game is visually superior is an odd thing to do with these games. I have absolutely no doubt that TLoU2 will be the graphically superior game of the two. But I'm also convinced Cyberpunk will be the more technically impressive when it comes to open world streaming and details. And finally, I'm also convinced that real next gen games will look significantly better than both ;)
Wow. Good sense of scale in that one.
Is this the game that Sony fans will finally declare is better looking than the Sony exclusives?
Not to mention that Cyberpunk's story has got way more content and loads more changing variables than TLoU's. In TLoU, you can put all your effort into making sure each scene looks exactly the way it should look because each scene will look exactly the same for each player. In Cyberpunk, many scenes will look vastly different for different players so it's more difficult to make sure all of those different possible scenarios look great. And yeah, there are probably just a whole lot more cutscenes/dialogue scenes in 2077 than there are in TLoU and, obviously, the more content you've got, the more difficult it gets to make sure all of that content looks super polished.I still think TLoU2 is doing character models better, and certainly will be doing animations better. But Cyberpunk 2077 has to do all of that in an open world, so... swings and roundabouts. But compare skin texture resolutions in these two shots for example, and face geometry, details and TLoU2 still has the lead:
Don't get me wrong, I'm super hyped for Cyberpunk and it's my most anticipated game. But it doesn't blow me away visually. Looks very cross gen to me. Certainly not next gen.
I still think TLoU2 is doing character models better, and certainly will be doing animations better. But Cyberpunk 2077 has to do all of that in an open world, so... swings and roundabouts. But compare skin texture resolutions in these two shots for example, and face geometry, details and TLoU2 still has the lead:
Don't get me wrong, I'm super hyped for Cyberpunk and it's my most anticipated game. But it doesn't blow me away visually. Looks very cross gen to me. Certainly not next gen.
ND is estimated to be around 250 people, Cyberpunk team is little over 400. Bigger team, not four times bigger. And still far cry from the likes of Rockstar or Ubi.We should also not forget that CDPR is 4x larger than Naughty Dog. But since they are making very different games, dev workloads and rendering loads are different.
Ask us this in 4 years. Midgen refreshes are not guaranteed, as is patching of old games. Also, jump from 30>60 sometimes requires stronger CPU, which midgen refresh will not have.
Going by history of console refreshes, which is slim, and considering the vast majority of console games are 30fps, the chance is like 1%
I see no huge difference to be honest. Other than the Last of Us being obviously mo-capped.I still think TLoU2 is doing character models better, and certainly will be doing animations better. But Cyberpunk 2077 has to do all of that in an open world, so... swings and roundabouts. But compare skin texture resolutions in these two shots for example, and face geometry, details and TLoU2 still has the lead:
Don't get me wrong, I'm super hyped for Cyberpunk and it's my most anticipated game. But it doesn't blow me away visually. Looks very cross gen to me. Certainly not next gen.
But the lighting!Lol this is what Barrett should've looked like in the FF7 Remake.
They've said time and time again ciri isn't happening. Not even as a cameo. The lead himself has said he hates the idea because the question comes up so often and he isn't making the marvel cinematic universe. I think he even jokingly said hell make sure it never happens out of spite over how often it gets brought up to him haha.
I have written an official petition to CDPR to remove all fast travel features from the game.
Fast travel destroys immersion and is not allowed.
But since I know how weak you fuckers are, I requested the feature be removed from the game altogether so you wont be tempted.
They might have better CPUs this gen though. They couldn't with Jaguar, because they were already pushing that tech to its end point. But with Zen 2, there's even easy head room for a core count increase to 12 or 16. Just depends what's affordable to them at the time.Ask us this in 4 years. Midgen refreshes are not guaranteed, as is patching of old games. Also, jump from 30>60 sometimes requires stronger CPU, which midgen refresh will not have.