I know unions are solution to all problems here, but you have to wonder if many studios would go bankrupt because of it, sure epic would have no problems paying for double for any overtime like unions typically demand, but for many others I have no idea honestly especially for many Japanese developers since their games sell like couple million at most, but games are still high-quality so margins of profit must be pretty thin. Another point is that there isn't really a whole lot of demand for junior artists in west anymore due to outsourcing of art assets, so maybe going to a crunch heavy studio maybe your best chance of getting experience in the industry to move more towards senior art positions. Otherwise you would be just unemployed since I feel demand for junior artists is really low to begin with in west.