uncanny valley in spots and the animations looked stiff at times which clashes with how realistic the (star) players look.
2k usually does this. Gameplay is 60 fps, but their cinematics and non-gameplay scenes run at 30. That said, a lot of the non-60 fps footage here seemed to even struggle to reach 30 fps - so hopefully they iron that out.
That looked crazy though, and brings back memories of how next gen 2k14 looked back then. (Graphically, its weird that they peaked at 2k14, and every version after seemed like a downgrade).
Yessssss, a man can dream!
The crowd is the big difference here.
Other than that, it more or less looks like the current PC games with max settings.
2k14 was considered the best next-gen showcase in 2013surprisingly good looking. Cross gen sports games usually don't look the greatest.
I next-gen Fight Night would legitimately look like real life. I need it.
The better it looks, the more that the animations stick out like a sore thumb
Animations are always going to be the limiter with games. Most teams aren't going to invest as much as naughty dog into itLooks good visually but the animations are terrible.
Are we seeing ray-traced or SSR reflections on the floor there?
Super high fidelilty graphics plus classic dogshit 2k movement, ai, animations and crowd reactions.something looks...off.
idk
maybe it's this?
also, luke hit a step back 3 over curry and the crowd just...sits there? and it didn't look to be running the smoothest. it looks good, but something about it looks off to my eye.
That's not a slight considering the raytracing and what they've done with the crowds.