Not if it's between 60 fps and 75 fps imoIf it's a toss up between higher fps or slightly fancier shadows and reflections, higher fps will always win.
Not if it's between 60 fps and 75 fps imoIf it's a toss up between higher fps or slightly fancier shadows and reflections, higher fps will always win.
What a weird point to make. Of course a more modern game will look better than an old low poly game. Q2 RTX is just a tech demo meant to show what a full RT implementation can do.To me: Doom 2016 looks 100 times better than Quake 2 RTX.
Also I'd rather play Doom 2016 at 4K60, than whatever Quake 2 RTX runs at
What a weird point to make. Of course a more modern game will look better than an old low poly game. Q2 RTX is just a tech demo meant to show what a full RT implementation can do.
However if Quake 2 was fully remade on a modern engine with RT in mind from the start, that would be a different story.
What constitutes "best graphics"?What I am saying is shitty graphics with RTX will always be shitty graphics. I don't care if it's a full RT implementation; I care about the best graphics.
I mean, no one is implying that adding RT to a game automatically makes it the best looking game, are they?What I am saying is shitty graphics with RTX will always be shitty graphics. I don't care if it's a full RT implementation; I care about the best graphic
You are just out there with all of the hot takes today. Any game that implements RT in a proper way will look far better than without. Watch Dogs Legion is proof of this already and it will only get better. Saying Doom 16 looks better than RT Q2 is a ludicrous comparison. Just say you'd rather play Doom 16 at 4K 60 instead of a lower resolution with RT.To me: Doom 2016 looks 100 times better than Quake 2 RTX.
Also I'd rather play Doom 2016 at 4K60, than whatever Quake 2 RTX runs at
Technology plus developers and artists working together in balance.
It would be really easy for developers if it was!I mean, no one is implying that adding RT to a game automatically makes it the best looking game, are they?
Technology plus developers and artists working together in balance.