Replaying The Last Guardian on PS5 recently is what inspired this thread. It's crazy how well the game's set pieces still hold up, especially Trico's first flight after the initial visit to the end game tower, and the bridge collapse scene earlier. The animation of Trico is just otherworldly levels of good, the way things like wood splinters or stone crumbles beneath Trico's talons has almost cg levels of detail going on in certain scenes. The fact that its all real time with somewhat adjustable camera control depending on the scene is another point in its favor. It feels like such a singular accomplishment in gaming it has me bummed there's nothing else quite like it maybe outside some of Uncharted's set pieces. Knowing the hell TLG's development went through is probably an indication we won't be seeing anything similar again anytime soon.
So what are your picks for best set pieces or cutscenes from a purely technical pov?
As an aside between replaying TLG and SOTC remake I'm in sore need of more "large, mythical beasts" type games. Here's hoping Wild comes out at some point.
So what are your picks for best set pieces or cutscenes from a purely technical pov?
As an aside between replaying TLG and SOTC remake I'm in sore need of more "large, mythical beasts" type games. Here's hoping Wild comes out at some point.