There would be no Resident Evil without Alone in the DarkTomb Raider and Resident Evil also set the stage for all action adventure games to come so those are pretty big ones too.
The other one was this:
The first and only time I ever got to play this thing was at Disneyland in the early 90's. It was the most frightening ride there by far. I think it was Afterburner that it was running at Disneyland, but I can't remember for sure.
Of the ones listed in the poll, only Mario 64 really stands out as "revolutionary," in that it was pioneering so much of significance that hadn't been done before.
But on a personal level, by far the most impactful game of the '90s for me was Daytona USA.
I just do not think it's possible to properly convey what it felt like to go to an arcade in 1994 and see a deluxe 8-cabinet setup taking up an entire wall of the room. The most blistering 3D action you could find on consoles at the time was basically Starfox on SNES. This felt like a game from the next century.
Yeah, interesting to see a poll where, having played games throughout the 90s, I could probably justify voting for any of them. Despite SF2 being the kickstart for the 1v1 fighting genre though, I do feel like the 16-bit games were largely perfecting what we already had at 8-bit- it felt like them finally being realised free of restrictions (to a certain degree). That's why the pixel art still looks so beautiful today. From the mid-90s for the next five years or so though, the leap to 3D made it feel like massive jumps one after the other. That's the hook Edge magazine was launched on too, I think, that the industry was changing so fast and looking forward back then was a glimpse into an ever-changing future.God, all of those are great shouts. And there are a hundred more. It felt like technological was progressing at such a crazy rate back then and there was always something on the horizon.
Quake was a revolutionary product that influence design and technology for a decade, sparked the creation of a whole new hardware market, and like all classics remains an enjoyable experience after 25 years of UI, design and QoL enhancements in gaming. My personal take is that Quake is the single most important game ever developed because of how profoundly it shaped the industry for years after its release.
The 90s was a pivotal decade. There are a lot of good choices.Quake is an absolutely amazing choice! Out of all the games people have mentioned I feel bad for leaving Quake out of the main poll options the most.
Not enough is still said about Metal Gear Solid. In terms of tone, cinematography and presentation, Kojima truly didn't fuck around.
yeah, greatest PlayStation game.
Quake is an absolutely amazing choice! Out of all the games people have mentioned I feel bad for leaving Quake out of the main poll options the most.
I agree.
I mean, clearly it's just an iteration of metal gear 2: solid snake which we didn't get over here but I don't care, metal gear solid absolutely opened up my brain to possibilities. It was also hugely influential no matter how you slice it.
Metal Gear Solid. It changed gaming from what it was to something that more typically imitates Hollywood movies.
IMO of gaming was divided between BC and AD, MGS would be the birth of Jesus.
Wolf3D and later Doom, easily. Up until then I was still an Amiga supremacist. I saw Wolf3D at a PC show and immediately set about building a PC. Every FPS since traces back to Wolf and Doom - fast, fluid, great controlling First-Person gaming realized.
super metroid and castlevania SOTN there is a genre named after them.
This can't be a poll, there's waaaaay too many possible choices and the poll will skew things. Something in the poll though that's important that a lot of people miss is that this says, "What's the most revolutionary game for you personally that broadened your mind," or whatever. It's not "what game changed gaming the most," in which I'd agree, Mario 64 was the first best example of the 3D platformer and made the template for a generation of 3D platformers after it. Mario 64 is like GTAIII in that way in that after Mario 64 came out, suddenly the industry was awash of clones or other games trying to do the 3D thing, just like how after GTAIII every game was trying to be GTA with the 'open world' mechanics and mission based structure.
But to the actual question....
I'd like to say Half-Life for me personally, but it's hard to pin that squarely in the 90s. I got Half-Life going into the spring/summer of 1999 for my birthday, and so the decade was basically over by then. Half-Life turned me into a PC gamer squarely, it's what made me build new PCs, I got super into modding and development, into running competitive servers of Counter-Strike and TFC, it's the first game I *really* got into multiplayer online gaming. I had done it a bit on LAN with Doom or Quake, but Half-Life and the mod scene is what turned me into a competitive online gamer.
But for me most of that happened in 1999 and beyond, so it's tough for me to really anwer. Still, HL came out in the 1990s, even if it didn't affect me as much until 1999 and beyond, it's still a "90s game," so that's my answer.
But... excluding Half-Life... I want to think about it. Doom was big for me, it was my first first person shooter. Mortal Kombat as my first fighting game.
For me, though, it's one that isn't on the list -- Madden '96. I had been into sports games as far back as the NES with "Golf" (now probably known as "MArio Golf," but it was just "Golf" then), Baseball, Double Dribble, etc. On Genesis, I was into Jordan v. Bird, Celtics v. Lakers and the NBA Playoffs, the Joe MOntana series / Sega NFL series, and more. I was really into NBA Live '95 and '96, but Madden '96 was the first sports game that I really got into sports simulation... Like, the idea building a team, running plays, scheming, not just finding money plays and trying to glitch the CPU or my friends with money players/teams/plays. What's funny for me is I got Madden 96 for Christmas from my parents, after I had asked for NFL '96 Starring Deion Sanders, the Sega sports football game, and I thought MAdden was *so hard* and *so boring* when I first played it, it was frustrating for me, the money plays that all worked in NFL '95 didn't work in Madden (NFL 95/96 was a horrible game, but I didn't know this at the time). My parents asked the guy at the counter what the best football game was, and he said Madden (he was right), but I hated Madden at first ..... until it clicked with me, and then I just realized how much better it was.
If there's one series I've sunk more time into than any it's Madden and NCAA Football. Even still, 25 years later, while I am super frustrated with the direction of Madden and sports games today, Madden '96 was the game that got me serious about sim sports games. I ran sports gaming websites, got tickets to E3 because of my sports game coverage, flew to EA events back in the day. So, yeah, I'm going Madden '96 in the poll, a game that will get 0 votes from anybody else, but probably the most important game for me.
One of the most important game was Robocop 3 for the Amiga/ST by Digital Image Design
It laid the groundwork for 3D fighters,3D first person shooters, free roaming 3D worlds and so on
The 3D engine was also very impressive for 1991