Emperor! in The Elder Scrolls Online.
You have to become Emperor of Tamriel. There is only one Emperor at the time, and becoming one involves a long MP grind.
Fuck that Trophy... and all MP along with it.
Stranglehold has one for playing getting 100 kills in multiplayer matches as John Woo. So in every multiplayer match everybody used that character exclusively.
Actually, maybe that made the game better.
In a case of a dev realize their achievement choices suck, the actual requirements were changed a bit (although not the actual achievement text). The Emperor title can be held by a whole guild now, so it's just a matter of being in a guild that will be earning the title when the monthly tally comes around. Depending on your platform, this can either be easier or way easier. I play on PSN and there are only four guilds actually registered in the game, only one does PVP. So, they ask for a flat fee of gold, you follow them in to PVP on the final week before a tally, you get your trophy, they kick you from guild with a 'thank you for your business' and it starts over.
That's... actually nice. What's the name of the guild? I'm now tempted to play ESO knowing I could get the Trophy!
Reminds me of a trophy for the first Trails of Cold Steel game. I think you just needed to play for more than X amount of hours. At least it had a funny name - "Trails in the Couch".Forgot the name of achievement, but Thief 2014 had one that you had to finish the game in over 15 hours. Thought that was lame
Check out Quake 4 on the Xbox 360. The achievements were designed by someone who had absolutely no fucking idea.
I know about this trophies and they take forever. But I wonder, can people hack PS4 trophy list? Or did the guy do all versions legit?
Apart from honestly trying to get it, pretty sure I remember reading the "easiest" way to earn this one was to solo run Crota's End when swords came out with TTK.Destiny's Flawless Raider trophy, it requires you to complete a raid without anyone in your party dying, this became dramatically easier after the expansions came out however it still requires 5 other high level players who want to do the trophy, which ended up taking me a year or so to do because its just so hard to find people who care about trophies and have the required gear and knowledge of the raids.
Yeah, this is absurd. I play the game regularly and I don't even have 5,000,000 Zeni. I can't imagine the playtime needed for 20. Love the game but they can keep that and the ranked one. Ugh.20,000,000 Zeni in dragon ball fighterz.
WTF were they thinking..
Resistance 2 had a get 10,000 kills in ranked online play trophy. Fuck that, that trophy made me hate the game.
These ones are nice to have cause you get an estimate of how many people played the game through the end.
That is some next level dedication. Damn.If you buy the PS4 remaster in US, UK and Japan and do the PS3 version too, you have to do the battle trophies 4 TIMES!!!
There's someone out there who has done it. Seriously.
Kingdom Hearts Re:Chain of Memories. Who in their right mind thought it would be at all fun to get the platinum? Especially the PS3 version. The longest, most boring grind.
In ESO, it's being number one on the server in a specific PvP mode, and while it's difficult, it is remarkably doable, since the leaderboards reset every month or so, and there's tons of servers. A really committed player will eventually be able to get that achievement. I know this, because I have three very good friends who really enjoy ESO, and have pulled it off at least twice each.In the early days, a few games (GRAW comes to mind) has achievements for being number 1 on the global leaderboard. I think Elder Scrolls Online has something similar.
There are ways to go about speaking to other people without being a jerk.That's not true at all, the game is just 12 hours long with all the cut scenes, without the skippable cut scenes and if you know where to go it's just 3-4 hours long
It was a decent challenge, actually. You're just not up to the task
Anyway, nothing I've encountered so far that I couldn't get.. so nothing come to my mind at the moment, but my choice would normally go to any insanely grindy trophy
Yeah, most of the Save the World ones are fucking ridiculous.Fortnite : Save the world is pretty ridiculous.
Build 500 000 structures
1000 Play With Others
Fully Reveal 1500 Maps
Save 10 000 citizens
I can't see myself getting them. I'm not even 1/3 done and I have more than 500 hours in the game.
It's not the worst offender in the world (I've grinded out far more obnoxious trophies for the Platinum before), but Beat Saber's "get 100 million points" and "play 24 hours" were probably designed with the expectation that you wouldn't full combo fifteen out of the game's eighteen songs on expert and SS-rank a song on expert before hitting that mark.
I earned every single trophy in the game besides the 24 hour and 100 mil point trophies at about the halfway mark for either of them. I don't dislike the game, thankfully, but before Expert+ came out, it was a boring grind to get to 100 million points, since most songs in the game only awarded 250-350k points per S-rank completion. And once you can do Expert FCs and SS-rank songs consistently, the game is way too easy and way too boring.
In ESO, it's being number one on the server in a specific PvP mode, and while it's difficult, it is remarkably doable, since the leaderboards reset every month or so, and there's tons of servers. A really committed player will eventually be able to get that achievement. I know this, because I have three very good friends who really enjoy ESO, and have pulled it off at least twice each.
There are ways to go about speaking to other people without being a jerk.
Mein Leben is a really, really stupid achievement, considering that for as much as I like Wolfenstein 2, its higher difficulty settings are just plain not fun at all, and even on lower difficulties, the game is still fairly hard. One of the most common complaints I hear about Wolfenstein 2, in fact, is that its difficulties are balanced extremely poorly, and the game wants you to play it in a way that enemy damage and player mobility just don't facilitate.
It's like the developers played the game with a mouse and keyboard, and never considered how it'd feel to play on a gamepad before finalizing which difficulty settings were which. And that's pretending they didn't balance things out badly. Which they did. A lot.
Worse yet, Wolfenstein TNO had a difficulty similar to Mein Leben, called "Iron Man", and while it was still extremely tough, that game's difficulty scaling actually made sense. On top of that, there was no achievement for completing the game on Iron Man, making it an optional challenge for particularly dedicated players, kind of like CoD: Infinite Warfare's Specialist and #YOLO difficulties.
I'm pretty sure they story behind this was that the game actually had well thought out achievements, but at the last second they caused some issue with the game and they need to scrap all of them and put in a bunch that they could test as fast as possible to know they wouldn't break the game.Probably that Avatar: The Last Airbender game on X360 that only had 5 achievements all obtainable within a few minutes of starting the game. Obviously they're not difficult to obtain, but they're definitely the most poorly thought out achievements I've ever seen in a game.
The Amateur Radio Operator ( Listen to most of the codec conversations ) achievement in Metal Gear Rising is a terrible fit for an action game that fast paced
Stop every five steps or every five seconds into a fight and listen to some conversations longer than the actual fight