There's still things i really miss about this game and things i really don't,
After a lot of MK11 I really do miss certain characters not feeling gutted by the variation system, Rain and Sindel come to mind in particular, but the game is such an interesting playground where weird glitches and BS just permeate the game because patches were not particularly sweeping like they are now. Cyrax is like the poster child for a character that could just not exist in a 2021 game at the design level.
I miss Tag Kombat so much, MK11U not getting it on next gen feels like a missed opportunity. Test Your Luck was also a really novel concept and its absence in 11 is disappointing given how many goofy ass casual matches I had in 9 and X with it.
The challenge tower and the distractions that came with it were really fun and cranked up in challenge by the end, but the flesh pits Mileena outfit was not worth the blood sweat and tears and I would've wholly preferred the Vita version's final rewards. Living Towers did not really end up being a suitable replacement
The Krypt is kind of boring in 9, Deception and Deadly Alliance have way more fun reward variance and the later entries started leaning into really making it an actual gameplay mode in itself.
The story still bugs me to this day, so much of it by the time it gets to MK3 gets too far off the rails for my liking and soured my appreciation for the stronger opening act.
Smoke should keep his 9 look in whatever game he returns in though.