• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
Status
Not open for further replies.

RM8

Member
Oct 28, 2017
7,898
JP
Who said that ?

Pretty sure I said they should listen to feedback and adjust that mode and the grind.

I just said it's a fighting game so yes the point is fighting, so presentation, visuals, roster, gameplay, and netcode is going to be what matters the most.



Sure, but take out that mode and content entirely.
What's left is still worth the price they're asking for and is still one of the most generous fighters, because fighting games are really hard to make.

I do understand your frustration with the marketing, I think everybody felt that burn with the custom variations not being allowed in competitive modes (what a joke).

But after feedback they said they'll consider allowing them.
So likewise hopefully after feedback they improve the towers and grind.

That doesn't mean the core of the game, which is what should matter in a fighting game, regardless of what the other coward says above, should be understated just to shit on grindy single player. And that doesn't mean some people don't get these games to play alone. But they're still getting this for its quality that are tied to the fighting aspect.

As it is, it's still in a better position than MKX that came with a broken netcode, shorter story, two costumes per characters and no recolors, and a super grindy krypt that encouraged you to just pay to unlock it all.

Permanently trashing this game for a thing they can (and probably will) fix within a week after feedback while every other key component is top notch, is what I have an issue with.
They're not going to fix anything, look at Injustice 2. It's not broken, it's meant to be like that.

I have a ton of MKX skins that I unlocked offline, without grinding, by the way.
 

Suede

Gotham's Finest
Member
Oct 28, 2017
12,495
Scotland
Just realised that it's Hsu Hao's head that rolls out of Erron Black's bag in his intro.

Look like him anyway.
 

Slaythe

The Wise Ones
Member
Oct 25, 2017
15,828
They're not going to fix anything, look at Injustice 2. It's not broken, it's meant to be like that.

I have a ton of MKX skins that I unlocked offline, without grinding, by the way.

You also get a lot of skins in MK11 without grinding. There are just a lot more in MK11 so getting 12 / 60 seems like it's not much. (And it makes it more random while MKX just had one to unlock per character)

NRS games are especially known for providing good single player content for a fighting game. i was already gaming at a time where there were no online modes in fighting games, so "netcode" is for me no criteria to a good fighting game, if someone provides online in a fighting game, it better runs good yeah, but i consider this a standard and not a feature.

single player is by no means a "bonus mode", for some people it is the essence of a fighting game because they don´t want to play online. i´ve played single player in fighting games in the 90s regularly to practice for the meetups with friends because mostly you don´t have a friend nearby 24/7 to compete with.

back in the days, for many people the motivation for playing a fighting game came from unlocking chars and costumes, same thing as today.
the source for that, the towers of time, are just made to prolong the grind and annoy the player instead of giving a long term fun mode to play as it should have been.

and i would say more than half of the sales of these games are for people enjoying the single player aspects than competing online or locally. this is a far smaller percentage than casually playing people.

Casual people tend to care about : Visuals, Story mode, roster, gameplay feel. Yes unlockables are always a nice motivation to keep playing.
And a good tower design can create an addictive loop. They fucked them up. Still, not many fighting games had more than MK11 has to offer.
Especially not "back then". I really hope they fix the towers unlike Injustice 2. But I also can't see how those towers decide the lifeline of the game.

As for not having a friend nearby 24/7, hopefully you understand why in 2019, good netcode makes this a trivial issue !
 

Suede

Gotham's Finest
Member
Oct 28, 2017
12,495
Scotland
Daily challenges give you 10,000 koins each, so it's not a bad way to gain a decent amount of kredit each day.
 

Team_Feisar

Member
Jan 16, 2018
5,352
I think being electrocuted and stunned when you are near an enemy (which puts you in a juggle state and disrupts your throws and jumps) has to be my "favorite" modifier so far. Tied with freezing while close to an enemy.
Of course the AI is constantly rushing you down. Damn.
 

Deleted member 1102

Account closed at user request
Banned
Oct 25, 2017
13,295
I cannot BELIEVE that they won't even let us buy a skin individually. What an absolute joke this game has turned out to be so far.
 

Syntsui

Member
Oct 25, 2017
4,871
Wish I were privileged to play it before release like you guys. I wouldn't mind if you send your copies here to São Paulo Brazil if you hate it so much lol.
 

Dog

Cat
Member
Oct 25, 2017
12,066
Quitality deaths vary btw, one guy earlier exploded and just now had a dudes body get impaled in midair by a crystal lol.
 

ShinobiBk

One Winged Slayer
Member
Dec 28, 2017
10,121
Shouldn't an OT be made at this point?
A lot of people have the game in their hands already. Best Buy is launching it at 9PM apparently.

I have questions, how fun is Jax to play? I've given serious consideration to maining Jax. I love rushdown and aggression and the heated arms sound like a perfect gimmick for how I like to play
 

Suede

Gotham's Finest
Member
Oct 28, 2017
12,495
Scotland
Shouldn't an OT be made at this point?
A lot of people have the game in their hands already. Best Buy is launching it at 9PM apparently.

I have questions, how fun is Jax to play? I've given serious consideration to maining Jax. I love rushdown and aggression and the heated arms sound like a perfect gimmick for how I like to play
We're just waiting for egg to post it.

Also, Jax is a lot of fun.
 

PurpleRainz

Member
Oct 27, 2017
2,587
What blows my mind is they have an entire store full of stuff you can't buy unless it's in the featured store how is that gonna make more money than letting the whales buy the entire store?
 

lucebuce

Community Resettler
Member
Oct 25, 2017
22,891
Pakistan
What blows my mind is they have an entire store full of stuff you can't buy unless it's in the featured store how is that gonna make more money than letting the whales buy the entire store?
You can still buy ungodly amounts of the premium currency.

536218844537028609.png
 

Onliner

Member
Oct 29, 2017
211
I cannot BELIEVE that they won't even let us buy a skin individually. What an absolute joke this game has turned out to be so far.
Yeah a totally unplayable, incorrigible failure for sure. You're right to be upset with the progression as is, but posts like this suggest a greater concern over more superficial systems and spending opportunities than the core of the game itself, which is by all accounts excellent. Sure seems like GaaS has poisoned not only design philosophies but also people's brains in how they interact with and receive games

Like people proudly declaring abandonment of APEX because there's an inadequate treadmill and therefore no Incentive and Reward for Investment. And FWIW I agree with Slaythe and I'm a single player only person. I am not happy with the reported tedium and do hope it gets changed, but I look forward to playing and learning the uh, fighting aspect of the game, and enjoying the characters regardless
 
Last edited:

Syntsui

Member
Oct 25, 2017
4,871
I'm sure they have a big enough team to handle the micro transactions stuff and the core game stuff, but oh boy if there's is one thing they need to prioritize right now is how they will handle the custom variations in tournament play. That's concern number one over any other bullshit.
 

Dullahan

Always bets on black
Banned
Oct 25, 2017
7,410
The longest of shots but I hope the Kast today. talks about the KP. Show me Sheeva, Nightwolf and Sindel please.
 

MHWilliams

Member
Oct 25, 2017
10,473
SF5 at launch was a good core fighting game and not much else.

And I dinged it for that in my review at the time and it struggled because of that. Rightly so. More than just the core game matters, especially for a healthy overall community.
 

Dog

Cat
Member
Oct 25, 2017
12,066
Just bodied someone who mercied me lmao saved it. He was good too, he said "LOL" down his mic xD
 

Genesius

Member
Nov 2, 2018
15,478
Kast just announced they're rolling out a fix for tower progression problems.

So... deep breaths, everyone.
 

Team_Feisar

Member
Jan 16, 2018
5,352
Yeah a totally unplayable, incorrigible failure for sure. You're right to be upset with the progression as is, but posts like this suggest a greater concern over more superficial systems and spending opportunities than the core of the game itself, which is by all accounts excellent. Sure seems like GaaS has poisoned not only design philosophies but also people's brains in how they interact with and receive games

Like people proudly declaring abandonment of APEX because there's an inadequate treadmill and therefore no Incentive and Reward for Investment. And FWIW I agree with Slaythe and I'm a single player only person. I am not happy with the reported tedium and do hope it gets changed, but I look forward to playing and learning the uh, fighting aspect of the game, and enjoying the characters regardless

I'm also primarily a SP person (at least with MK games).

The discussion around the problems of this game is a bit irritating to me, as the MTX and the grindiness is definetly not optimal, but I find it actually less intrusive as for example IJ2.

BUT a lot of fights in the towers of time (aka the main SP content and way to grind resources) are simply unfair. Unfair in a way that has nothing to do with your ability as a player. Just plain unfair. You said that you want to enjoy the fighting aspect of the game, which is exactly where I'm at. The problem is that a lot of the fights in the ToT make it impossible to enjoy the core fighting. It's frustrating because the core fighting is so incredibly good. I want to enjoy the game and be challenged, but not like it is now. The good thing is that all of the problems with the towers could be easily fixed.

I am afraid that everyone jumps only on the MTX-bandwagon and the difficulty problem gets swept aside.

If they multiplied the amount of ressources you receive and reduced the randomness of the unlocks, the ToT would still not be fun a lot if the time.
 
Last edited:

B00T

One Winged Slayer
Member
Oct 25, 2017
2,650
Awesome to see they already addressed the Towers on the Last. Hope they make good changes.
 

Genesius

Member
Nov 2, 2018
15,478
So the lesson here is that constructive feedback is good. Falling apart at the seams and proclaiming the death of the game before it launches is perhaps a bit histrionic.
 

Tyaren

Character Artist
Verified
Oct 25, 2017
24,711
Thanks so much for patching/tweaking Towers of Time and Krypt! I hope sufficiently.
 

Slaythe

The Wise Ones
Member
Oct 25, 2017
15,828
Real talk? They're only patching it because the reviews didn't let it slip.

If it was only buyers complaining nothing would happen.


The reviews are not changing though so not sure what the point is. They already tanked the game so changing it now isn't gonna do them any good.

Moreover the fact that they can change it without patching the game means they always intended to change the game on the fly based off their data and feedback so that they can react.
 

Slaythe

The Wise Ones
Member
Oct 25, 2017
15,828
So all the different microtransaction currencies are out and everything is reasonable now?

There was nothing wrong with it besides difficulty and the krypt issues.

The alternative is having to pay for every skin like MKX, in this yeah you have to spend some time to unlock costumes.
For free. The problem was that it was too hard and too slow.
 

infinityBCRT

Member
Nov 1, 2017
1,131
The reviews are not changing though so not sure what the point is. They already tanked the game so changing it now isn't gonna do them any good.

Moreover the fact that they can change it without patching the game means they always intended to change the game on the fly based off their data and feedback so that they can react.
There's a bunch of reviews in progress. Enough to swing the metacritic score up to 85-86 for sure
 
May 26, 2018
23,995
Which is part of constructive feedback. People were screaming about the death of Mortal Kombat as a franchise like patches don't exist.

Because people felt like it was getting overrun by casino psychology. Which happened to Battlefront 2. Which happened to Shadow of War. Which has been, and still is, an ongoing issue with the industry. Technical feasibility doesn't engender hope.
 
Oct 25, 2017
19,165
Companies don't deserve the benefit of the doubt. Especially considering this is them having dug deeper into these systems coming out of Injustice 2.
 
Status
Not open for further replies.