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Seraphis Cain

Member
Oct 25, 2017
4,453

I don't know, then. I had to do the AT monsters to get Dante, Origin, etc., and I only just did them in the past couple of days.

EDIT: Screenshot showing that I still need the Vaal ticket from AT Vaal to make the Death Stench armor.

70556142-10220811379099010-3041941975012999168-o.jpg
 
Last edited:

Deleted member 11517

User requested account closure
Banned
Oct 27, 2017
4,260
Just move on to MR...there's no reason to get Kulve weapons anymore
If you start fresh, you can't really "move on" there's so much stuff you only get in World and as such some KT weapons would be super helpful, just like the FF armor, nothing I got from IB feels even close as good even tho stats might be better (atk and def at least)
Also I read some KT bows / other weapons are still worthwhile, and they're free no need to craft.
 

Bessy67

Member
Oct 29, 2017
11,583
Wouldn't using HR armor just kill me super quickly? I mean, I have defeated it but its so unfun to play.
Acidic Glavenus helm has 2 effluvia resistance. I loved the blackveil Vaal fight but then again every time I've done it I had effluvia resistance and high elderseal which I think helps to get rid of the fungus pods on his body
 

KushalaDaora

Member
Oct 27, 2017
7,838
I'm midway through High Rank and was curious if anyone had suggestions for late HR blademaster and bow armor sets to transition into MR. I'm still wearing LR clownsuits (disguised by the Gala set, of course), and I'm not even sure where to begin. I'd also like to not get too invested in farming HR event armor pieces if possible.

Just use Guardian armor set you get for free, when you reach Master Rank, craft M.Rank Alloy or Bone armor sets (you don't need to beat the first MR monster to craft them). Then M.Rank G.Jagras and Kulu.
 

ClearMetal

Member
Oct 25, 2017
15,308
the Netherlands
Upgraded my Kulu Hammer to R10, which means an additional 300 damage. Plus I have all the materials for the Clockwork armor, which means another 100+ defense. Hopefully this will help with these MR high tier monsters.

I was just hunting Nargacuga for the last materials in the Coral Highlands, as part of an optional assignment. Figured I could gather some additional Velkhana tracks there as well. About 10 minutes into the hunt, both Banbaro and Coral Pukei leave the locale, both at the exact same time. Odd, but I was in the middle of a fight with Nagarcuga, so I didn't pay it much further attention. Until a minute later this message appears:

"Velkhana has entered the locale."

giphy.gif


Came straight for me, too. I threw poop at it and ran away, and it left like five minutes later causing Banbaro to come back.

And now it's listed as being currently present in the Wildspire Waste should I go on an expedition there. I don't think it will be present long enough to actually hunt, but it's cool it actually has a presence in the game prior to its story mission. Nergigante was pretty much a ghost outside the Zorah Magdaros mission, despite his early introduction through that dead Barroth.

Just use Guardian armor set you get for free, when you reach Master Rank, craft M.Rank Alloy or Bone armor sets (you don't need to beat the first MR monster to craft them). Then M.Rank G.Jagras and Kulu.
You need Monster Toughbones for the all parts of the Bone set, which only drop from low tier MR monsters.
 

DrArchon

Member
Oct 25, 2017
15,485
I'm so fucking mad right now.

I do a little fishing in Hoarfrost and catch a large gold crown Glass Parexus (my 1st large crown endemic critter) and immediately after I get the job from the researcher to catch a grown crown Glass Parexus!

Make it count dammit!
 

MegaSackman

Member
Oct 27, 2017
17,733
Argentina
Great weekend for me, slayed Behemoth for the first time, got the remaining mantles (Impact, Evasion, and Rocksteady) I was lacking, captured Nargacuga and Glavenus on the main story, crafted a couple of full sets and weapons, completed all the one star optional MR sidequests and I'm halfway through the two stars quests.

Also I've improved the way I uses my sets a lot and monsters fall close to 50% faster.
 

Bebpo

Member
Feb 4, 2018
4,578
Still having trouble getting people to join my SOS's and I'm getting tired of Solo-ing Iceborne's main story at 25-30 mins a fight. Did Coral Pukei and fired the SOS right after the intro cutscene and 25 mins later and no one ever joined my party.

Is it possible that Iceborne just completely bombed and has a minuscule player base compared to MHW?
 

Heromanz

Banned
Oct 25, 2017
20,202
Still having trouble getting people to join my SOS's and I'm getting tired of Solo-ing Iceborne's main story at 25-30 mins a fight. Did Coral Pukei and fired the SOS right after the intro cutscene and 25 mins later and no one ever joined my party.

Is it possible that Iceborne just completely bombed and has a minuscule player base compared to MHW?
2 million people brought it . That like 10% of the player base.
 

Bebpo

Member
Feb 4, 2018
4,578
2 million people brought it . That like 10% of the player base.

Why does no one join my SOS fights in MR? Is it because most players have already beaten the campaign and are concentrating on endgame monsters/gear and don't want to join a Coral Pukei fight? I mean it's not even a hard/annoying fight like say Nightshade Paomu. Just so weird and making the game a lot less fun. I played through most of World in 4p using SOS every mission.
 

p3n

Member
Oct 28, 2017
650
Still having trouble getting people to join my SOS's and I'm getting tired of Solo-ing Iceborne's main story at 25-30 mins a fight. Did Coral Pukei and fired the SOS right after the intro cutscene and 25 mins later and no one ever joined my party.

Is it possible that Iceborne just completely bombed and has a minuscule player base compared to MHW?

Weird. I always see full pages of SOS to join. If I take more than 2 seconds to decide which to join I get the "quest full" error. The one time I used the SOS flare myself it took 10 seconds and 3 people joined.

Maybe try joining almost full lobbies and see if you actually can. If you get an error on join it is most likely a NAT problem on your end.
 

Bebpo

Member
Feb 4, 2018
4,578
Weird. I always see full pages of SOS to join. If I take more than 2 seconds to decide which to join I get the "quest full" error. The one time I used the SOS flare myself it took 10 seconds and 3 people joined.

Maybe try joining almost full lobbies and see if you actually can. If you get an error on join it is most likely a NAT problem on your end.

Can it be a NAT problem if I can join other people's SOS's no problem? And when I fight a non-MR monster and do an SOS typically people join for HR type stuff. Just having issues with campaign MR monsters. Maybe after I watch the monster cutscene I should quit out of the mission and restart it and SOS from the beginning instead of after the cutscene.

Actually that might be it, it might be that by the time I find the monster and watch the intro cutscene and fire the SOS it's already close to 10 mins and most people won't join after 10 mins because the rewards decrease. I'm going to quit out next time after the cutscene and restart and SOS from the beginning.
 

Heromanz

Banned
Oct 25, 2017
20,202
Why does no one join my SOS fights in MR? Is it because most players have already beaten the campaign and are concentrating on endgame monsters/gear and don't want to join a Coral Pukei fight? I mean it's not even a hard/annoying fight like say Nightshade Paomu. Just so weird and making the game a lot less fun. I played through most of World in 4p using SOS every mission.
Idk people always join mine.
 

p3n

Member
Oct 28, 2017
650
Can it be a NAT problem if I can join other people's SOS's no problem? And when I fight a non-MR monster and do an SOS typically people join for HR type stuff. Just having issues with campaign MR monsters. Maybe after I watch the monster cutscene I should quit out of the mission and restart it and SOS from the beginning instead of after the cutscene.

Actually that might be it, it might be that by the time I find the monster and watch the intro cutscene and fire the SOS it's already close to 10 mins and most people won't join after 10 mins because the rewards decrease. I'm going to quit out next time after the cutscene and restart and SOS from the beginning.

Ohhh right you might be onto something here. I always check "rewards available" and I don't see the 10 min quests. If you can join other SOS fine it is probably not a NAT problem. But then you could just filter for "Assignments" and join a Coral Pukei quest (it will count as completed for you as well).
 

Qvoth

Member
Oct 26, 2017
11,894
yeah i also prefer to join others compared to posting myself and then SOSing
saves more time
 
Oct 27, 2017
11,510
Bandung Indonesia
Also I read some KT bows / other weapons are still worthwhile, and they're free no need to craft.

Honestly, crafting a MR bow is much, much, much, much easier process than to getting a "worthwhile" bow like the Kjarr weapons, where you can fight 10 Kulve in a row and not getting a single one in the process. Not to mention defeating Kulve itself is such a laborious process, which can be only made efficient if you have at least 7 other people with you, which in itself can be a laborious effort to pull off.

It's really not worth it, IMO.
 

Deleted member 11517

User requested account closure
Banned
Oct 27, 2017
4,260
Anyone want to help me against Acidic Glavenus? The fight isn't hard but kinda super boring because I apparently don't do enough damage. But yeah, this really isn't enjoyable, most predictable monster so far, I just want to get on with the story. -_-
 

Heromanz

Banned
Oct 25, 2017
20,202
Honestly, crafting a MR bow is much, much, much, much easier process than to getting a "worthwhile" bow like the Kjarr weapons, where you can fight 10 Kulve in a row and not getting a single one in the process. Not to mention defeating Kulve itself is such a laborious process, which can be only made efficient if you have at least 7 other people with you, which in itself can be a laborious effort to pull off.

It's really not worth it, IMO.
I swear on God's good name that they fucking fix kulve. the idea that she doesn't have any unique weapons is Ludacris. Like she's a cool fight the first time not the 50th time
 

Deleted member 11517

User requested account closure
Banned
Oct 27, 2017
4,260
Can it be a NAT problem if I can join other people's SOS's no problem? And when I fight a non-MR monster and do an SOS typically people join for HR type stuff. Just having issues with campaign MR monsters. Maybe after I watch the monster cutscene I should quit out of the mission and restart it and SOS from the beginning instead of after the cutscene.

Actually that might be it, it might be that by the time I find the monster and watch the intro cutscene and fire the SOS it's already close to 10 mins and most people won't join after 10 mins because the rewards decrease. I'm going to quit out next time after the cutscene and restart and SOS from the beginning.
I *always* SOS immediately, still no one joins usually, it's just outright broken imo (blame PSN because on PC it's super quick and always people joining, not a NAT issue guaranteed)
 
Oct 27, 2017
11,510
Bandung Indonesia
I swear on God's good name that they fucking fix kulve. the idea that she doesn't have any unique weapons is Ludacris. Like she's a cool fight the first time not the 50th time

I main Bow and all the Kjarr weapons I got from here are not bows.

Honestly, I don't have the energy to fight her more. And considering how even fully upgraded AT armor/weapons are having less defense/attack than the crappiest of MR armor/weapon, haha, I don't see the point of ever doing her hunt ever again, unless they changed it and added something substantial from them.

I mean I can see going back to Low Rank or High Rank to craft mats for unique weapons so that you can upgrade them to MR ones if you switch weapons, but considering her weaponry doesn't even have an upgrade in MR weapon tree..... why bother?
 

Deleted member 11517

User requested account closure
Banned
Oct 27, 2017
4,260
I main Bow and all the Kjarr weapons I got from here are not bows.

Honestly, I don't have the energy to fight her more. And considering how even fully upgraded AT armor/weapons are having less defense/attack than the crappiest of MR armor/weapon, haha, I don't see the point of ever doing her hunt ever again, unless they changed it and added something substantial from them.

I mean I can see going back to Low Rank or High Rank to craft mats for unique weapons so that you can upgrade them to MR ones if you switch weapons, but considering her weaponry doesn't even have an upgrade in MR weapon tree..... why bother?
I only fought her maybe 15 times and have ALL worthwhile weapons on PC pretty much.

Also you do not need 7 people lol, was that a typo?
1 or 2 players who know what they're doing with KT thunder LBG, takes 10 mins / run
 
Oct 27, 2017
11,510
Bandung Indonesia
I only fought her maybe 15 times and have ALL worthwhile weapons on PC pretty much.

Also you do not need 7 people lol, was that a typo?
1 or 2 players who know what they're doing with KT thunder LBG, takes 10 mins / run

No I meant 7 people. 2 teams. Though yes, me and my buddies are not a super players like you, I guess, I am not the kind of player who can solo Behemoth or anything like that.

Still, I find it hardly worthwhile to chase after Kjarr weapons right now since they are already eclipsed quite handily by MR weapons, and the process for getting them is really tedious, imo.
 

CampFreddie

A King's Landing
Member
Oct 25, 2017
2,957
You want multiple groups on KT to build up the shared pursuit level. You can 2-man it, but you're wasting a lot of time. I've always searched the online groups to find one with KT as the target monster.

But there's no point doing KT now, except for entertainment. The base MR weapons are as good as the best KT ones.
Maybe bowguns are the exception because they're so highly specialised, but good luck dropping the one KT bowgun that you need.
 

Deleted member 11517

User requested account closure
Banned
Oct 27, 2017
4,260
No I meant 7 people. 2 teams. Though yes, me and my buddies are not a super players like you, I guess, I am not the kind of player who can solo Behemoth or anything like that.

Still, I find it hardly worthwhile to chase after Kjarr weapons right now since they are already eclipsed quite handily by MR weapons, and the process for getting them is really tedious, imo.
It seems nearly impossible on PS4

It's not been a problem at all on PC but yeah, that's not something that's going to change seemingly, it is what it is.
Also while I got pretty good against her in the end, it wasn't me getting all those weapons, it was mostly Japanese and Chinese speedrunners, the job of everyone else was not to cart basically 😁
 

BeeDog

Member
Oct 26, 2017
4,556
I'd like some feedback from MH pros about my current state:

I'm hunter level ~67 and Master rank 6, and I just had major difficulties fighting Nightshade Paolumu in one of the early main quests/assignments. The first time around, I decided to try to kill it, but actually ran out of time mainly due to my inability to ground it and doing what feels like miniscule damage. The second time around, I managed to capture it within 35 minutes. I'm running with the a Bone Long Sword (level 9), and each attack to the head does around 40-60 dmg, with body attacks around 20.

Is this what I should expect from Iceborne going forward, that battles will simply take much longer than the average base game fight, or should I spec something differently to dish out much more damage? Hard to tell, to be honest. :(
 

xEik

The Fallen
Nov 17, 2017
4,422
Principality of Catalonia
Why does no one join my SOS fights in MR? Is it because most players have already beaten the campaign and are concentrating on endgame monsters/gear and don't want to join a Coral Pukei fight? I mean it's not even a hard/annoying fight like say Nightshade Paomu. Just so weird and making the game a lot less fun. I played through most of World in 4p using SOS every mission.
World has taught players that joining an assigned quests means playing with someone who probably doesn't know the moveset of the monster. For this reason people are more reluctant to join assignments than optional quests or investigations.
Can it be a NAT problem if I can join other people's SOS's no problem? And when I fight a non-MR monster and do an SOS typically people join for HR type stuff. Just having issues with campaign MR monsters. Maybe after I watch the monster cutscene I should quit out of the mission and restart it and SOS from the beginning instead of after the cutscene.

Actually that might be it, it might be that by the time I find the monster and watch the intro cutscene and fire the SOS it's already close to 10 mins and most people won't join after 10 mins because the rewards decrease. I'm going to quit out next time after the cutscene and restart and SOS from the beginning.
As already has been said, I also filter for SOS with rewards and I never even see quests past the 10 minutes mark. If I'm spending time on your quest, I want at least the extra materials because I'm already sacrificing the zennies I would get by doing the same quest solo.
 

p3n

Member
Oct 28, 2017
650
I'd like some feedback from MH pros about my current state:

I'm hunter level ~67 and Master rank 6, and I just had major difficulties fighting Nightshade Paolumu in one of the early main quests/assignments. The first time around, I decided to try to kill it, but actually ran out of time mainly due to my inability to ground it and doing what feels like miniscule damage. The second time around, I managed to capture it within 35 minutes. I'm running with the a Bone Long Sword (level 9), and each attack to the head does around 40-60 dmg, with body attacks around 20.

Is this what I should expect from Iceborne going forward, that battles will simply take much longer than the average base game fight, or should I spec something differently to dish out much more damage? Hard to tell, to be honest. :(


Use. The. Claw.
 

Manu

Member
Oct 27, 2017
17,168
Buenos Aires, Argentina
Just took down Blackveil Vaal. Didn't take any effluvia protection as I didn't know what element he would be before getting started.

Ended up winning and even with a few carts, wasn't as hard as regular AT Vaal. Effluvia protect should make him a non issue.
 

BeeDog

Member
Oct 26, 2017
4,556

I do! (or at least try to) My current claw tactic is: (1) find a good slinger ammo type, (2) use it until the short stun animation shows, (3) attempt to grapple onto its head and if I have any ammo left, use the Slinger to make it crash into a wall, otherwise use the basic attack. But it doesn't seem to get me far, still, mainly owing to the feeling of doing little damage. Or is there more to it?
 

Manu

Member
Oct 27, 2017
17,168
Buenos Aires, Argentina
I do! (or at least try to) My current claw tactic is: (1) find a good slinger ammo type, (2) use it until the short stun animation shows, (3) attempt to grapple onto its head and if I have any ammo left, use the Slinger to make it crash into a wall, otherwise use the basic attack. But it doesn't seem to get me far, still, mainly owing to the feeling of doing little damage. Or is there more to it?
Yes. You also need to use regular attacks while clinging to the monster to soften body parts. Weakened parts take additional damage.
 

Qvoth

Member
Oct 26, 2017
11,894
I'd like some feedback from MH pros about my current state:

I'm hunter level ~67 and Master rank 6, and I just had major difficulties fighting Nightshade Paolumu in one of the early main quests/assignments. The first time around, I decided to try to kill it, but actually ran out of time mainly due to my inability to ground it and doing what feels like miniscule damage. The second time around, I managed to capture it within 35 minutes. I'm running with the a Bone Long Sword (level 9), and each attack to the head does around 40-60 dmg, with body attacks around 20.

Is this what I should expect from Iceborne going forward, that battles will simply take much longer than the average base game fight, or should I spec something differently to dish out much more damage? Hard to tell, to be honest. :(
Rarity 9s should still be enough to fight nightshade pao
She really was annoying, but I recommend bringing immunity mantle to the fight so that you can stand inside its gas and keep on dpsing
Bring flash pods as well to blind it when its flying to bring her down (remember though, monsters build resistance the more u do status debuffs)
Capturing monsters generally is better since it unlocks their optional arena quests the 1st time u capture them
 

Gamer @ Heart

Member
Oct 26, 2017
9,589
Just had my first shitty experience.

Some Japanese player afk'd his own black diablos quest and let me and another random have to duo it with 4 player tuned HP. I had just finished up my sticky HBG gun/set as was too preoccupied with crafting mid fight and landing shots to notice until 10 minutes in. At that point I debated leaving but didn't want to screw my partner over. What should have taken 10 minutes took 25 and all my stuns openings basically going wasted. Fuck that guy. Next time I'm bailing as I normally do
 

xEik

The Fallen
Nov 17, 2017
4,422
Principality of Catalonia
But there's no point doing KT now, except for entertainment.
Reasons for doing KT right now. Almost everything is of low relevance and a few only apply if you've never beat Kulve:
  • Getting the two layered armors that need the tickets from the event
  • Crafting the HR armor if you are an armor completionist or you like the look of it for some screenshots. Zorah seems to have an MR armor, does Kulve have one as well?
  • Capturing gold type endemic life like bats. Gold bats look good in my room and who doesn't like tsuchinokos?
  • Having at least one kill in your guild card if you just happen to have zero
  • Unlocking the cutscenes if you haven't
  • Unlocking any guild card titles and backgrounds that the event gives if you haven't
 

BeeDog

Member
Oct 26, 2017
4,556
Yes. You also need to use regular attacks while clinging to the monster to soften body parts. Weakened parts take additional damage.
Rarity 9s should still be enough to fight nightshade pao
She really was annoying, but I recommend bringing immunity mantle to the fight so that you can stand inside its gas and keep on dpsing
Bring flash pods as well to blind it when its flying to bring her down (remember though, monsters build resistance the more u do status debuffs)
Capturing monsters generally is better since it unlocks their optional arena quests the 1st time u capture them

Thanks for the suggestions! Trying to make use of flash pods as much as possible for flying monsters, but I should look into that mantle.
Anyone have any comments about the damage numbers I posted (40-60 dmg per regular hit)? Is that typical or on the low end?
 
Oct 27, 2017
11,510
Bandung Indonesia
I do! (or at least try to) My current claw tactic is: (1) find a good slinger ammo type, (2) use it until the short stun animation shows, (3) attempt to grapple onto its head and if I have any ammo left, use the Slinger to make it crash into a wall, otherwise use the basic attack. But it doesn't seem to get me far, still, mainly owing to the feeling of doing little damage. Or is there more to it?

Softening monsters' part is really not necessary if your aim is simply to defeat/capture a monster, but if you want to do it efficiently, then yeah, you might want to start doing that.
 
Oct 27, 2017
11,510
Bandung Indonesia
Thanks for the suggestions! Trying to make use of flash pods as much as possible for flying monsters, but I should look into that mantle.
Anyone have any comments about the damage numbers I posted (40-60 dmg per regular hit)? Is that typical or on the low end?

Ditch flash pods, their use is extremely limited in MR hunts. Monsters always immediately stand up once they fall down the first time, and they gain immediate immunity to it afterwards before you can flash them again (which takes quite a bit of time), so yeah, don't depend on it.
 

KushalaDaora

Member
Oct 27, 2017
7,838
Thanks for the suggestions! Trying to make use of flash pods as much as possible for flying monsters, but I should look into that mantle.
Anyone have any comments about the damage numbers I posted (40-60 dmg per regular hit)? Is that typical or on the low end?

For flying monster, use Flinch shot when its not enraged (yellow eye icon), you dont even need to steer it to wall if its flying, it will always end with the monster crashing and knocked down.

And flash only when its enraged (red eye icon). Don't waste flash when its not enraged.
 

Riversands

Banned
Nov 21, 2017
5,669
Im currently using blizzard bowgun right now, do you think it is a good lbg?? Actually i prefer breakshot, but blizzard bowgun has more powerful attack compared to breakshot, even though blizzard lacks ammo than breakshot
 

roflwaffles

Member
Oct 30, 2017
4,138
If you start fresh, you can't really "move on" there's so much stuff you only get in World and as such some KT weapons would be super helpful, just like the FF armor, nothing I got from IB feels even close as good even tho stats might be better (atk and def at least)
Also I read some KT bows / other weapons are still worthwhile, and they're free no need to craft.
None of the KT weapons are worth while anymore. Even the Kjarr Ice CB and the Glutton HBG are completely outclassed and those were some of the most busted weapons stat-wise in the game.

The headache of RNG makes farming Kulve not worth your time now.
 

Riversands

Banned
Nov 21, 2017
5,669
Im currently using blizzard bowgun right now, do you think it is a good lbg?? Actually i prefer breakshot, but blizzard bowgun has more powerful attack compared to breakshot, even though blizzard lacks ammo than breakshot
While im at it, can you guys also explain whats the difference between spread and pierce? From what i understand, distance doesnt matter with pierce shot, while it does to spread shot. Even though i shoot pierce ammo from afar, it is still as powerful as it is from near promixity. Is that actually a thing?