A lot of players settle on a weapon they feel more comfortable with- I've seen terrible longsword players and also ones that just murder pretty much everything. I don't really use either though, I stick with Lance as when I started playing I found it to be the best way to notch up damage on huge creatures with their bellies way off the ground, and have stuck with it as my main weapon ever since! I do dabble in GS too, and want to learn a ranged one this time around.I must be really poor at wielding LS then because I felt I can get in attacks better with the horn than the sword - I missed with LS a lot more. Elemental attacks I will have to find about because I didn't even know you can do that with these weapons.
Not having to deal with the damn scoutflies is sooo nice. Hated those thing in World. Was the worst.
The quest arrow is only for the Demo I think though (And hope). Rather simply use the map now.
Yeah the arrow is completely unnecessary with the icons on the map, especially as just because it says the monster is in a certain direction doesn't mean that's the quickest way to get to it.Not having to deal with the damn scoutflies is sooo nice. Hated those thing in World. Was the worst.
The quest arrow is only for the Demo I think though (And hope). Rather simply use the map now.
A lot of players settle on a weapon they feel more comfortable with- I've seen terrible longsword players and also ones that just murder pretty much everything. I don't really use either though, I stick with Lance as when I started playing I found it to be the best way to notch up damage on huge creatures with their bellies way off the ground, and have stuck with it as my main weapon ever since! I do dabble in GS too, and want to learn a ranged one this time around.
Horn's OP in the demo. People are getting really fast clear times even on their first attempt with it. Hopefully it's rebalanced by the time the full game comes out--there was something like this in the MHGU demo where the gunlance shots did way more damage than they eventually did in the final game.I must be really poor at wielding LS then because I felt I can get in attacks better with the horn than the sword - I missed with LS a lot more. Elemental attacks I will have to find about because I didn't even know you can do that with these weapons.
I think mastering a new weapon per game is a sensible way to look at it. I don't think anyone loves all of them, but the variety is great. I remember being amazed at the Greatsword/hammer players when I started out, getting the timing down to punish monsters with them long before the modern games had all kinds of advantages to close the distance. That's why I wanted to learn a heavier weapon as a back up, also it helps when taking on the more armoured enemies.I stuck with LS and LBG in World because I felt comfortable with them and I felt both weapons had good damage without the sacrifice of mobility. But because I spent so much time with those weapons, I don't want to just play Rise with them again even though I am comfortable with them.
One of these two? We're all in the middle of figuring out our wirebug attacks because this demo doesn't explain how to use them, just that you activate them with ZL+X or ZL+A with your weapon drawn.
The usual guys will no doubt do videos explaining all the nuances of the weapon they can find, so I'll keep an eye out for those.
https://www.youtube.com/channel/UCT84SVapAfSSD_iMfpKbFbA
Posted this when people were asleep, and I'd really like to know if anyone else feels the same way, so I'm gonna bring it back up.
I think mastering a new weapon per game is a sensible way to look at it. I don't anyone loves all of them, but the variety is great. I remember being amazed at the Greatsword/hammer players when I started out, getting the timing down to punish monsters with them long before the modern games had all kinds of advantages to close the distance. That's why I wanted to learn a heavier weapon as a back up, also it helps when taking on the more armoured enemies.
No to both. It's all upbeat heroic stuffMy 12 year old is asking to try this demo out. Is there any foul language? Does it show blood?
Woof that's bad. I played with my friends for 2.5 hours last night and it was really smooth except for two moments where the monster rubberbanded. I'm glad I didn't have anything like this happen.Online is unplayable, stuttering every second, like this:
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There's blood when you hit monsters, but that can be disabled in the settings. No swearing, either.My 12 year old is asking to try this demo out. Is there any foul language? Does it show blood?
it's pretty much a childrens monster killing game. that's how it got popular in japan, it's pretty much meant to be play by people as low as middle schoolersMy 12 year old is asking to try this demo out. Is there any foul language? Does it show blood?
it's pretty much a childrens monster killing game. that's how it got popular in japan, it's pretty much meant to be play by people as low as middle schoolers
Thanks for the quick replies!!There's blood when you hit monsters, but that can be disabled in the settings. No swearing, either.
I'm getting the same problem. Tried deleting and reinstalling but that didn't help.Online is unplayable, stuttering every second, like this:
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Had a quick DB question actually. Been enjoying them in the demo but is that aerial attack (can't remember the exact name) where you roll down the spine of the monster something that can be done via wirebug movement/attacks? It specifies that your weapons must be unsheathed but neither of the silkbind attacks launch you into the air so in theory you would need to use the sheathed ZL+X then go into demon mode and then hit X somehow.Pretty much the same godlike way they have felt since MH4U. Aerial attack seems more fluid than before and the extra combos you can pump in when using the demon mode alongside the Wirebug-skills... amazing.
Just tried fighting Mizu for the first time and the beautiful thing sure looked different than it did in MHU. Loved the theme as well.
If it helps the series is usually rated T in the US and 12+ overseas. The "T" rating should be considered a very light T, it'd probably be E if booze wasn't a powerup item and there wasn't any blood spatter.
I don't think we can do it in the demo unless you find a good ledge. I have been trying lol. There are more silkbind moves but they are not available in the demo.Had a quick DB question actually. Been enjoying them in the demo but is that aerial attack (can't remember the exact name) where you roll down the spine of the monster something that can be done via wirebug movement/attacks? It specifies that your weapons must be unsheathed but neither of the silkbind attacks launch you into the air so in theory you would need to use the sheathed ZL+X then go into demon mode and then hit X somehow.
I'm assuming I either am missing a key move or its just not possible without a ledge... Hoping to be enlightened
Probably the servers crapping the bed now, yesterday even with players across continents it was fine for me.Online is unplayable, stuttering every second, like this:
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Posted this when people were asleep, and I'd really like to know if anyone else feels the same way, so I'm gonna bring it back up.
really seems like it's just the wirebug actions which are going to be crazy for airtimeYeah the minute I got my muscle memory back for IG it became child's play.
I need to actually figure out what's new for the weapon though.
Yeah I could see that working out, don't know why slow kinsects are still a thing thoughreally seems like it's just the wirebug actions which are going to be crazy for airtime
I have no clue with regards to insect glaive, but I believe gaijinhunter already has his insect glaive impression video up, I'm fairly sure he'll go over what's new there. He did so for hammer at the very least.Yeah the minute I got my muscle memory back for IG it became child's play.
I need to actually figure out what's new for the weapon though.
the first training mission ends when you talk to the dude back at the came, otherwise, you can fuck around as long as you like killing small monstersOnce I get off from work, I'm going to sit down and finally try to learn GS. Y'all got any tips to keep in mind beforehand?
Indeed. Both locked at 30, only difference is the resolution as far as we know.
Not having to deal with the damn scoutflies is sooo nice. Hated those thing in World. Was the worst.
The quest arrow is only for the Demo I think though (And hope). Rather simply use the map now.
Hmm, I'll have to try out tv mode's resolution then to see how my eyes work with it. If it still causes eye strain for me I'll just have to hold off on PC version then.Indeed. Both locked at 30, only difference is the resolution as far as we know.
Ah ok that makes sense. So additional silkbind moves is confirmed? That would be exciting.I don't think we can do it in the demo unless you find a good ledge. I have been trying lol. There are more silkbind moves but they are not available in the demo.
So far, having fun with the demo. Question, how do I ping the map? I can't seem to find the right button for it.
I believe you can set it as one of the shortcuts on the new bar... its the one that uses left/right on dpad to select and up/down to activate. I default it to calling my palamute but "detailed map" is on there I thinkI saw you can expand the map to full screen and then hit '-'. Not sure if there is an easier shortcut.
Biggest thing with the GS generally is you should have the weapon sheathed the vast majority of the time; usually, when you have a window, you're gonna want to run up to the monster, hit it with your basic attack, and then immediately run away again. Don't worry about charging your attacks fully unless you have a big enough opening to do so.Once I get off from work, I'm going to sit down and finally try to learn GS. Y'all got any tips to keep in mind beforehand?
we have the same thing here - bizarrely it's less a problem in portable mode for me.I'm getting the same problem. Tried deleting and reinstalling but that didn't help.