How do you use the Long Sword Helm Breaker? I don't quite understand. Do you need spirit gauge to activate it?
How do you use the Long Sword Helm Breaker? I don't quite understand. Do you need spirit gauge to activate it?
You need to "level up" your guage (the outline will change color) by performing a Spirit Roundslash, which can be done as the final hit of the Spirit Slash combo or after a successful Foresight Slash. Then Helm Breaker will consume one level of that guage to workHow do you use the Long Sword Helm Breaker? I don't quite understand. Do you need spirit gauge to activate it?
Wirebug ZL+X when it does the kick press zr for helm breaker.How do you use the Long Sword Helm Breaker? I don't quite understand. Do you need spirit gauge to activate it?
I'm watching Arreks video on long sword right now. Looks like I was right, the monsters don't react to hits at all. That's why it might feel so clunky to me. You jsut have the monster and the hunter's animation running side by side without interacting.
Thanks for the feedback all. I'm gonna keep chipping away at it and see if I can find the right weapon. I love the atmosphere, the setting, the wirebug. I just need to get better at combat.
You can in the options under Game Settings.But that arrow and the damage numbers are a big nope. Can I turn those off?
Just some loose speculation on returning monsters based on some data and Japanese monster names in the demo
Jhen Mohran ("JIEN" / Jien Moran) – strings referencing ship, rock and tackle
Akantor ("AKAM" / Akamutorumu) – strings referencing ground and jump
Ukanlos ("UKAM" / Ukamurubasu) – same as above
Jhen coming back is totally unexpected, but seeing as it's one of the few actually good siege battles and its armor is top-tier for GS, I'm not complaining!
Given what folks have found in the demo files (Capcom scrubbed a lot as far as new monsters are concerned, but a fair few vets are out and about now through either outright line confirms or their small monster counterparts being confirmed in addition to those three), the base roster is looking to be super healthy.
Kinda? There's attacks called Silkbind Moves that are pretty similar to Hunter Arts (some of them are just straight up Hunter Arts)Do they have hunter arts in this game? That made SnS a lot of fun in the previous game.
There are apparently customisable silkbite moves that replicate what were Hunter arts in GU.Do they have hunter arts in this game? That made SnS a lot of fun in the previous game.
It recharges the guage and stops it from depletingTrying to make sense of the SA wirebug actions. ZL+X seems to swing and attack forward but what does ZL+A do? It doesn't attack but does a side step or something? Was kind of hoping the SA blade would have it's own set of wirebug actions too.
Handheld looks great but my hands gets so cramped holding it :(
Yeah I meant any attack that let's you draw your weapon and land a hit- they are usually good ways to start combos and hit a bit harder too. You can also practice dismounting from the dog by jumping forwards and attacking as it's running, and you can do the same from a wirebug leap forward too. All ways to get in close fast, deploy your weapon and start your combos going with a heavy hit all at the same time.What's this about a draw attack? I don't think I'm doing this. I guess this means "don't draw your weapon until your next to the monster and ready to attack" whereas my approach up till now has always been charge with weapon drawn.
The are mobility wirebug moves when the weapon is sheathed, and there are unique weapon wirebug skills called silkbinds when the weapon is drawn out.Trying to make sense of the SA wirebug actions. ZL+X seems to swing and attack forward but what does ZL+A do? It doesn't attack but does a side step or something? Was kind of hoping the SA blade would have it's own set of wirebug actions too.
Handheld looks great but my hands gets so cramped holding it :(
Read through the Hunter's Notes in the pause menu. There's a section detailing every move for every weapon, including the wirebug skills. I don't use SA so I can't help with that specifically, sorry.Trying to make sense of the SA wirebug actions. ZL+X seems to swing and attack forward but what does ZL+A do? It doesn't attack but does a side step or something? Was kind of hoping the SA blade would have it's own set of wirebug actions too.
Handheld looks great but my hands gets so cramped holding it :(
Need at least 1 spirit gauge, use the silk bind attack that puts you in the air and press (Spirit slash button) R or ZR depending on your settings.How do you use the Long Sword Helm Breaker? I don't quite understand. Do you need spirit gauge to activate it?
GS has always been awesome. Lots of people are intimidated by it though, because it's such a slow, strategic weapon. But it kicks ass in this game, as usual. The ZL+A wirebug skill that shoots you forward, automatically sheaths your weapons, and powers up your attacks for a short time, is great. It makes it much easier to escape after a few big swings. GS will probably be my main again, per usual.
I have about 100 people - I'll try to prune a bitI cut my list from around 150 to 80 I think and it worked after that.
Oh that's excellent, thank you!
Read through the Hunter's Notes in the pause menu. There's a section detailing every move for every weapon, including the wirebug skills.
You must be in red gauge and then use the silkbind vault attack.
Really? Honestly not complaining, it's funny and it was only for a few secondsthere's a lot of these on reddit. the game seems a bit buggy. but not in a bad way
This is such a good analogy!To me playing with preset loadouts in MH always feels like driving someone elses car.
yea, it's not the bad kind of bugs like Cyberpunk. more like the funny ones from Bethesda games before it was so overdoneReally? Honestly not complaining, it's funny and it was only for a few seconds
Wait, so it doesn't need to be in the red? Lol. The more you know.Need at least 1 spirit gauge, use the silk bind attack that puts you in the air and press (Spirit slash button) R or ZR depending on your settings.
Yup lol. Obviously red is the best as it does the most damage and white being the weakest.Wait, so it doesn't need to be in the red? Lol. The more you know.
Exactly like world, but with more options! I think the range on the jump thrust may be reduced very slightly but honestly it turned out so well overallDoes the lance feels like World or like GU? Becuase Lance felt way better on World and was one of my favorite weapons, but in GU felt clunky and unresponsive
If feels just like world but even better with the super mobility from the silkbind I still can't do charge from that jump, no idea how to do it, I keep 3x poking and forget to try charged sweep.Does the lance feels like World or like GU? Because Lance felt way better on World and was one of my favorite weapons, but in GU felt clunky and unresponsive
The HBG's R+A silkbind attack, Free Silkbind Glide, isn't a quick-sheathe move, so it's not "busted" it just literally isn't supposed to do that. It's entirely just a quick mobility tool, basically giving it the ability to do the usual ZL+A wirebug dash when weapons are sheathed, but while it's out instead. The cooldown for it seems about as low as the sheathed version too, so it's something you don't usually have to worry about abusing much if you're using it to evade attacks and such.Is quick-sheathe after the HBG A-Silkbind busted? Never seems to work either that or it's not all that quick
Please tell me there's no good games coming out in 2021 past march, because I don't think I can handle this game and other games. MH World sort of consumed my gaming time for a very long period and then Iceborne did the same. I had a lot of catching up to do after that :/ Games should really not be allowed to be as good as MHW.
You can go straight from a silkbug leap up (ZL+X when sheathed) into a Lance charge when you hit the ground by holding down R+X+A when in the air.If feels just like world but even better with the super mobility from the silkbind I still can't do charge from that jump, no idea how to do it, I keep 3x poking and forget to try charged sweep.