A health bar for the monsters is weird looking and it reminds me too much of Dark Souls.
Health bar? Wat
A health bar for the monsters is weird looking and it reminds me too much of Dark Souls.
Health bar? Wat
I wasn't sure what it was
Ooohhh someone's in a bad mood.
I'm hoping the game makes it to all console at some point. I hated how limited MH used to be, sometimes Japan exclusive, handheld exclusive or locked on Wii or Wii U. World showed the franchise had wings as a AAA console entry and I hope they understand that even as a Spinoff, Rise should be launched on more platforms.Great for PC players sure, but I've always been a console gamer.
Rise isn't a spin-off, any more than World was. It's the next mainline game by the portable team.I'm hoping the game makes it to all console at some point. I hated how limited MH used to be, sometimes Japan exclusive, handheld exclusive or locked on Wii or Wii U. World showed the franchise had wings as a AAA console entry and I hope they understand that even as a Spinoff, Rise should be launched on more platforms.
The absolute next step after World, loving it. Will double dip for Switch at launch and PC later this year to play with PC friends.
Rise isn't a spin-off, any more than World was. It's the next mainline game by the portable team.
Honestly, I expected more negative comments.I can't believe so many people are dissing Rise here just because it's on Switch.
Anyways, Rise reminds me of Monster Hunter Tri alot, right down to the bitter comments about it being on a Nintendo console.
Sorry, I have no idea what you mean here.Is this the 6th fleet? :)
We can't really see much of the story stuff in the demo.
Ah, thanks for the explanation! Hadn't run into that in the previous games and haven't played MHW.They give the expeditions in the MH games their own number, so the first game was the 1st fleet, 2nd was the 2nd fleet etc.
MHW has the 5th fleet so then since Rise is a mainline game I'd guess it would be the 6th fleet.
You meet people from the previous "fleets" inside MHW at least too.
They give the expeditions in the MH games their own number, so the first game was the 1st fleet, 2nd was the 2nd fleet etc.
MHW has the 5th fleet so then since Rise is a mainline game I'd guess it would be the 6th fleet.
You meet people from the previous "fleets" inside MHW at least too.
If that was the case, then why wasn't the wyverian lady that has the nice title of "Third Fleet Master" present in MonHun Tri, 3G?
The fleets are for the New World, not for numeric MonHun games. It just happens that you're in the 5th fleet going to the New World since MHW was basically MonHun 5.
I know I'm in the minority (and that's fine), and hopefully this doesn't sound incendiary, but I just couldn't get into it. It just looks so ugly to me. And I don't mean the lower poly count or detail, I mean the colors. Everything in the game has garish, clashing colors; the outfits, the world, even the companions. If anything, it's made me appreciate World's color design that much more.
It also doesn't help that I haven't been playing any sub-60 FPS action games recently, and I find it so hard to go back to 30 FPS every time. I eventually get used to it but it's not a pleasing experience for the first few hours.
Are you talking about the hitches? It seems to occur during online play.There has to be something wrong with the 30fps with this game though. I play plenty of 30fps games and i could adapt but this demo was a strange first for me. It felt like it struggled hard to hold 30fps even in the very beginning of the first mission.
I need to try it again in handheld mode but on my C9 it was really bothering me.
Are you talking about the hitches? It seems to occur during online play.
Hopefully they will be able to iron this out before release. It is a demo after all.
well seeing as this is 720p/30fps docked jumping up to 1440p/60fps+ is going to be a huge upgrade alone.
The online play works well that I've been able to do a couple of hunts with no issues. I've yet to stumble upon anything that would be considered an issue.Looks cool and I'm very interested, but what I really liked about World was the online co-op aspect. This being on Switch doesn't give me a lot of hope for that being handled well. The fact that none of my MH playing friends even have a Switch doesn't help either. Really not interested in solo hunting.
Rise isn't a spin-off, any more than World was. It's the next mainline game by the portable team.
Hmmm idk mate
Generations to me was a spin-off too, and that was after MH4
I guess technically all MH are mainline titles and MH Stories and stuff could be the spin-off, but I see World as a direct upgrade to what came before and I think Rise is more like a side-upgrade in the same vein as World.
In Capcom terms, the only Mainline games have really been MH1, Dos, Tri, MH4, and World; anything else is a spin-off. In Non-Capcom terms, they're all core MH titles while stuff like Stories are spin-offs. It's a weird thing for Capcom but even titles like MH4U (MH4 was Japan only, same for Dos) in the West were technically spin-offs.Hmmm idk mate
Generations to me was a spin-off too, and that was after MH4
I guess technically all MH are mainline titles and MH Stories and stuff could be the spin-off, but I see World as a direct upgrade to what came before and I think Rise is more like a side-upgrade in the same vein as World.