The issue with the original Dragon's Trap was it was slippery without the animation to show that clearly.It's kind of a mash-up of influences from the different WB games. The controls and level design feel a lot more like WB in Monster World, with a heavier feel and less slippery controls. Whether or not that's a good thing is kind of a matter of preference (I personally love the slippery, arcadey platforming of WB3, but it can be divisive)
It's not really a spiritual successor, it's literally the next entry in the series. Like, officially. Monster Boy is officially part of the Wonder Boy series, the back of the box has the Sega copyright.
Rather than give a run down in this thread, I want to make a general Wonder Boy thread instead, since I'm sure this question will be asked a bunch. The basic run down is that virtually every game in the series plays differently from one another, but there are two distinct "styles" of games. One is a sort of auto-scrolling (sometimes) platformer more like Mario 1, of which there are two games like this - the original Wonder Boy (which indeed was ported to the NES as Adventure Island), and Wonder Boy 3: Monster's Lair. Adventure Island, on the NES, spun off into it's own series without the involvement of the people who made Wonder Boy, continuing this style of gameplay.
The other style of game is denoted by the subtitle "Monster World" in japan, although confusingly this subtitle disappears in the west. There were, basically, Wonder boy 2: Monster World, Wonderboy III: Monster World 2, Wonder Boy IV: Monster World 3, and Monster World IV (which dropped the Wonder Boy name, because you play as a girl). The Monster World games are action RPGs, that play a lot like Zelda or perhaps Maze of Galious/La Mulana if you've heard of those. 2 of the Monster World games are stage based (Wonder Boy 2, and Monster World IV), and two of them are metroidvanias (Wonder boy 3, and Wonder Boy IV). Generally, they all play similarly despite some being level based, and some being metroidvania. It's a less drastic change than, say, classicvania vs symphony of the night. Wonder Boy IV, for example, is basically a super metroid-type remake of Wonder Boy 2, in the same way that Super Metroid retreads lots of the same ground as the original Metroid, just with lots more refinement.
Last year, Wonder Boy III: Monster World 2 was remade as Wonder boy: The Dragon's Trap. Similarly, Monster Boy plays as a metroidvania more like Wonderboy IV: Monster World 3.
In the US, the names of the games changed, like so:
Wonder Boy 2: Monster World --> Wonder Boy in Monster Land
Wonder Boy III: Monster World 2 --> Wonder Boy III: The Dragon's Trap
Wonder Boy IV: Monster World 3 --> Wonder Boy in Monster World
Later adventure Island games, from hudson, became rip offs of the monster world games eventually -- Adventure Island IV on the famicom adopted the metroidvania gameplay of Wonder Boy III: Monster World 2, and Super Adventure Island II similarly plays more like Wonder Boy IV: Monster World 3.
The modern legacy of the Wonder Boy games is Shantae. Wayforward has been very open that the Shantae series is a love letter to the Monster World sub series of Wonder Boy.
It was Wonder Boy V: Monster World III in Japan. None of the games officially had the title Wonder Boy IV.Wonder Boy IV: Monster World 3 --> Wonder Boy in Monster World
Yes.So if I get this right, there's seven games? Wonder Boy (which has a remake), Monster Land, Monster Lair, Dragon's Trap (which has a remake), Monster World, Monster World IV, and Monster Boy?
Where do you live? Exactly. I mean, there are so many houses in the world.....
GOT THEM ALL
From back left to back right:
Adventure Island (MSX)
Wonder Boy (SMS)
Wonder Boy in Monster Land (SMS)
Wonder Boy III: The Dragon's Trap (SMS)
Wonder Boy in Monster World (SMS)
Wonder Boy in Monster World (Genesis)
Monster World IV (Mega Drive)
Adventure Island (NES)
Wonder Boy III: Monster's Lair (Genesis)
Wonder Boy (C64)
Wonder Boy III (Game Gear)
Saiyuuki World [Wonder Boy in Monster Land] (Famicom)
The Dynastic Hero (Turbo CD)
Revenge of Drancon [Wonder Boy] Game Gear
Super Wonder Boy in Monster Land (Amiga)
Monster World Collection (PS2)
Monster Boy (Nintendo Switch)
Monster Lair (Turbo Grafx CD)
Dragon's Curse (Turbo Grafx 16)
Bikkuriman World [Wonder Boy in Monster Land] (PC Engine)
Wonder Boy: The Dragon's Trap (Nintendo Switch)
Adventure Island (PS2)
Wonder Boy (Arcade)
Wonder Boy in Monster Land (Arcade)
Wonder Boy III: Monster's Lair (Arcade)
Yep.It was Wonder Boy V: Monster World III in Japan. None of the games officially had the title Wonder Boy IV.
Missing the first console version, SG1000?
GOT THEM ALL
From back left to back right:
Adventure Island (MSX)
Wonder Boy (SMS)
Wonder Boy in Monster Land (SMS)
Wonder Boy III: The Dragon's Trap (SMS)
Wonder Boy in Monster World (SMS)
Wonder Boy in Monster World (Genesis)
Monster World IV (Mega Drive)
Adventure Island (NES)
Wonder Boy III: Monster's Lair (Genesis)
Wonder Boy (C64)
Wonder Boy III (Game Gear)
Saiyuuki World [Wonder Boy in Monster Land] (Famicom)
The Dynastic Hero (Turbo CD)
Revenge of Drancon [Wonder Boy] Game Gear
Super Wonder Boy in Monster Land (Amiga)
Monster World Collection (PS2)
Monster Boy (Nintendo Switch)
Monster Lair (Turbo Grafx CD)
Dragon's Curse (Turbo Grafx 16)
Bikkuriman World [Wonder Boy in Monster Land] (PC Engine)
Wonder Boy: The Dragon's Trap (Nintendo Switch)
Adventure Island (PS2)
Wonder Boy (Arcade)
Wonder Boy in Monster Land (Arcade)
Wonder Boy III: Monster's Lair (Arcade)
Only played a bit so far but the first couple of tracks have been really catchy already. :)So how are the music? Can't wait to hear the yuzo koshiron and michiru yamane ones!
Man it will be long until the game arrives here!
Are you wearing the armor that glows?Fumbling around in the dark is actually the opposite of fun.
I was having a good time until they took away my ability to see shit.
How about we make an underwater maze full of bombs where you can't see shit? Yeah, that sounds like fun!
Interestingly enough when Matt made the original Shantae he didn't know about Monster World IV, fans pointed out the similarities.The modern legacy of the Wonder Boy games is Shantae. Wayforward has been very open that the Shantae series is a love letter to the Monster World sub series of Wonder Boy.
I just adore this game. The music remixes pepper the soundtrack without feeling like it's leaning on them too much, and the original music is all incredible. The way your first run through an area requires a fair bit of caution and then you get an upgrade that makes you feel like a superhero against those same challenges is really cool, too.
I still can't believe how little media attention this has gotten.
Fumbling around in the dark is actually the opposite of fun.
I was having a good time until they took away my ability to see shit.
How about we make an underwater maze full of bombs where you can't see shit? Yeah, that sounds like fun!
I just adore this game. The music remixes pepper the soundtrack without feeling like it's leaning on them too much, and the original music is all incredible. The way your first run through an area requires a fair bit of caution and then you get an upgrade that makes you feel like a superhero against those same challenges is really cool, too.
I still can't believe how little media attention this has gotten.
Hi Everyone, I'm happy you're all enjoying Monster Boy!
Regarding this post from Mega Man Zero: )
I spent all my money on the dagger. I made it through eventually. It wasn't that long. Also, spoiler tags for puzzle solutions, please. 😁
Added the spoiler tag and another one:The armor is free, you find it in the Temple ;)
I didn't find one at the temple. I got it at the store in the beach for 500g after I made back out.
Oh so you managed to solve the dark area in the temple 'blind too', not bad! Well, we have a system in the game that makes the armor purchaseable when you missed it in the temple.
Oh, very interesting. The Lizardcube guys were shy about discussing the particulars, but that makes sense.The TL;DR is that Sega didn't extend the Wonder Boy trademark in all regions and that some Korean actually took the chance to register it. Wonder Boy: Dragon's Trap was unaffected by this due to being a remake, but the legal situation was a bit trickier for a new game like Monster Boy. This lead to uncertainties that made the team shy away from the name.
At the end of the day, it'd have probably been possible for the team to use the Wonder Boy name at this point. But despite being an official entry in the series, the publisher decided that owning the name rights is a plus for eventual sequels (that might or might not happen).
It seems pretty limited, even here in the US. I had to try three stores before I found one with a single copy. If you want the physical version, I would import and do it soon.The great reviews convinced me to get it but how available the physical version is? I hope that I can get one in Peru.
Last year, Wonder Boy III: Monster World 2 was remade as Wonder boy: The Dragon's Trap. Similarly, Monster Boy plays as a metroidvania more like Wonderboy IV: Monster World 3.
The numbering for this series has always been confusing to me, lol.
However am I right in assuming the murals shown in the town are referencing...
Wonder Boy (as in the original)
Monster World 1 & 2 (this is the same character right?)
Monster World 3
Monster World 4
?
Oh ok thanks for the clarification I was confused there cause I was thinking they skipped Monster Lair for some reason, lol.Wonder boy 1, 2, and dragons trap are all the same character, named bocke in japan and tom tom in the west. Wonder boy 3: monster lair is leo and princess purapil which takes place hundreds of years after dragons trap. Wonder boy in monster world is shion, and also takes place hundreds of years after both dragons trap and monster lair. Monster world iv is asha, and is hundreds of years after monster world.
Any estimate of your PC Q1 2019 release date?
They're all the same, 1080p/60 (720p on Switch handheld).Any big differences in versions? Or just get whichever is most convenient?
I can't figure out what to do in this room in the Volcano, probably just me being stupid.
That's what I figured, but I can't seem to push it because it's on the very edge of the platform, so I can't get up there. I have the Lion's ability to dash straight up, but I can't dash horizontally again in the air.
Thanks, don't know why I didn't think to do that.
I like the Dragon's Trap style more, especially from a high-level art direction standpoint, but there's no denying this turned out gorgeous, and I say that as someone who was pretty wary about the art style in earlier versions Game Atelier showed.Just wanted to say as much as I loved the reimagined visuals in the Dragon's Trap remake, I'm definitely digging Monster's Boy's graphics much more. They're just gorgeous and look like art from one of the old WB manuals come to life.
It's kind of a mash-up of influences from the different WB games. The controls and level design feel a lot more like WB in Monster World, with a heavier feel and less slippery controls. Whether or not that's a good thing is kind of a matter of preference (I personally love the slippery, arcadey platforming of WB3, but it can be divisive). But it does have those great transforming mechanics of WB3, as well as inventory-based traversal puzzles like WBiMW.
If feels like there's a lot to explore and a ton of puzzles. It holds your hand enough early on that I haven't seen anything particularly tricky, but I'm impressed with the design at least.
WB3's remake is an especially beautiful game, and I don't think the art style of this one holds up, but there's a lot of polish and unique detail in this one, and I'm totally blown away by how far its come over the last few years.
It's one of the best games of that generation and holds up extremely well today.
Get an English version. There are several available digitally, and a fan-translated ROM as well. Don't play the import unless you speak Japanese, as it does have a good deal of dialog.I am aware the game is worth a pretty penny on Mega Drive but I have been thinking about getting it anyway.