Another thing that stuck out to me was no one making any mention after that basement shootout about Isla materializing out of nowhere and hopping in the van with Benji and Luther. Not even a throwaway line to handwave away her joining the team [again].
* No big goofy gimmick like the underwater server sequence, which just felt like McQuarrie wanting to get his Gravity on
* The car chase wasn't constantly undermining the suspense with someone delivering comedic relief
I don't necessarily need plot believability, but I think it's worth pointing out that these latest movies in the series are presenting some real questionable positions on important issues.I mean, that's really par for the course for MI movies... I don't really watch for plot believability, but for set pieces.
Having only just watched Rogue Nation last night, I appreciated two things more about Fallout in contrast:Was talking with a friend after the movie and whilst the gimmick nature of any particular sequence wasn't as unique/memorable as stuff in past MI films (like the Burj), the execution of things like the motorcycle chase through Paris put them way above.
Just goes to show you that the How is more important than the What.
* No big goofy gimmick like the underwater server sequence, which just felt like McQuarrie wanting to get his Gravity on
* The car chase wasn't constantly undermining the suspense with someone delivering comedic relief
Yup, which is part of why I think the movie really fails to make any useful statement about the tactics and philosophies behind global security.While it didn't particularly bother me, it's funny to consider that if the villain weren't so preoccupied with trying to torture Ethan his plan would have gone off without a hitch.