First I would like to state I am well aware that the point of mirror edge is parkour, running, jumping on roofs ; However, iI didn't the adrenaline other players got when they experienced this game. I feel the reason is many games already allowed you to run on roofs. Ac Creed, Batman, and many other games don't think about trIvialized that.
The game focused on "one" thing, yet, people depicted it as another "big game". I also felt frustrated that Faith , other than being good at running did not have any other talent. I would have liked Dice to consider giving her an electric blade, shurikens,, hacking skills,an ability to slow time, drones... Many of those elements that make a modern FPS or TPS epic. And if yu want to keep the focuson running and jumping, you can imagine special action scenes where she jumps and shoots with two guns or does a special blade signature move that will kill various foes in a stylish way.
I am tempted to compare the game with Remember me because while the gameplay is different, both games happen in a dystopian society. Remember me felt more empowering(you can edit people's memory , you fight, you stun enemies, there are combos...
My main problem with this game is it felt like a "one thing" game. There are certain games which have one big feature and work well. Prince of Persia series has the rewind feature. But Prince of Persia as story, and there are various thing to do, climbing, fighting enemies,it is not a single thing you do through the whole game.
So when I played this game i didn't get why it got so much hype, while being lacking with story and gameplay diversity.
The game focused on "one" thing, yet, people depicted it as another "big game". I also felt frustrated that Faith , other than being good at running did not have any other talent. I would have liked Dice to consider giving her an electric blade, shurikens,, hacking skills,an ability to slow time, drones... Many of those elements that make a modern FPS or TPS epic. And if yu want to keep the focuson running and jumping, you can imagine special action scenes where she jumps and shoots with two guns or does a special blade signature move that will kill various foes in a stylish way.
I am tempted to compare the game with Remember me because while the gameplay is different, both games happen in a dystopian society. Remember me felt more empowering(you can edit people's memory , you fight, you stun enemies, there are combos...
My main problem with this game is it felt like a "one thing" game. There are certain games which have one big feature and work well. Prince of Persia series has the rewind feature. But Prince of Persia as story, and there are various thing to do, climbing, fighting enemies,it is not a single thing you do through the whole game.
So when I played this game i didn't get why it got so much hype, while being lacking with story and gameplay diversity.