Weird that i didnt get an invite, i usually get everything
EDIT: Nevermind it was in my inbox and i just missed it
EDIT: Nevermind it was in my inbox and i just missed it
This. Just alot of invite questions haha.Is there a thread to discuss the game? Or is that this thread?
Being cheeky, any chance of an invite? No worries if not :)Weird that i didnt get an invite, i usually get everything
EDIT: Nevermind it was in my inbox and i just missed it
Cool.
Game is pretty OK. It feels slow and plodding, at least early on. I'm not getting any sense of strategy in combat yet, but I'm also only level 5 or so.
I like the enchantment system. Makes it worthwhile to stick with gear. But I wonder what happens as you get better gear and salvage the old gear? Can you get infinite enchant points for gear?
Mobility feels really limited. The dodge cooldown is maybe a bit too long. And when there are multiple ranges enemies, you can't dodge everything.
I'm going to keep playing and see what the late game holds.
Did they mention if beta progress sticks into full release?
You never lose enchanments...when you salvage, you get your enchanments back. Beta stats don't stay with you.
nope. preordering doesn't increase the chance to get in.
That's disappointing to hear. That's not enough item slots to keep things interesting I fear.Played through the beta, it was fun but I feel like itemization could use more depth.
You have your weapons (melee+range) and armour only, so 3 in total, and then you have 3 Artifacts which are basically your skills.
Kinda wish they would have gone the way of OG Minecraft and each piece of armour is separated for more loot.
Each weapon and armor has up to 3 enchantments that also have 3 tiers of an enchament. They vary based on the loot you get. A lot of different enchantments. You can change your Armour and weapons, salvage, and enchant at anytime. Each enchantment slot has up to 3 or 4 different enchantments to choose from. Once you select you can't go back.That's disappointing to hear. That's not enough item slots to keep things interesting I fear.
Cool thanks, that sounds much more promising.Each weapon and armor has up to 3 enchantments that also have 3 tiers of an enchament. They vary based on the loot you get. A lot of different enchantments. You can change your Armour and weapons, salvage, and enchant at anytime. Each enchantment slot has up to 3 or 4 different enchantments to choose from. Once you select you can't go back.
Each weapon and armor has up to 3 enchantments that also have 3 tiers of an enchament. They vary based on the loot you get. A lot of different enchantments. You can change your Armour and weapons, salvage, and enchant at anytime. Each enchantment slot has up to 3 or 4 different enchantments to choose from. Once you select you can't go back.
Enchantments are basically permanent gems to the items, so think of them as gem slots and you can get gear with 1-3 slots.
This already sounds better than Diablo 3. I couldn't believe how little randomization that game got!the story path stays the same but the paths are random
DO MISSIONS CHANGE FROM ONE GAME TO THE NEXT?
Yes! Each mission in Minecraft Dungeons is a mix of procedural content and carefully crafted elements that tie into the mission's objectives and narrative. In other words, while parts of the mission stay the same, the paths, mobs and treasure you find will be different every time you play it.
EDIT: I should clarify
The story path is more like events area. that stays the same. but the paths are random.
Absolutely!
If you think you have played both levels (on all different levels)...there's a secret level too ;)