Crackdown will lose 5-10 for being an MS game and 5-10 for not being narrative driven. Will score 72-77.
If Glen Schofield was to create a new horror franchise for Xbox, what would you want the major influences to be?
But hasn't Gears 4 gotten really good support after its release? Splash Damage has a large chunk of employees - around a hundred, maybe more - working full time on Gears. Collectively they have hundreds of years worth of experience working on the Gears MP. Seems like a waste to end such a relationship just because of it being a second party.343 and Coalition need to get better at delivering a modern GAAS experience for their multiplayer that keeps a larger userbase engaged with the titles for years, not outsource the most important part of their respective games.
I doubt it is canned. Prob going to launch soon. Here is some footage thats on YT. Game itself isnt downloadable yet.
+1Illegal streams for hundreds of movies/tv vs. $15/mo for the same content that I can cancel and renew at anytime....ok...that's laughable.
Welcome back
Probably multiplat though as in the bonus requirements section it talks about having experience with PS Network, Xbox Live and Valve SteamworksTurtle Rock Studios recruiting for a new game.
https://turtle-rock-studios.workable.com/jobs/856358
Having experience with any online multiplayer environment is a plus for any multiplayer developer, as having experience with one can help transition you to another. That said who knows what it will release on.Probably multiplat though as in the bonus requirements section it talks about having experience with PS Network, Xbox Live and Valve Steamworks
So this should be Bleeding edge or UPREZ? We know for sure that one of those is current gen/cross plattform because it started back in 2014Ninja Theory has a new Game Director, one of the designers on Hellblade and DmC is taking up a directorial role on presumably one of the new projects they kicked off after the acquisition was announced.
Depends on the pace and the variety. Gow2 is less than 10 hours and it's the fucking best campaign ever released for a shooterAt least 10-12 hours. I'm sick of these 5-6 hour long campaigns. Especially if they're going more/semi open worldish with the skiff.
Dead Space 1 and 2 were about 10-14 hours long so I'd say that's a pretty good length especially since a lot of people are invested in Gears story and campaign.
it needs pack of carnages,not artificial lenght like the new god of warGears 5 campaign needs to be longer than 18 hours, if the semi-open world stuff is true.
He just said that he now has access to the game which is in soft release.Cancelled? Not sure what other news there would be for this game. We've already seen it in action by this point.
I doubt it is canned. Prob going to launch soon. Here is some footage thats on YT. Game itself isnt downloadable yet.
Well from the xlive perspective they did: it's the most played 2016's game343 and Coalition need to get better at delivering a modern GAAS experience for their multiplayer that keeps a larger userbase engaged with the titles for years, not outsource the most important part of their respective games.
The forbes thread is funny.
-no one said only power matters, but some people in that thread already keeping telling us power doesn't matter at all
-have a positive article for MS? must be MS paying them to PR(even though there were many articles bashing MS due to how badly they done), but nah not because MS start offering something good(like XGP) again and preparing up next-gen with acquiring studios
I doubt it is canned. Prob going to launch soon. Here is some footage thats on YT. Game itself isnt downloadable yet.
I expect a psychological terror or something lighter like Alan Wake. I hope they avoid the jumpscare I hate to take fright in games.If Glen Schofield was to create a new horror franchise for Xbox, what would you want the major influences to be?
Event Horizon was the main influence for Dead Space, with RE 4 being the main gameplay influence.
For a new franchise and successor to Dead Space:
I think Schofield should look at The Thing as the main inspiration for the story, setting, monsters.
For the gameplay, Silent Hill, because no one makes games like SH anymore.
These are my ideas how about you guys?
The games look cool but with only 14 People i don't know if they are the right fit...
What's up with obsessing with the length of a game? I would rather have 10 h of very good paced and diverse Gameplay than 20 h with mediocre and patted out gameplay.Hoping that extra year of development lets Coalition make Gears 5 a little bit longer than 4. Maybe 15-20% longer.
Gears 4 wasn't 5-6 Hours like you are implying. It was 10 Hours. so i guess Gears 5 will also be a little bit longer if there are more open playspaces.At least 10-12 hours. I'm sick of these 5-6 hour long campaigns.
It dosn't Need to be "longer than 18 Hours" if it has semi-open world stuff.Gears 5 campaign needs to be longer than 18 hours, if the semi-open world stuff is true.
What's up with obsessing with the length of a game? I would rather have 10 h of very good paced and diverse Gameplay than 20 h with mediocre and patted out gameplay.
The games look cool but with only 14 People i don't know if they are the right fit...
12-14h sounds about right.At least 10-12 hours. I'm sick of these 5-6 hour long campaigns. Especially if they're going more/semi open worldish with the skiff.
Dead Space 1 and 2 were about 10-14 hours long so I'd say that's a pretty good length especially since a lot of people are invested in Gears story and campaign.
Wanting a slightly longer campaign = obsession? OkWhat's up with obsessing with the length of a game? I would rather have 10 h of very good paced and diverse Gameplay than 20 h with mediocre and patted out gameplay.
Gears 4 wasn't 5-6 Hours like you are implying. It was 10 Hours. so i guess Gears 5 will also be a little bit longer if there are more open playspaces.
It dosn't Need to be "longer than 18 Hours" if it has semi-open world stuff.
Another game with semi-open world stuff is Uncharted: The Lost Legacy - which is around 8 Hours Long. So a Gears 5 campain with 12 Hours could be more than enough.
So IO are opening a new studio as did Playground pre joining Xbox.
I wonder if IO are expanding because they know an MS acquisition is in the cards?
Someone is funding them. They didn't get the money for a new studio from Hitman sales.
Swedish hub is a bit interesting. It's where Minecraft is at...right? Talent rich area.
It's a term I really hate, but as the guy above said, computer RPG. It's become synonymous with isometric games usually found exclusively on PC, though recent ones have started to get ports to console. They should just be called RPGs, but that's another post for another topic.
I suspect inXile and Obsidian will continue to make them in some capacity.
I'd be surprised if Hitman 1 and 2 combined sales even passed 3m units
I'm currently reading through past pages to get back caught up on things...
Wouldn't it make more sense for us to label them "IRPG's" for Isometric Role Playing Games?
So IO are opening a new studio as did Playground pre joining Xbox.
I wonder if IO are expanding because they know an MS acquisition is in the cards?
I wouldn't read too much into this.
Playground opening a second studio was initially for a new IP that supposed to go multiplatform.
IO probably got funding coming in for a new project.
I think they'd be great with MS, but I'm starting to feel as though that ship has sailed.
I wouldn't read too much into this.
Playground opening a second studio was initially for a new IP that supposed to go multiplatform.
IO probably got funding coming in for a new project.
I think they'd be great with MS, but I'm starting to feel as though that ship has sailed.
But Uncharted TLL Is an expansion, besides, Gears 4 campaign is really short if you cut the horde levels inside the campaign (that thing was really silly)What's up with obsessing with the length of a game? I would rather have 10 h of very good paced and diverse Gameplay than 20 h with mediocre and patted out gameplay.
Gears 4 wasn't 5-6 Hours like you are implying. It was 10 Hours. so i guess Gears 5 will also be a little bit longer if there are more open playspaces.
It dosn't Need to be "longer than 18 Hours" if it has semi-open world stuff.
Another game with semi-open world stuff is Uncharted: The Lost Legacy - which is around 8 Hours Long. So a Gears 5 campain with 12 Hours could be more than enough.
There's no real evidence either way but I'm not ruling out Warner Bros funding them as well
Either it's a small studio or they're about to be acquired imo.
Unless it's 100% happening they would expand because of that. You don't make a commitment like that because something is probably in the cards. You would wait till the deal is finalized.So IO are opening a new studio as did Playground pre joining Xbox.
I wonder if IO are expanding because they know an MS acquisition is in the cards?
I wouldn't read too much into this.
Playground opening a second studio was initially for a new IP that supposed to go multiplatform.
IO probably got funding coming in for a new project.
I think they'd be great with MS, but I'm starting to feel as though that ship has sailed.
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Or Sony.There's no real evidence either way but I'm not ruling out Warner Bros funding them as well
I'm currently reading through past pages to get back caught up on things...
Wouldn't it make more sense for us to label them "IRPG's" for Isometric Role Playing Games?
I'd be surprised if Hitman 1 and 2 combined sales even passed 3m units