They aren't moving to the Cloud, they're just providing another option. And frankly, I think it will remain a niche one for quite awhile. I really don't think there is a massive audience that wants to play Halo on their phones. In the future, if/when streaming can match the experience of playing on local hardware, that might be a different story. As for PS, I see them primarily to the traditional approach of local hardware and great software that worked so well for then this gen, with PS NOW just kinda there in the background.
I hope they do, traditional consoles as a concept are pointless now. PCs and hybrid consoles should really be the only hardware solution in the future.
People argue about performance and visual quality with artifacts. But PC's provide that kind of hardware solutions, and online is free.
Hybrids like the Switch try to balance that with some sacrifice to the visuals with the trade off that you don't need to have an internet connection.
And what about those of us that don't game on PC, or prefer gaming on Console? It seems like some on ERA always seem to act like everyone wants to (or already do) game on PC, but that isn't the case. Speaking personally, I don't want the future to be streaming because it sucks compared to playing on local hardware, I don't want hybrids to be the future because it's a compromise for something I don't really care about (portability) and I don't want PC to be the future, because as great as it is, I always have preferred the affordability, accessibility, and convenience of Console compared to PC (and besides all of that, more options are always better than less). I can't be the only one in this "niche" (100 Million+ PS4's sold says otherwise). I think traditional Consoles still have their place, and if PS4 is any indication, they aren't going anywhere anytime soon. Even X1 has done well despite the odds, and despite this article's assertions, Microsoft isn't moving Xbox to the Cloud either, XCloud is just another option.