There's a huge different between locking 1 studio and 1 franchise vs locking multiple studios and multiple franchises, all of them bigger than Street Fighter even --- at the same time.
Yes, they are still in the market against eachother.
There's a huge different between locking 1 studio and 1 franchise vs locking multiple studios and multiple franchises, all of them bigger than Street Fighter even --- at the same time.
Unlike Balmer, Sataya Nadella doesn't fuck around or take half measures. Under his leadership MS is a very formidable competitor.
At the end of the day, all I see is not being able to play those games. I don't give one remote nano-fraction of a shit about the value of GamePass, so at the end of the day, they took games away from Playstation to "add value" to their service with games they were already getting.
I do not see a functional or appreciable difference. Both strategies are shit.
You can. It already meets some people's standards and will increasingly meet more people's standards.It also makes sense to me that they're not talking about VR. You can't stream a VR game over the Internet. You just can't.
Ultimately though I do think this kind of massive consolidation is not good for the business
The difference for me is that Sony buying timed exclusivity gives the benefits to Sony by taking it away from Xbox. The value gained is solely in taking it away from others.
With Xbox purchasing Zenimax the benefit isn't in sony not getting it, it's in gamepass becoming a literal steal of a deal. Yes sony only users may miss out but thats not where the main benefit is, it's in gamepass.
And with MS buying these studios they have to fully fund them, funding the entirety of a games development is a lot different than throwing some cash to make them hold off on releasing it elsewhere for awhile.
What is wrong with you?This shit is like the Justice Ginsberg dying of video games. Please stop MS
ti,med excusives are what ever, thats not what sony was doing, they were literly going around offering devs money to exclude xbox. theres a difrence between buying excusives and literly paying devs to release on all platforms, but one.
These are studios that now don't have to worry about breaking even to keep the lights on and can take risks. One flop can sink a studio for good. If anything this is a good thing, especially with rising development costs and economic uncertainty in the world.
Exactly this. People saying that exclusivity is evil are also saying they would rather have the lesser of the two evils. Timed vs permanent. However, if I'm in the Xbox camp, with timed exclusivity, I might not even want to play it after that long a time its out. You're still taking it away from my plate. Not only are you taking games away from my plate, you're also taking game CONTENT away from my plate and asking me to pay full price for the meal while getting less.
It's subjective and hurts people in different ways, but it still hurts. These MS moves are surely going to hurt now as well. If a company is forced to react to push their agenda, then they're going to react if they can afford it and it benefits them.
So does anyone think that in 10 years MS will be a massive video game software company with much less focus on hardware? Once they get Sony and Nintendo to allow ganepass onto their hardware I think that is a much bigger cash cow than making expensive hardware. Basically Netflix but with a far bigger warchest
Can we really hope for an outcome like this?It depends what Xbox does with them. If it's like the Minecraft acquisition and Bethesda stays multi-platform with digital and retail release, obviously with Game Pass and marketing perks for Xbox, then it seems fine to me. Bring more of that on if there are other publishers who want a similar relationship. They get to operate the same with more resources MS can provide, but obviously with more favor towards Xbox for things like Game Pass day one, Xbox Live sign-ins required on all platforms, early access exclusive to Xbox / Win 10, and marketing. That's still a ton of value for Xbox, especially up against $70 digital and retail options for other platforms, and would still help position Game Pass as the leading subscription/streaming platform to drive up subscriptions, which seems to be what Xbox really wants out of all this. Additionally, allowing Bethesda to keep operating multi-platform saves jobs. It seems win-win all around.
I'm not crazy about the idea of Xbox taking all of the long-running multi-platform franchises exclusive anytime soon. Eventually, when the market has shifted primarily to streaming in 10-20 years, I could see it making sense to go Game Pass exclusive, when the device truly doesn't matter and everyone has Game Pass, U Play, EA Play, and/or PSNow subscriptions to play on any screen they own.
It's similar to Nvidia and what they did in the AI/ML space while Intel was sleeping. Most people here are still thinking "the big three" means MS, Sony, Nintendo. But Sony and Nintendo aren't the other two. MS kickstarted this before Google and Apple fully realize what is happening, not to mention MS was already in this space for at least a decade. It'll take Google and Apple a while to catch up.Yep and once again in the long run they aren't competing against PlayStation and nintendo
amazon and google are waking up to the market and Microsoft has a huge head start and seems to be taking advantage of that
Why wouldn't you have that mindset if you're Xbox? Or Sony? Or Nintendo? Or anyone?exactly, this whole shopping spree spirit is not good, not for diversification, not for competition, not for fruitful new ideas because it embraces the "lets do again what was successful" mindset.
I think we have enough of a track record from Microsoft by now to know exactly what they'll do: follow any and all pre-existing legal contracts and obligations and the second those obligations are met, poof - no more Playstation support.
Anyone expecting any major new AAA games from any Microsoft studios to come to PS5 is in for a rude awakening.
Holiday 2021/Early to Summer 2022 are probably likely.
This is Bethesda's release history:
Oblivion - 2006
Fallout 3 - 2008
Skyrim - 2011
Fallout 4 - 2015
Fallout 76 - 2018
Starfield - ???
The Elder Scrolls VI - ???
We know Starfield was announced in 2018, and in 2016 they stated that Elder Scrolls VI was in development but a long ways off - with Starfield releasing prior to it. They average anywhere from 3-4 years in between releases, so I'd say 2021 definitely isn't out of the equation. It's been in development since after 2015, and likely received the brunt of their studio's focus after Fallout 76's release.
Exactly.These are studios that now don't have to worry about breaking even to keep the lights on and can take risks. One flop can sink a studio for good. If anything this is a good thing, especially with rising development costs and economic uncertainty in the world.
Microsoft can only buy a company if they want to be bought. Bethesda obviously wants the financial stability that MS provides.
Did you have a meltdown when sony bought insomniac ganes and secured exclusivity for titles that were multi plats like street fighter?
its weird arguing its unfair since sony throw the first punch here. the old phrase dont bring a knive to a gun fight applies, also dont pick a fight with someone who has a gun, when all you have is a knive.
Sony monopolized Spider-man.
Xbox monopolized Fallout/Elder Scrolls/Doom/Wolfenstein/Dishonored/Starfield...etc.
I think PlayStation players will still be able to play the above on their console, once they push Sony to allow Game Pass on PlayStation, we know that's gonna come when Starfield drops.
There is a track record of Xbox buying long-running multi-platform franchises and making them exclusive?
Why wouldn't you have that mindset if you're Xbox? Or Sony? Or Nintendo? Or anyone?
So basically Mivcrosft is going to try and bully the industry one buyout at a time to change to their streaming service vision...
Where are the anti-Epic power rangers at?
You cannot seriously sit here and argue that having to wait six months to a year for a game is worse than literally never having access to that game. At the end of the day with a timed deal at least you still get the game.
?This shit is like the Justice Ginsberg dying of video games. Please stop MS
if it wasnt ms, it would be amazon or google. gamming is a proxy fight for cobntrol of the livingroom, and both amazon/google want in. they will get their act togeather soonor or later. like irt or not sony isnt on the same megacorp leval as the 3 of them.Seems like a weird response when some people are worried about monopolies and consolidation and it's long term effects on the industry.
I think the Spider-Man PS4 game, where Marvel went to Sony because they trusted their ability to make single player games, who then got Insomniac involved. It's not like Spider-Man PS4 always a multi platform IP that was now suddenly only on PS.
You really think MS just dropped 7.5 billion to wait 3/4 years for its first big game to come out ? Na not having that.Yah after the mess that was Fallout 76 i have no confidence in Bethesda, i will wait and see.
But since we have not be showed anything when it comes to that game and even they said they will talk when the game is really, 2021 is a pipe dream, let alone Elder Scrolls, that game is not coming out before 2024.
You don't get in this business as a corporation because you care so much about "blurred lines" or homogeneity.It blurs the lines, it makes things that stand for diversity moot, it homogenizes the shit out of the whole thing.
Simone Biles in awe at these incredible mental gymnasticsThe difference for me is that Sony buying timed exclusivity gives the benefits to Sony by taking it away from Xbox. The value gained is solely in taking it away from others.
With Xbox purchasing Zenimax the benefit isn't in sony not getting it, it's in gamepass becoming a literal steal of a deal. Yes sony only users may miss out but thats not where the main benefit is, it's in gamepass.
And with MS buying these studios they have to fully fund them, funding the entirety of a games development is a lot different than throwing some cash to make them hold off on releasing it elsewhere for awhile.
Yes, it's just as bad because it's LOCKED TO ONE SYSTEM when Sony does it. It started with whole games, then game modes, then game content. Then there was the thread of even MORE exclusivity with big named multiplats. How far was Sony willing to go? It seemed nothing was going to stop the timed exclusivity onslaught they were cultivating. At least in MS' case you can still play it on PC. I can't tell you in how many MS exclusive threads where people made the comment, "I'll just get it on PC." Well, that's still the case!
No, that 's exactly what it's like. Spider-man was always a multiplatform IP that is now suddenly only on PS.I think the Spider-Man PS4 game, where Marvel went to Sony because they trusted their ability to make single player games, who then got Insomniac involved. It's not like Spider-Man PS4 always a multi platform IP that was now suddenly only on PS.
This shit is like the Justice Ginsberg dying of video games. Please stop MS
But it's always been a "buy out/consolidation" game; that's nothing new. Why? Because it's always been about creating value for your company. Acquiring studios is just the means to that end.
Yah after the mess that was Fallout 76 i have no confidence in Bethesda, i will wait and see.
But since we have not be showed anything when it comes to that game and even they said they will talk when the game is really, 2021 is a pipe dream, let alone Elder Scrolls, that game is not coming out before 2024.
This shit is like the Justice Ginsberg dying of video games. Please stop MS
lmfao this thread has done nothing but delivered so far.
Is buying the cheap Xbox Series S not even an option ?I don't have a gaming-quality PC and I will not be buying one any time soon. So as far as I'm concerned I have zero access to any of those games, ever.
also reports have come out that zenimax was in trouble, they havent had a sales hit since fallout 4.Fallout 76 was literally announced on May 30, 2018 and subsequently released that November. Fallout 4 was announced E3 2015, and subsequently released November 2015. The game could easily be unveiled at Microsoft X0 event, or E3 next year, and be ready for release within the next half year to year after that.
that would be funy, but I doubt ms would spend 20b on square.
After ID sued him
Wait you have data caps ? It's 2020 and that's still a thing ?!?On Comcast Chicago internet, no. Digital-only consoles are not a viable purchase. Not unless you want to get slugged for 50+ bucks repeatedly every time you download a few oversized patches.
Fallout 76 was literally announced on May 30, 2018 and subsequently released that November. Fallout 4 was announced E3 2015, and subsequently released November 2015. The game could easily be unveiled at Microsoft X0 event, or E3 next year, and be ready for release within the next half year to year after that.
You really think MS just dropped 7.5 billion to wait 3/4 years for its first big game to come out ? Na not having that.