Are y'all still laughing and making cloud jokes? Because this looks legit to me.
True. My personal situation is very good for streaming (18ms ping to nearest azure servers, gigabit internet with no caps), but infrastructure and ISP douchebaggery will be a large hurdle to clear.Depends on ISP's and in the US Net Neutrality. Cap limits are a real risk to business models like this.
I think the long-term plan is to have your Xbox digital library mirrored in the cloud, so you can play your games anywhere. Not just Game Pass games. I predict the execution will be quite different to PS Now in that regard.So long term whats the idea with this? That Game pass won't need a console and you can just connect a controller and use an app on your tv?
Well...we will have a public trials next year so the wait won't be long.Would feel more confident if all (or most) of that footage wasn't placeholder. It doesn't inspire a lot of confidence that they did it in post instead of a live demo of it in action.
Edit: Looking back, it might be genuine, but the cuts are rather quick and I'm on mobile.
Developers and researchers at Microsoft Research are creating ways to combat latency through advances in networking topology, and video encoding and decoding. Project xCloud will have the capability to make game streaming possible on 4G networks and will dynamically scale to push against the outer limits of what's possible on 5G networks as they roll out globally. Currently, the test experience is running at 10 megabits per second. Our goal is to deliver high-quality experiences at the lowest possible bitrate that work across the widest possible networks, taking into consideration the uniqueness of every device and network.
With data caps, I just don't see how cloud gaming can survive. Maybe these console manufactures strike a deal with ISPs or something.
So long term whats the idea with this? That Game pass won't need a console and you can just connect a controller and use an app on your tv?
This really isn't for people who want to play their games in 4K60 and care about IQ, having the lowest latency etc.I really don't see how this works in the real world. 4k60 is over 15Gbps. That's for video alone. Forget audio, controller throughput, lag considerations, etc. I live in a city of millions and the best I can do (affordably) is about 55Mbps down about 5Mbps up. The best case is video games which today are cleanest, sharpest things you can put on your TV end up looking muddy and compressed like cable TV.
Lol they have been working on this for more than a decade...and they have Xbox as the backbone for this
Im sorry but the image of playing a game like SoT with purely touch is gross.
The tech is great on the other hand.
You aren't wrong
I really don't see how this works in the real world. 4k60 is over 15Gbps. That's for video alone. Forget audio, controller throughput, lag considerations, etc. I live in a city of millions and the best I can do (affordably) is about 55Mbps down about 5Mbps up. The best case is video games which today are cleanest, sharpest things you can put on your TV end up looking muddy and compressed like cable TV.
True. My personal situation is very good for streaming (18ms ping to nearest azure servers, gigabit internet with no caps), but infrastructure and ISP douchebaggery will be a large hurdle to clear.
That looks like a pretty good guess I'd say.So long term whats the idea with this? That Game pass won't need a console and you can just connect a controller and use an app on your tv?
I think the long-term plan is to have your Xbox digital library mirrored in the cloud, so you can play your games anywhere. Not just Game Pass games. I predict the execution will be quite different to PS Now in that regard.
I really don't see how this works in the real world. 4k60 is over 15Gbps. That's for video alone. Forget audio, controller throughput, lag considerations, etc. I live in a city of millions and the best I can do (affordably) is about 55Mbps down about 5Mbps up. The best case is video games which today are cleanest, sharpest things you can put on your TV end up looking muddy and compressed like cable TV.
PSNow wasn't on mobile phones? I thought I remember being there too? Maybe Sony will bring it back now.Basically, though it streams to mobile devices as well, unlike PS Now.
As great as this all sounds they're still going to bump up against pesky physics and everything that entails.